3.7 KiB
🎨 UI ASSET GENERATION PLAN
Demo Completion - Batch 1
Start: 2026-01-04 21:18
Style: Dark-Chibi Noir (Style 32)
📋 BATCH 1 - UI ELEMENTS (20 assets)
Health & Stamina Bars (4 assets)
-
health_bar_frame.png
- 200×30px bar container
- Dark border, noir style
- Empty frame outline
-
health_bar_fill.png
- 196×26px red gradient fill
- Blood red (#CC0000)
- Fits inside frame
-
stamina_bar_frame.png
- 200×30px bar container
- Same style as health
- Empty frame
-
stamina_bar_fill.png
- 196×26px blue gradient fill
- Energy blue (#0099FF)
- Fits inside frame
Inventory System (6 assets)
-
inventory_panel.png
- 400×500px background
- Dark wooden panel texture
- Noir aesthetic
- Slightly worn edges
-
inventory_slot_frame.png
- 64×64px item slot
- Dark border
- Can see through center
-
inventory_slot_highlight.png
- 64×64px glow effect
- Golden/yellow outline
- Selected state
-
hotbar_background.png
- 600×80px horizontal bar
- Bottom of screen
- 9 slots visible
- Dark wood/metal
-
item_slot_number.png
- Small number badge (1-9)
- White text on dark circle
- For hotbar slots
-
inventory_close_button.png
- 40×40px X button
- Red when hover
- Top-right of panel
Dialogue System (4 assets)
-
dialogue_box.png
- 800×200px text container
- Bottom-center of screen
- Dark background, semi-transparent
- Rounded corners
-
dialogue_portrait_frame.png
- 120×120px character portrait frame
- Left side of dialogue box
- Ornate border
-
dialogue_continue_arrow.png
- 32×32px blinking arrow
- Bottom-right of dialogue
- Indicates "press to continue"
-
dialogue_name_tag.png
- 200×40px name banner
- Above dialogue box
- Shows NPC name
Quest & UI Elements (6 assets)
-
quest_marker.png
- 32×32px exclamation mark
- Floats above NPC head
- Yellow glow
- Animated pulse
-
quest_panel.png
- 350×250px quest list
- Side panel
- Shows active quests
- Dark background
-
button_normal.png
- 200×50px standard button
- Dark metal/wood
- Rounded edges
-
button_hover.png
- 200×50px button (lit)
- Slightly brighter
- Golden glow
-
button_pressed.png
- 200×50px button (pressed)
- Darker, inset look
- Tactile feel
-
coin_icon.png
- 32×32px gold coin
- Shiny, metallic
- For currency display
🎨 STYLE GUIDE:
Color Palette:
- Dark browns/blacks (noir)
- Blood red (health)
- Energy blue (stamina)
- Gold accents (highlights)
- Semi-transparent backgrounds
Art Style:
- Dark-Chibi Noir (Style 32)
- Thick black outlines
- Flat colors
- Gritty, worn textures
- Post-apocalyptic feel
Technical:
- 32-bit PNG with alpha
- Clean edges
- Centered subjects
- UI-optimized (crisp at screen resolution)
⏱️ GENERATION ORDER:
Priority 1 (Critical - 10 assets): 1-4: Health/Stamina bars 5-7: Inventory basics 11-13: Dialogue box
Priority 2 (Important - 6 assets): 8-10: Hotbar 14: Name tag 15: Quest marker
Priority 3 (Polish - 4 assets): 16-19: Quest panel + buttons 20: Coin icon
📊 ESTIMATED TIME:
- Batch 1 Priority: 15 min
- Batch 2 Priority: 10 min
- Batch 3 Priority: 5 min
TOTAL: 30 minutes for all 20 UI assets
✅ AFTER UI GENERATION:
Next batches:
- Batch 2: Buildings (Shack, Campfire, Chest) - 15 min
- Batch 3: Item icons (Wood, Stone, etc.) - 10 min
TOTAL DEMO ASSETS: 28
TOTAL TIME: ~55 minutes
Ready to generate! 🚀
Starting with Priority 1 (critical UI) now...