299 lines
14 KiB
Markdown
299 lines
14 KiB
Markdown
# 🗺️ MRTVA DOLINA - DEVELOPMENT ROADMAP
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**Project:** Krvava Žetev (DolinaSmrti / Bloody Harvest)
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**Version:** Alpha 1.2 → Full Release
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**Updated:** January 5th, 2026 11:06 CET
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---
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## 📊 FAZA 1 & 2: KICKSTARTER DEMO (Current Priority)
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### **👥 NPCs & Characters**
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| Kategorija | Naloga | Prioriteta | Status |
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|------------|--------|------------|--------|
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| **Main Characters** | Kai Marković (pink+green dreads, katana) | ⭐⭐⭐⭐⭐ | 🟡 Master reference needed |
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| **Main Characters** | Ana Marković (blonde, blue eyes with pupils) | ⭐⭐⭐⭐⭐ | 🟡 Master reference needed |
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| **Main Characters** | Gronk (pink dreads, vape, troll) | ⭐⭐⭐⭐⭐ | 🟡 Master reference needed |
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| **Town NPCs** | Ivan Kovač (Blacksmith) | ⭐⭐⭐⭐⭐ | ✅ 5/6 sprites done |
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| **Town NPCs** | Mayor/Župan (Town permits) | ⭐⭐⭐⭐ | 🔴 Not started |
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| **Town NPCs** | Miro Pravnik (Lawyer) | ⭐⭐⭐ | 🔴 Not started |
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| **Town NPCs** | Arborist/Gozdar (Tree planter) | ⭐⭐⭐ | 🔴 Not started |
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| **NEW - Town NPCs** | Tehnik (Technician - tech repairs) | ⭐⭐⭐⭐ | 🔴 Not started |
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| **NEW - Town NPCs** | Šivilja (Seamstress - clothing) | ⭐⭐⭐ | 🔴 Not started |
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| **NEW - Town NPCs** | Pek (Baker - food) | ⭐⭐⭐⭐ | 🔴 Not started |
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| **NEW - Town NPCs** | Kustos (Museum Curator) | ⭐⭐⭐⭐ | 🔴 Not started |
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| **Companions** | Zombi Skavt (Scout with bandana, Level 1-20) | ⭐⭐⭐⭐⭐ | 🔴 Not started |
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| **Magic Helpers** | Troli (Town inhabitants) | ⭐⭐⭐ | 🔴 Not started |
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| **Magic Helpers** | Vilinci (Fairies - build speed boost) | ⭐⭐ | 🔴 Not started |
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| **Magic Helpers** | Škratje (Elves - build speed boost) | ⭐⭐ | 🔴 Not started |
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---
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### **🏗️ Buildings & Towns**
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| Kategorija | Naloga | Prioriteta | Status |
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|------------|--------|------------|--------|
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| **Capital City** | THE CAPITAL - Massive main city (furthest from farm) | ⭐⭐⭐⭐⭐ | 🔴 Not started |
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| **Capital City** | City walls (3 upgrade stages) | ⭐⭐⭐⭐ | 🔴 Not started |
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| **Capital City** | Guard patrols (NPC stražarji) | ⭐⭐⭐⭐ | 🔴 Not started |
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| **Capital City** | Staged population system (phased NPC arrival) | ⭐⭐⭐⭐ | 🔴 Not started |
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| **Capital City** | Legendary reward system (unique tools) | ⭐⭐⭐⭐⭐ | 🔴 Not started |
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| **Town Restoration** | 3 Sample towns (Forest, Desert, Frozen) | ⭐⭐⭐⭐ | 🔴 Not started |
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| **Town Buildings** | Blacksmith (ruined + restored) | ⭐⭐⭐⭐⭐ | ✅ 8/8 complete |
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| **NEW - Town Buildings** | Bakery/Pekarna (ruined + restored) | ⭐⭐⭐⭐ | 🔴 Not started |
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| **NEW - Town Buildings** | Tailor/Šivilja (ruined + restored) | ⭐⭐⭐ | 🔴 Not started |
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| **NEW - Town Buildings** | Tech Workshop/Tehnikova (ruined + restored) | ⭐⭐⭐⭐ | 🔴 Not started |
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| **NEW - Town Buildings** | Hospital/Bolnica (ruined + restored) | ⭐⭐⭐⭐ | 🔴 Not started |
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| **NEW - Town Buildings** | Police/Policija (ruined + restored) | ⭐⭐⭐ | 🔴 Not started |
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| **NEW - Town Buildings** | Mayor's Office/Županovo (ruined + restored) | ⭐⭐⭐⭐ | 🔴 Not started |
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| **NEW - Museum** | Museum Stage 1 (Small shed/lopa) | ⭐⭐⭐⭐⭐ | 🔴 Not started |
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| **NEW - Museum** | Museum Stage 2 (Medium building) | ⭐⭐⭐⭐ | 🔴 Not started |
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| **NEW - Museum** | Museum Stage 3 (Futuristic complex) | ⭐⭐⭐⭐ | 🔴 Not started |
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| **NEW - School** | School (ruined + restored) | ⭐⭐⭐⭐ | 🔴 Not started |
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| **NEW - School** | Teacher NPC (wise old man or robot) | ⭐⭐⭐ | 🔴 Not started |
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| **Town UI** | Status board (shows populated NPCs/citizens) | ⭐⭐⭐⭐⭐ | 🔴 Not started |
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---
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### **🌾 Farm & Agriculture**
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| Kategorija | Naloga | Prioriteta | Status |
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|------------|--------|------------|--------|
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| **Crop System** | 8-stage growth cycle | ⭐⭐⭐⭐⭐ | ✅ Complete (code done) |
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| **Crop System** | 4 seasonal variations (Spring/Summer/Fall/Winter) | ⭐⭐⭐⭐⭐ | ✅ Complete (code done) |
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| **Crop Sprites** | 6 crops × 32 sprites (Faza 1) | ⭐⭐⭐⭐⭐ | 🟡 263/420 done (62%) |
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| **Farm Expansion** | Gradual land expansion system | ⭐⭐⭐⭐ | 🔴 Not started |
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| **Farm Defense** | Wall/fence building system | ⭐⭐⭐⭐ | 🔴 Not started |
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| **Farm Defense** | Trap placement system | ⭐⭐⭐ | 🔴 Not started |
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---
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### **🛠️ Tools & Items**
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| Kategorija | Naloga | Prioriteta | Status |
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|------------|--------|------------|--------|
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| **Tools** | All 63 tool sprites (10 types × 6 tiers + 3 extras) | ⭐⭐⭐⭐⭐ | ✅ 63/63 complete |
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| **Tool System** | Repair system (Ivan's Blacksmith) | ⭐⭐⭐⭐⭐ | ✅ Code complete |
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| **Tool System** | Enchanting system (5 types × 3 levels) | ⭐⭐⭐⭐ | ✅ Code complete |
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| **Repair UI** | Repair bench interface | ⭐⭐⭐⭐ | ✅ 6/6 sprites done |
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---
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### **🎮 Game Systems**
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| Kategorija | Naloga | Prioriteta | Status |
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|------------|--------|------------|--------|
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| **Town Restoration** | Restoration logic (ruined → partial → restored) | ⭐⭐⭐⭐⭐ | 🔴 Code needed |
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| **Town Restoration** | Material requirement system | ⭐⭐⭐⭐ | 🔴 Code needed |
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| **Town Restoration** | Quest completion tracking | ⭐⭐⭐⭐ | 🔴 Code needed |
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| **Town Restoration** | City Gratitude Gift system | ⭐⭐⭐⭐⭐ | 🔴 Code needed |
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| **NEW - Population** | NPC settlement system (Troli, Vilinci, Škratje) | ⭐⭐⭐⭐ | 🔴 Code needed |
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| **NEW - Population** | Build speed boost (magic helpers) | ⭐⭐⭐ | 🔴 Code needed |
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| **NEW - Museum** | Museum evolution (3 stages based on artifacts) | ⭐⭐⭐⭐⭐ | 🔴 Code needed |
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| **NEW - Museum** | Artifact album UI | ⭐⭐⭐⭐⭐ | 🔴 Code needed |
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| **NEW - Museum** | Collection tracking (dinosaurs, artifacts, fish, shells, bugs) | ⭐⭐⭐⭐ | 🔴 Code needed |
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| **NEW - School** | School buff system (+15% efficiency next generation) | ⭐⭐⭐ | 🔴 Code needed |
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| **Zombie Scout** | Leveling system (1-20) | ⭐⭐⭐⭐⭐ | 🔴 Code needed |
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| **Zombie Scout** | Shortcut discovery | ⭐⭐⭐⭐ | 🔴 Code needed |
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| **Zombie Scout** | Treasure hunting skill | ⭐⭐⭐⭐ | 🔴 Code needed |
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| **Zombie Scout** | Danger sense warning | ⭐⭐⭐ | 🔴 Code needed |
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| **Nomad Raiders** | Dynamic raid system | ⭐⭐⭐⭐ | 🔴 Code needed |
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| **Nomad Raiders** | Farm raid logic (1000+ crops trigger) | ⭐⭐⭐⭐ | 🔴 Code needed |
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| **Nomad Raiders** | Caravan ambush (30% chance) | ⭐⭐⭐ | 🔴 Code needed |
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| **NEW - Capital Help** | Automated patrol assistance (Capital → Farm defense) | ⭐⭐⭐⭐ | 🔴 Code needed |
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| **Bug Catching** | Bug catching system | ⭐⭐⭐⭐⭐ | ✅ Code complete |
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| **Bug Sprites** | 24 bug species | ⭐⭐⭐⭐⭐ | ✅ 24/24 complete |
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---
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### **🎬 VFX & Interactive Effects** ✨ NEW
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| Kategorija | Naloga | Prioriteta | Status |
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|------------|--------|------------|--------|
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| **Amnesia Effect** | Blur-to-clear memory flashbacks | ⭐⭐⭐⭐⭐ | 🔴 Code needed |
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| **Amnesia Effect** | Ana voice clips (10 audio files) | ⭐⭐⭐⭐⭐ | 🔴 Audio needed |
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| **Amnesia Effect** | Flashback music theme | ⭐⭐⭐⭐ | 🔴 Audio needed |
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| **Harvest VFX** | Stardew Valley style sparkle bounce | ⭐⭐⭐⭐⭐ | 🔴 Code needed |
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| **Harvest VFX** | Particle system (sparkles, glow) | ⭐⭐⭐⭐ | 🔴 Code needed |
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| **Harvest VFX** | Item-to-inventory flying animation | ⭐⭐⭐⭐ | 🔴 Code needed |
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| **Water Life** | Fish jump animation | ⭐⭐⭐⭐ | 🔴 Code + sprites needed |
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| **Water Life** | Splash particle effects | ⭐⭐⭐ | 🔴 Code needed |
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| **Water Life** | Ripple effect system | ⭐⭐⭐ | 🔴 Code needed |
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| **Dynamic Visuals** | Cross-fade scene transitions | ⭐⭐⭐⭐ | 🔴 Code needed |
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| **Dynamic Visuals** | Vignette effect (story moments) | ⭐⭐⭐⭐ | 🔴 Code needed |
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| **Dynamic Visuals** | Slow-motion effect (epic moments) | ⭐⭐ | 🔴 Code needed |
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| **Particle Library** | Sparkle, smoke, magic, coins presets | ⭐⭐⭐⭐ | 🔴 Code needed |
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---
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### **📜 Quest System** ✨ NEW
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| Kategorija | Naloga | Prioriteta | Status |
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|------------|--------|------------|--------|
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| **Main Story** | Quest: "Zamegljeni Spomini" (unlocks Capital) | ⭐⭐⭐⭐⭐ | 🔴 Code + dialogue needed |
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| **Main Story** | Quest: "Anina Sled" (50 clues collection) | ⭐⭐⭐⭐⭐ | 🔴 Code + items needed |
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| **Main Story** | 50 Family item clue locations | ⭐⭐⭐⭐⭐ | 🔴 Design + placement needed |
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| **Main Story** | Ana voice clips for each clue (50 audio files) | ⭐⭐⭐⭐ | 🔴 Audio production needed |
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| **Town Economy** | Quest: "Šiviljina Prošnja" (5 raider leathers) | ⭐⭐⭐⭐ | 🔴 Code + dialogue needed |
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| **Town Economy** | Quest: "Pekov Recept" (10 wild berries) | ⭐⭐⭐⭐ | 🔴 Code + dialogue needed |
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| **Town Economy** | Quest: "Tehnikova Naprava" (ancient battery) | ⭐⭐⭐⭐⭐ | 🔴 Code + dungeon design |
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| **Defense** | Quest: "Obzidje Mrtve Doline" (20 steel bars) | ⭐⭐⭐⭐⭐ | 🔴 Code + raid event |
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| **Defense** | First Raid Event (5 Desert Nomads attack) | ⭐⭐⭐⭐⭐ | 🔴 Combat + AI needed |
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| **Collections** | Quest: "Muzejski Mejnik" (24 bugs) | ⭐⭐⭐⭐⭐ | 🔴 Code + museum growth |
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| **Side Quests** | Quest: "Arboristova Pomoč" (50 trees) | ⭐⭐⭐ | 🔴 Code needed |
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| **Side Quests** | Quest: "Miro Pravnik's Problem" (legal docs) | ⭐⭐⭐ | 🔴 Code needed |
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| **Side Quests** | Quest: "Zombi Skavt" (scout recruitment) | ⭐⭐⭐⭐⭐ | 🔴 Code needed |
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| **Quest UI** | Quest log interface | ⭐⭐⭐⭐⭐ | 🔴 UI design + code |
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| **Quest UI** | Quest tracking system | ⭐⭐⭐⭐ | 🔴 Code needed |
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| **Quest UI** | Quest completion notifications | ⭐⭐⭐⭐ | 🔴 Code + VFX |
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---
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### **🎨 Visual Assets**
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| Kategorija | Naloga | Prioriteta | Status |
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|------------|--------|------------|--------|
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| **Asset Browser** | Visual gallery for all assets | ⭐⭐⭐⭐⭐ | ✅ Complete |
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| **Reference Folder** | Master references (/references/) | ⭐⭐⭐⭐⭐ | 🟡 Partial (Ivan done) |
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| **Map Cleanup** | Remove all status dots from maps | ⭐⭐⭐ | 🔴 Not started |
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| **Force Render** | Ensure all new buildings/NPCs visible | ⭐⭐⭐⭐ | 🔴 Not started |
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---
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## 📊 FAZA 3 & 4: FULL GAME (Post-Demo)
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### **🏘️ Extended World**
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| Kategorija | Naloga | Prioriteta | Status |
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|------------|--------|------------|--------|
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| **27 Towns** | Remaining 26 towns (resource outposts) | ⭐⭐⭐ | 🔴 Not started |
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| **27 Towns** | Biome-specific architecture (20 styles) | ⭐⭐⭐ | 🔴 Design phase |
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| **20 Biomes** | All biome terrains & props | ⭐⭐⭐ | 🔴 Not started |
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| **180 NPCs** | Generic citizens (6 base × 20 biomes) | ⭐⭐⭐ | 🔴 Not started |
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---
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### **👨👩👧👦 Family & Generations**
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| Kategorija | Naloga | Prioriteta | Status |
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|------------|--------|------------|--------|
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| **NEW - Generations** | 5-generation family system | ⭐⭐⭐ | 🔴 Not started |
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| **NEW - Generations** | Aging & death mechanics | ⭐⭐⭐ | 🔴 Not started |
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| **NEW - Generations** | Marriage & children system | ⭐⭐⭐ | 🔴 Not started |
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| **NEW - School Impact** | Children must attend school for stat boosts | ⭐⭐⭐ | 🔴 Not started |
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| **NEW - Inheritance** | Farm/tools pass to next generation | ⭐⭐⭐ | 🔴 Not started |
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---
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### **🎯 Story & Quests**
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| Kategorija | Naloga | Prioriteta | Status |
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|------------|--------|------------|--------|
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| **Main Quest** | 50 Ana clues | ⭐⭐⭐⭐⭐ | 🔴 Writing needed |
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| **Bosses** | 7 major bosses | ⭐⭐⭐⭐ | 🔴 Not started |
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| **Endings** | Multiple endings (4 variants) | ⭐⭐⭐⭐⭐ | 🔴 Not started |
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| **Side Quests** | 100+ NPC quests | ⭐⭐⭐ | 🔴 Not started |
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---
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### **🚗 Transportation & Exploration**
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| Kategorija | Naloga | Prioriteta | Status |
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|------------|--------|------------|--------|
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| **Mounts** | 27 transportation options | ⭐⭐⭐ | 🔴 Not started |
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| **Fast Travel** | Portal network system | ⭐⭐⭐ | 🔴 Not started |
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| **Submarine** | Ocean/Atlantis exploration | ⭐⭐⭐ | 🔴 Not started |
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---
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## 📈 DEVELOPMENT METRICS
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### **Asset Completion:**
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- **Tools:** 100% (63/63) ✅
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- **Crops:** 62% (263/420) 🟡
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- **Buildings:** 3% (8/~900) 🔴
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- **NPCs:** 5% (5/~240) 🔴
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- **Bugs:** 100% (24/24) ✅
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- **UI:** 30% (6/~20) 🟡
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### **Code Systems:**
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- **Core Gameplay:** 80% ✅
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- **Town Restoration:** 0% 🔴
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- **Museum:** 0% 🔴
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- **School:** 0% 🔴
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- **Generations:** 0% 🔴
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- **Capital City:** 0% 🔴
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---
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## 🎯 IMMEDIATE PRIORITIES (Next 48 Hours)
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### **CRITICAL PATH:**
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1. ⭐⭐⭐⭐⭐ **Capital City System** (Code + Assets)
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- Main city building assets (ruined + restored)
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- Wall upgrade stages (3 levels)
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- Guard patrol NPCs
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- Status board UI
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- Population tracking
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2. ⭐⭐⭐⭐⭐ **Museum Evolution** (Code + Assets)
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- 3 museum stages (sprites)
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- Artifact album UI
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- Collection tracking logic
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- Museum growth triggers
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3. ⭐⭐⭐⭐⭐ **Zombi Skavt** (Code + Assets)
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- Base form sprites (8 directions)
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- Level 5, 10, 15, 20 evolution sprites
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- Leveling logic
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- Skill trees implementation
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4. ⭐⭐⭐⭐ **New Town NPCs** (Assets)
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- Tehnik (Technician) master reference
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- Šivilja (Seamstress) master reference
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- Pek (Baker) master reference
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- Kustos (Curator) master reference
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5. ⭐⭐⭐⭐ **New Town Buildings** (Assets)
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- Bakery (ruined + restored)
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- Tailor (ruined + restored)
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- Tech Workshop (ruined + restored)
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- School (ruined + restored)
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---
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## 🚀 SUCCESS CRITERIA
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### **Kickstarter Demo Ready When:**
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- ✅ Capital City is functional & visually impressive
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- ✅ Museum shows clear evolution (shed → complex)
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- ✅ Zombi Skavt is playable companion
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- ✅ 4 new NPCs have services working
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- ✅ Farm defense demonstrates raid mechanics
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- ✅ Status boards show town progress
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- ✅ All new buildings visible in asset browser
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---
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## 📝 NOTES
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**Design Philosophy:**
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- Start with 1 MASSIVE Capital City (main hub)
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- Other 26 towns are resource outposts (simpler)
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- Capital sends help when farm is raided
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- Museum & School provide clear progression
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- Magic helpers (Troli, Vilinci, Škratje) speed up building
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**Technical Approach:**
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- All assets: Style 32 Dark-Chibi Noir
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- Friendly NPCs: Red eyes WITH pupils
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- Modular building system (easy biome recolors)
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- Reference-based generation (/references/ folder)
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---
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**Status:** 🟡 **IN ACTIVE DEVELOPMENT**
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**Timeline:** Kickstarter Demo target: 2 weeks
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**Updated:** 2026-01-05 11:06 CET
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