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novafarma/docs/COMPLETE_SYSTEMS_OVERVIEW.md
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🎮 DOLINASMRTI - COMPLETE GAME SYSTEMS OVERVIEW

Date: Dec 30, 2025
Status: What's Done vs What's Still TODO


SYSTEMS ALREADY IMPLEMENTED (IN CODE):

🎮 CORE GAMEPLAY:

  • Player Movement (WASD + arrows)
  • Camera System (follow player, zoom)
  • Collision Detection
  • Z-sorting (depth layering)
  • Tiled Map Integration
  • Scene Management (Phaser scenes)

🌾 FARMING:

  • Tilling soil
  • Planting seeds
  • Watering crops
  • Crop growth stages
  • Harvesting
  • Season system framework

⚔️ COMBAT:

  • Basic attack system
  • Enemy AI (zombies)
  • Health system
  • Damage calculation
  • Death/respawn

🎒 INVENTORY/ITEMS:

  • Inventory system (40 slots)
  • Item pickup
  • Item stacking
  • Equipment slots
  • Tool durability
  • Item tooltips

🏗️ BUILDING:

  • Building placement
  • Building rotation
  • Resource requirements
  • Building upgrades
  • Fence system
  • Crafting stations

🎨 UI/UX:

  • Health bar
  • Stamina bar
  • Inventory panel
  • Equipment panel
  • Minimap
  • Dialogue system
  • Quest tracker
  • Pause menu
  • Settings menu

ACCESSIBILITY:

  • Dyslexia support (OpenDyslexic font)
  • Color blind modes (6 types)
  • Screen reader support
  • Keyboard navigation
  • Motor assist (MacBook touchpad)
  • ADHD support features
  • Visual sound cues
  • Epilepsy warning

🎵 AUDIO:

  • Sound effects system
  • Background music
  • Ambient sounds
  • Voiceover system (AI TTS)
  • Volume controls

⚙️ UTILITIES:

  • Save/Load system
  • Debug panel
  • Performance monitoring
  • Error handling
  • Auto-save

PARTIALLY DONE (NEEDS EXPANSION):

🧙 MAGIC SYSTEM:

  • Basic spell framework
  • Full spell tree
  • Mana system polish
  • Spell combos
  • Spell upgrades

🗺️ WORLD:

  • Base farm area (demo)
  • Town square
  • 18 biomes (only 1 done!)
  • Fast travel system
  • World map

👥 NPCS:

  • Basic NPC system
  • Dialogue system
  • Relationship system (started)
  • NPC schedules
  • NPC quests (only 2-3 done)
  • Marriage system
  • Family/children

📖 STORY:

  • Opening cutscene planned
  • Ana clue system designed
  • Act 1 (50% done)
  • Act 2 (not started)
  • Act 3 (not started)
  • Ending sequences

🎯 QUESTS:

  • Quest system framework
  • Quest tracking
  • Side quests (5% done)
  • Main storyline quests
  • Daily quests
  • Achievement system

NOT STARTED YET (TODO):

🏘️ SETTLEMENT/TOWN:

  • Town building system
  • Town NPCs (50+ characters)
  • Shops (5+ types)
  • Town events
  • Town upgrades
  • Town reputation system

🐣 ANIMALS/LIVESTOCK:

  • Animal raising system
  • Chicken coop
  • Barn animals (cows, pigs)
  • Animal breeding
  • Animal products (milk, eggs, wool)
  • Pet system

🔨 ADVANCED CRAFTING:

  • Basic crafting
  • Recipe discovery
  • Skill trees (5+ types)
  • Crafting mastery levels
  • Special/rare recipes

⚗️ ALCHEMY/POTIONS:

  • Potion brewing system
  • Ingredient foraging
  • Potion recipes
  • Buff/debuff system (framework only)

🌊 FISHING:

  • Fishing mechanic
  • Fish types (20+)
  • Fishing rod upgrades
  • Fishing locations
  • Fish collection

⛏️ MINING:

  • Mining system
  • Cave exploration
  • Ore types
  • Gem finding
  • Mining tools

🍳 COOKING:

  • Cooking system
  • Recipe book
  • Food buffs
  • Kitchen upgrade
  • Meal quality levels

🌦️ WEATHER/SEASONS:

  • Season system (basic)
  • Weather effects (rain, snow planned)
  • Day/night cycle enhancements
  • Season special events
  • Weather affecting gameplay

🎉 EVENTS/FESTIVALS:

  • Seasonal festivals (4+)
  • Town celebrations
  • Special events
  • Event rewards

🏆 ACHIEVEMENTS:

  • Achievement system
  • 50+ achievements
  • Steam integration (future)
  • Achievement rewards

💍 SOCIAL SYSTEMS:

  • Dating system
  • Marriage proposals
  • Wedding ceremony
  • Children system
  • Family interactions

🌟 END-GAME CONTENT:

  • Post-story content
  • Infinite dungeon
  • Legendary items
  • New Game Plus
  • Challenge modes

📱 PLATFORM/TECH:

  • Mobile controls
  • Controller support
  • Cloud saves
  • Mod support
  • Workshop integration

📊 COMPLETION STATISTICS:

BY CATEGORY:

Category Done Partial Not Started Total
Core Gameplay 6 0 0 6
Farming 5 1 4 10
Combat 5 2 3 10
Inventory 6 0 1 7
Building 6 0 2 8
UI/UX 10 0 3 13
Accessibility 8 0 0 8
Audio 5 0 0 5
World 1 2 17 20
NPCs/Social 2 3 10 15
Story 2 2 6 10
Crafting/Skills 1 1 15 17
Events 0 0 6 6
End-game 0 0 5 5
Platform 0 0 5 5

TOTAL: 57 done + 11 partial + 77 not started = 145 systems


📈 OVERALL PROGRESS:

Done: 57/145 = 39%  ✅✅✅✅
Partial: 11/145 = 8%  ⏳
Not Started: 77/145 = 53%  ❌❌❌❌❌

Game is ~40% complete!


🎯 PRIORITY ORDER FOR REMAINING WORK:

PHASE 1: KICKSTARTER DEMO (CURRENT!)

  • Basic farm mechanics - DONE
  • Character movement - DONE
  • Assets (99 PNGs) - DONE
  • Tiled map - IN PROGRESS
  • Phaser integration - 10 hours left
  • Demo video - After playable

Timeline: 5-7 days
Priority: 🔴🔴🔴 CRITICAL


PHASE 2: WORLD EXPANSION (After Kickstarter)

Add:

  • 3-5 more biomes (town, forest, mountains)
  • 20+ NPCs
  • 10+ buildings
  • Main story Act 1 completion

Timeline: 2-3 months
Priority: 🔴🔴 HIGH


PHASE 3: GAMEPLAY DEPTH

Add:

  • Animals/livestock
  • Fishing
  • Mining
  • Cooking
  • Advanced crafting
  • Full skill trees

Timeline: 3-4 months
Priority: 🟡🟡 MEDIUM


PHASE 4: SOCIAL & EVENTS

Add:

  • Marriage/family system
  • Festivals
  • Town events
  • All NPC relationships
  • Side quests (50+)

Timeline: 2-3 months
Priority: 🟡 MEDIUM


PHASE 5: POLISH & END-GAME

Add:

  • Full story Acts 2-3
  • End-game content
  • Achievements
  • New Game Plus
  • Platform ports

Timeline: 3-4 months
Priority: 🟢 LOW (post-launch)


💾 ASSETS NEEDED (Beyond Demo 99):

Characters:

  • Ana (all animations) - 50 frames
  • Gronk (all animations) - 50 frames
  • Grok (all animations) - 50 frames
  • Susi (pet dog) - 20 frames
  • 50+ NPCs × 20 frames each = 1,000+ frames

Buildings:

  • Houses (10 types) × 4 angles = 40
  • Shops (5 types) × 4 angles = 20
  • Special buildings (church, town hall, etc.) = 20
  • Ruins/destroyed versions = 30

Biomes (18 total):

  • Terrain tiles (20 per biome) = 360 tiles
  • Props (50 per biome) = 900 objects
  • Enemies (5 per biome) = 90 enemies

Items:

  • Tools (20 types) = 20
  • Seeds (30 types) = 30
  • Food (50 types) = 50
  • Weapons (30 types) = 30
  • Magic items (40 types) = 40

UI:

  • Menus (20 types)
  • Icons (200+)
  • Portraits (60+ characters)

ESTIMATED TOTAL: ~4,000-5,000 unique assets!


🚀 IMMEDIATE NEXT STEPS:

THIS WEEK:

  1. Demo assets complete
  2. Build Tiled 8×8 map
  3. Phaser integration (10 hrs)
  4. Demo video

NEXT WEEK:

  1. Kickstarter launch
  2. Start Town biome assets
  3. Ana character generation

NEXT MONTH:

  1. Town complete
  2. 200+ new assets
  3. Act 1 story complete

📋 SYSTEMS THAT NEED SORTING/ORGANIZATION:

Code:

  • Refactor combat system
  • Optimize performance (FPS drops)
  • Clean up unused code
  • Better error handling

Assets:

  • Demo (organized!)
  • Future biomes (need structure!)
  • Characters (need folders!)
  • Items (need categorization!)

Documentation:

  • Master production strategy (done!)
  • Full GDD update needed
  • NPC database
  • Quest database
  • Item database

Design:

  • All 18 biome concepts
  • All 50+ NPC backstories
  • Full dialogue trees
  • Complete quest chains
  • Magic spell tree finalization

🎯 WHAT'S CRITICALLY MISSING:

For MVP (Minimum Viable Product):

  1. Town - Need 1 full town
  2. 20+ NPCs - Only have base system
  3. Story Act 1 - Only 50% done
  4. 3+ Biomes - Only farm done
  5. Animals - Completely missing
  6. Fishing - Completely missing

For "Complete" Game:

  • All 18 biomes
  • All 50+ NPCs
  • Full story (3 acts)
  • All systems (see above 77 todolist!)

BOTTOM LINE:

YOU HAVE:

  • Solid foundation (40% done!)
  • All core systems working
  • Demo assets ready
  • Production pipeline established

YOU NEED:

  • MORE ASSETS (4,000+ more!)
  • MORE BIOMES (17 more!)
  • MORE NPCS (50+ more!)
  • MORE FEATURES (77 systems!)

REALISTICALLY:

  • Kickstarter demo: 1 week
  • Alpha (3 biomes): 3 months
  • Beta (10 biomes): 6 months
  • Full release: 12-18 months

AMPAK! Foundation je odlična! 🎮

Želite, da prioritiziram naslednje korake? 😊