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novafarma/archive/deprecated/BUILD_TEST_RESULTS.md
2025-12-12 13:48:49 +01:00

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🔧 POPRAVKI - TESTNI REZULTATI

Datum: 12. December 2025
Čas: 10:11


🐛 NAJDENE NAPAKE:

1. Kamen blokira gibanje

Problem: "BLOCKED by solid decoration: rock_large"
Vzrok: Kamni imajo solid flag
Rešitev: Odstraniti solid flag ali omogočiti walk-over

2. Drevo ne kaže damage

Problem: Ko sekam drevo, se ne vidi da ga podiram
Vzrok: Manjka vizualni feedback (HP bar, shake, tint)
Rešitev: Dodati damage indicators

3. Sekira v roki

Problem: Ne vidiš sekire v roki
Vzrok: Weapon sprite system ni implementiran
Rešitev: Dodati weapon sprite + swing animation


🔧 HITRI FIX - V KONZOLI:

Odpri Console (F12) in vpiši:

// 1. Odstrani solid flag iz kamnov
gameScene.terrainSystem.decorationsMap.forEach((dec, key) => {
    if (dec.type && dec.type.includes('rock')) {
        dec.solid = false;
        console.log('✅ Rock at', key, 'is now walkable');
    }
});

// 2. Dodaj damage feedback
gameScene.events.on('decoration-damaged', (decoration) => {
    // Shake effect
    if (decoration.sprite) {
        gameScene.tweens.add({
            targets: decoration.sprite,
            x: decoration.sprite.x + 2,
            duration: 50,
            yoyo: true,
            repeat: 1
        });
        
        // Tint red
        decoration.sprite.setTint(0xff0000);
        gameScene.time.delayedCall(100, () => {
            decoration.sprite.clearTint();
        });
    }
});

console.log('✅ Damage feedback enabled!');

📝 DOLGOROČNA REŠITEV:

Potrebno je implementirati:

1. Decoration Damage System:

  • HP bar nad dekoracijo
  • Shake effect ob udarcu
  • Red tint ob damage
  • Particle effects (wood chips, stone dust)

2. Weapon System:

  • Weapon sprite v roki igralca
  • Swing animation
  • Different weapons (axe, pickaxe, sword)
  • Attack direction

3. Collision System:

  • Walkable decorations (flowers, grass)
  • Non-walkable decorations (trees, rocks, buildings)
  • Configurable solid flag

🎮 TRENUTNO TESTIRANJE:

Poskusi v konzoli:

// Odstrani solid flag
gameScene.terrainSystem.decorationsMap.forEach((dec) => {
    if (dec.solid) dec.solid = false;
});
console.log('✅ All decorations walkable!');

📊 PRIORITETA POPRAVKOV:

  1. HIGH: Odstrani solid flag (5 min)
  2. HIGH: Dodaj damage shake effect (10 min)
  3. MEDIUM: Dodaj HP bar (15 min)
  4. LOW: Weapon sprite system (30 min)

Status: ČAKA NA POPRAVKE

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