✅ STRUKTURA: - Created full folder hierarchy (konsistentno, liki, npc, kreature, rastline, efekti, demo, kickstarter) - Mac Finder color tag system (tag_folder.sh script) - Detailed READMEs for each category 📋 PRODUCTION WORKFLOW: - Phase 1: Plants (Style 30) - 93 assets - Phase 2: Creatures/NPCs (Style 32 practice) - 45 assets - Phase 3: Main Characters (Style 32 masters) - LAST! 🎯 STRATEGY: - Start with easy Style 30 for warm-up - Practice Style 32 on side characters - Perfect main characters (Kai, Ana, Gronk, Susi) at the end 📊 TRACKING: - ASSET_ORGANIZATION_TRACKING.md - PRODUCTION_WORKFLOW.md with quotas - Quality control checklists 🚀 NEXT: Begin Phase 1 - rastline/sadje/ (10 fruits × 3 growth = 30 images)
1.3 KiB
1.3 KiB
🧟 KREATURE - Style 32
Style: Style 32 (Cult of the Lamb cute-dark)
Status: 🎮 Production Assets
📂 KATEGORIJE
zombiji/
- Basic shambling zombies
- Runner zombies (fast)
- Tank zombies (heavy)
- Spitter zombies (ranged)
- Alpha hybrid bosses
dinozavri/
- T-Rex (large predator)
- Velociraptor (agile hunter)
- Pteranodon (flying)
- Triceratops (herbivore)
- Brontosaurus (giant)
zivali/
- Farm animals (cow, pig, chicken, horse)
- Wild animals (wolf, bear, deer, rabbit)
- Pets (dogs, cats)
magicna_bitja/
- Dragons
- Griffins
- Unicorns
- Phoenixes
- Other mythical creatures
🎨 VISUAL RULES
ALL creatures use Style 32:
- Adorable with edge
- Pastel meets gothic
- Chunky proportions
- Big expressive eyes
- Bold black outlines
- Cute-dark contradiction
📐 SIZES
- Small creatures (chicken, rabbit): 64x64px
- Medium creatures (wolf, zombie): 128x128px
- Large creatures (T-Rex, dragon, Gronk): 256x256px
- Boss creatures: 256x256px or larger
✅ ANIMATION REQUIREMENTS
Each creature needs:
- Idle animation (breathing, blinking)
- Movement (walk/run/fly cycle)
- Attack animation (if hostile)
- Death animation
📊 COMPLETION
- Zombies - 0/20
- Dinosaurs - 0/15
- Animals - 0/30
- Magical beings - 0/10
Total: 0/75 creatures