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novafarma/docs/planning/PHASE_3_CONTENT_CREATION_PLAN.md
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# 📝 PHASE 3: Content Creation Plan
**Status**: PLANNING 📋
**Duration**: 2-3 weeks
**Priority**: HIGH
**Dependencies**: Phase 2 (Assets)
---
## 📋 OVERVIEW
This phase focuses on creating all story content, dialogue, quests, and balancing the game.
---
## 📖 STORY CONTENT
### **1. DIALOGUE WRITING**
#### **NPC Dialogue Trees**
**Jakob (Merchant)**
- [ ] Introduction dialogue (5 nodes)
- [ ] Trading dialogue (10 nodes)
- [ ] Quest dialogue (15 nodes)
- [ ] Relationship dialogue (10 nodes)
- [ ] Ending dialogue (5 nodes)
- **Total**: 45 dialogue nodes
- **Word Count**: ~2,000 words
- **Time**: 4-6 hours
**Lyra (Mutant Elf)**
- [ ] Introduction dialogue (5 nodes)
- [ ] Teaching dialogue (15 nodes)
- [ ] Quest dialogue (15 nodes)
- [ ] Relationship dialogue (10 nodes)
- [ ] Ending dialogue (5 nodes)
- **Total**: 50 dialogue nodes
- **Word Count**: ~2,500 words
- **Time**: 5-7 hours
**Grok (Troll Guardian)**
- [ ] Introduction dialogue (5 nodes)
- [ ] Guardian dialogue (10 nodes)
- [ ] Quest dialogue (10 nodes)
- [ ] Relationship dialogue (8 nodes)
- [ ] Ending dialogue (5 nodes)
- **Total**: 38 dialogue nodes
- **Word Count**: ~1,500 words
- **Time**: 3-5 hours
**Dr. Chen (Radio Voice)**
- [ ] Introduction dialogue (5 nodes)
- [ ] Mission briefings (20 nodes)
- [ ] Story reveals (15 nodes)
- [ ] Ending dialogue (5 nodes)
- **Total**: 45 dialogue nodes
- **Word Count**: ~2,000 words
- **Time**: 4-6 hours
**Dialogue Summary:**
- **Total Nodes**: 178
- **Total Words**: ~8,000
- **Total Time**: 16-24 hours
---
### **2. QUEST DESIGN**
#### **Act 1: Survival (Day 1-10)**
**Quest 1: "Prvi Pridelek"**
- [ ] Write quest description
- [ ] Design objectives
- [ ] Create rewards
- [ ] Write completion text
- **Time**: 2 hours
**Quest 2: "Varno Zatočišče"**
- [ ] Write quest description
- [ ] Design objectives
- [ ] Create rewards
- [ ] Write completion text
- **Time**: 2 hours
**Quest 3: "Nočna Straža"**
- [ ] Write quest description
- [ ] Design objectives
- [ ] Create rewards
- [ ] Write completion text
- **Time**: 2 hours
**Quest 4: "Meet the Merchant"**
- [ ] Write quest description
- [ ] Design objectives
- [ ] Create rewards
- [ ] Write completion text
- **Time**: 2 hours
#### **Act 2: Discovery (Day 11-20)**
**Quest 5-8:** (Similar structure)
- [ ] Strange Transmission
- [ ] Prvi Poskus
- [ ] Lab Ruins
- [ ] Mutant Contact
- **Time**: 8 hours
#### **Act 3: The Truth (Day 21-30)**
**Quest 9-13:** (Similar structure)
- [ ] Lab Notes
- [ ] Patient Zero
- [ ] Difficult Choice
- [ ] Final Confrontation
- **Time**: 10 hours
**Quest Design Summary:**
- **Total Quests**: 13
- **Total Time**: 28 hours
---
### **3. CUTSCENE SCRIPTS**
#### **Cutscene 1: Arrival**
- [ ] Write script (500 words)
- [ ] Design camera movements
- [ ] Plan visuals
- [ ] Time cutscene (2 minutes)
- **Time**: 4 hours
#### **Cutscene 2: First Zombie**
- [ ] Write script (300 words)
- [ ] Design tutorial elements
- [ ] Plan visuals
- [ ] Time cutscene (1.5 minutes)
- **Time**: 3 hours
#### **Cutscene 3: City Discovery**
- [ ] Write script (400 words)
- [ ] Design camera pan
- [ ] Plan visuals
- [ ] Time cutscene (2 minutes)
- **Time**: 4 hours
#### **Cutscene 4: Boss Reveal**
- [ ] Write script (600 words)
- [ ] Design dramatic reveal
- [ ] Plan visuals
- [ ] Time cutscene (3 minutes)
- **Time**: 5 hours
**Cutscene Summary:**
- **Total Cutscenes**: 4
- **Total Words**: 1,800
- **Total Time**: 16 hours
---
### **4. ENDING NARRATIVES**
#### **Ending 1: Cure**
- [ ] Write ending text (800 words)
- [ ] Design ending visuals
- [ ] Plan epilogue
- **Time**: 4 hours
#### **Ending 2: Zombie King**
- [ ] Write ending text (800 words)
- [ ] Design ending visuals
- [ ] Plan epilogue
- **Time**: 4 hours
#### **Ending 3: Escape**
- [ ] Write ending text (800 words)
- [ ] Design ending visuals
- [ ] Plan epilogue
- **Time**: 4 hours
#### **Ending 4: Farmer**
- [ ] Write ending text (800 words)
- [ ] Design ending visuals
- [ ] Plan epilogue
- **Time**: 4 hours
#### **Ending 5: Mutation**
- [ ] Write ending text (800 words)
- [ ] Design ending visuals
- [ ] Plan epilogue
- **Time**: 4 hours
**Endings Summary:**
- **Total Endings**: 5
- **Total Words**: 4,000
- **Total Time**: 20 hours
---
### **5. PROOFREADING**
- [ ] Proofread all dialogue
- [ ] Check for typos
- [ ] Verify consistency
- [ ] Polish writing
- **Time**: 8-12 hours
**Story Content Summary:**
- **Total Words**: ~13,800
- **Total Time**: 88-100 hours
---
## ⚖️ GAME BALANCE
### **1. ECONOMY BALANCE**
#### **Resource Costs**
- [ ] Balance wood costs
- [ ] Balance stone costs
- [ ] Balance iron costs
- [ ] Balance gold costs
- [ ] Test gathering rates
- **Time**: 4 hours
#### **Item Prices**
- [ ] Balance tool prices
- [ ] Balance food prices
- [ ] Balance building prices
- [ ] Test economy flow
- **Time**: 4 hours
#### **Crafting Recipes**
- [ ] Balance recipe costs
- [ ] Test crafting progression
- [ ] Verify tier unlocks
- **Time**: 4 hours
#### **Skill Costs**
- [ ] Balance skill point costs
- [ ] Test skill progression
- [ ] Verify skill tree balance
- **Time**: 4 hours
#### **Automation Efficiency**
- [ ] Balance worker output
- [ ] Test automation tiers
- [ ] Verify progression curve
- **Time**: 4 hours
**Economy Balance Time**: 20 hours
---
### **2. DIFFICULTY BALANCE**
#### **Enemy Difficulty**
- [ ] Balance zombie stats
- [ ] Balance mutant stats
- [ ] Balance cave enemy stats
- [ ] Test combat difficulty
- **Time**: 6 hours
#### **Boss Difficulty**
- [ ] Balance Mutant King
- [ ] Balance Zombie Leader
- [ ] Balance Ancient Tree
- [ ] Balance Ice Titan
- [ ] Balance Fire Dragon
- [ ] Test boss phases
- **Time**: 10 hours
#### **Survival Mechanics**
- [ ] Balance hunger rate
- [ ] Balance health regen
- [ ] Test survival difficulty
- **Time**: 4 hours
#### **Progression Speed**
- [ ] Balance XP gains
- [ ] Balance level curve
- [ ] Test progression pacing
- **Time**: 6 hours
#### **Playstyle Testing**
- [ ] Test farming focus
- [ ] Test combat focus
- [ ] Test automation focus
- [ ] Test balanced playstyle
- **Time**: 8 hours
**Difficulty Balance Time**: 34 hours
---
## 📊 TOTAL TIME ESTIMATE
### **Content Creation**
- **Dialogue Writing**: 16-24 hours
- **Quest Design**: 28 hours
- **Cutscene Scripts**: 16 hours
- **Ending Narratives**: 20 hours
- **Proofreading**: 8-12 hours
- **Subtotal**: 88-100 hours
### **Game Balance**
- **Economy Balance**: 20 hours
- **Difficulty Balance**: 34 hours
- **Subtotal**: 54 hours
### **TOTAL**: 142-154 hours (3.5-4 weeks at 40 hours/week)
---
## 🎯 PRIORITIES
### **Week 1: Core Story**
- [ ] Write all NPC dialogue
- [ ] Design all 13 quests
- [ ] Write cutscene scripts
### **Week 2: Endings & Balance**
- [ ] Write all 5 endings
- [ ] Proofread all text
- [ ] Balance economy
### **Week 3: Final Balance**
- [ ] Balance difficulty
- [ ] Test all playstyles
- [ ] Final polish
---
## ✅ SUCCESS CRITERIA
Phase 3 is complete when:
- [ ] All dialogue written
- [ ] All quests designed
- [ ] All cutscenes scripted
- [ ] All endings written
- [ ] All text proofread
- [ ] Economy balanced
- [ ] Difficulty balanced
- [ ] All playstyles tested
---
*Content Creation Plan - December 13, 2025*