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novafarma/assets/maps 🟣/TILESET_SIZES_FINAL.md
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📂 /tiled/
├── maps 🟣 (1 file)
├── tilesets 🟣 (1 file)
├── tutorials 🟣 (1 file)
└── TODO 🟣 (2 files)

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📐 FINAL TILESET SIZES - BALANCED!

Datum: 20. Dec 2025 10:33
Status: PERFEKTNO BALANSIRANO!


🎯 SIZING STRATEGY:

2×2 TILES (96×96px) - Interaktivni objekti:

  • Characters (Kai, Zombie)
  • Camp objects (tents, campfire, chests)
  • Tools (hoe, axe, pickaxe, etc.)

5×5+ TILES (256×256px) - Naravni objekti:

  • 🌳 Trees (cherry, apple, oak, pine)
  • 🌾 Crops (potatoes, carrots, corn, pumpkin, wheat)

1×1 TILES (48×48px) - Base terrain:

  • 🟩 Ground (grass, soil)
  • 🔲 Fences
  • 🏠 Obstacles

📊 COMPLETE SIZE TABLE:

Tileset Size Grid Tiles Purpose
grass_soil_autotile 48×48 1×1 16 Base terrain
fence_autotile 48×48 1×1 16 Base structures
micro_camp_24px 24×24 0.5×0.5 8 Tiny objects
kai_character_96px 96×96 2×2 4 BALANCED!
tools_96px 96×96 2×2 6 BALANCED!
zombie_character_96px 96×96 2×2 4 BALANCED!
camp_objects_96px 96×96 2×2 12 BALANCED!
crops 256×256 5×5 6 🌱 Natural (large OK)
terrain_autotile 256×256 5×5 16 🌿 Detail terrain
decorations_tiles 256×256 5×5 12 🪨 Large objects
tree_cherry_apple 256×256 5×5 10 🌸 Trees (large OK)
tree_oak 256×256 5×5 5 🌳 Trees (large OK)
tree_pine 256×256 5×5 5 🌲 Trees (large OK)
crop_growth_all 256×256 5×5 16 🥔 Crops (large OK)
wheat_growth 256×256 5×5 4 🌾 Crops (large OK)
farm_obstacles 48×48 1×1 32 Base obstacles

🎮 VISUAL SCALE COMPARISON:

On 4×4 Farm Plot:

┌─┬─┬─┬─┐
│ │■│■│ │  ← Tilled soil (48×48)
├─┼─┼─┼─┤
│ │K│A│ │  ← Kai 2×2 (96×96) ✅ Perfect!
├─┼─┼─┼─┤
│ │I│ │ │
├─┼─┼─┼─┤
│F│E│N│C│  ← Fence (48×48)
└─┴─┴─┴─┘

Camp Objects (2×2):

┌─┬─┬─┬─┬─┬─┐
│ │ │ │ │ │ │
├─┼─┼─┼─┼─┼─┤
│ │T│E│ │C│F│  ← Tent (2×2) + Chest (1 tile) + Campfire (2×2)
├─┼─┼─┼─┼─┼─┤
│ │N│T│ │H│I│
├─┼─┼─┼─┼─┼─┤
│ │ │ │ │E│R│
├─┼─┼─┼─┼─┼─┤
│ │ │ │ │S│E│
└─┴─┴─┴─┴─┴─┘

Trees (5×5 - Large):

┌─┬─┬─┬─┬─┬─┬─┐
│ │ │ T R E E │ │  ← Oak tree (5×5, can overlap)
├─┼─┼─┼─┼─┼─┼─┤
│ │ │█│█│█│█│ │
├─┼─┼─┼─┼─┼─┼─┤
│ │ │█│█│█│█│ │
├─┼─┼─┼─┼─┼─┼─┤
│ │ │█│█│█│█│ │
├─┼─┼─┼─┼─┼─┼─┤
│ │ │ │ │ │ │ │
└─┴─┴─┴─┴─┴─┴─┘

💡 PREDNOSTI TE KONFIGURACIJE:

2×2 Objects (96×96px):

  • Perfect gameplay scale - not too big, not too small
  • Clear visibility - can see details
  • Good interaction - player can walk around them
  • Balanced UI - consistent size in Tilesets panel

5×5 Natural Objects (256×256px):

  • Beautiful detail - trees look realistic
  • Natural scale - crops can grow large
  • Depth perception - adds visual variety
  • Game aesthetics - makes world feel alive

🗺️ UPDATED FILES:

New 96px Versions:

  • kai_character_96px.tsx / .png
  • zombie_character_96px.tsx / .png
  • camp_objects_96px.tsx / .png
  • tools_96px.tsx / .png

Kept Large (256px):

  • 🌳 tree_cherry_apple.tsx
  • 🌳 tree_oak.tsx
  • 🌳 tree_pine.tsx
  • 🌾 crop_growth_all.tsx
  • 🌾 wheat_growth.tsx
  • 🌱 crops.tsx

Map Updated:

  • micro_farm_128x128.tmx → Uses 96px for characters/camp/tools

🚀 READY FOR TILED:

Reload:

Map → Reload (Ctrl+R)

V Tilesets panel boste videli:

  • Characters: Nice 2×2 size
  • Camp objects: Nice 2×2 size
  • Tools: Nice 2×2 size
  • Trees: Larger but OK (they're trees!) 🌳
  • Crops: Larger but OK (growing plants!) 🌾

PERFECT BALANCE!

Interaktivni objekti: 2×2 (96×96px)
Naravni objekti: 5×5 (256×256px)
Base terrain: 1×1 (48×48px)

Ready za design! 🎉