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novafarma/godot/resources/tilesets/SmoothTerrainMaster.tres

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[gd_resource type="TileSet" load_steps=6 format=3 uid="uid://smooth_terrain_master"]
[ext_resource type="Texture2D" path="res://world/GROUND/grass.png" id="1_grass"]
[ext_resource type="Texture2D" path="res://world/GROUND/dirt.png" id="2_dirt"]
[ext_resource type="Texture2D" path="res://world/GROUND/water.png" id="3_water"]
[ext_resource type="Texture2D" path="res://world/GROUND/farmland.png" id="4_farmland"]
[sub_resource type="TileSetAtlasSource" id="grass_atlas"]
texture = ExtResource("1_grass")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/terrain_set = 0
0:0/0/terrain = 0
0:0/0/terrains_peering_bit/right_side = 0
0:0/0/terrains_peering_bit/bottom_right_corner = 0
0:0/0/terrains_peering_bit/bottom_side = 0
0:0/0/terrains_peering_bit/bottom_left_corner = 0
0:0/0/terrains_peering_bit/left_side = 0
0:0/0/terrains_peering_bit/top_left_corner = 0
0:0/0/terrains_peering_bit/top_side = 0
0:0/0/terrains_peering_bit/top_right_corner = 0
[sub_resource type="TileSetAtlasSource" id="dirt_atlas"]
texture = ExtResource("2_dirt")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/terrain_set = 0
0:0/0/terrain = 1
0:0/0/terrains_peering_bit/right_side = 1
0:0/0/terrains_peering_bit/bottom_right_corner = 1
0:0/0/terrains_peering_bit/bottom_side = 1
0:0/0/terrains_peering_bit/bottom_left_corner = 1
0:0/0/terrains_peering_bit/left_side = 1
0:0/0/terrains_peering_bit/top_left_corner = 1
0:0/0/terrains_peering_bit/top_side = 1
0:0/0/terrains_peering_bit/top_right_corner = 1
[sub_resource type="TileSetAtlasSource" id="water_atlas"]
texture = ExtResource("3_water")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/terrain_set = 0
0:0/0/terrain = 2
0:0/0/terrains_peering_bit/right_side = 2
0:0/0/terrains_peering_bit/bottom_right_corner = 2
0:0/0/terrains_peering_bit/bottom_side = 2
0:0/0/terrains_peering_bit/bottom_left_corner = 2
0:0/0/terrains_peering_bit/left_side = 2
0:0/0/terrains_peering_bit/top_left_corner = 2
0:0/0/terrains_peering_bit/top_side = 2
0:0/0/terrains_peering_bit/top_right_corner = 2
[sub_resource type="TileSetAtlasSource" id="farmland_atlas"]
texture = ExtResource("4_farmland")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/terrain_set = 0
0:0/0/terrain = 3
0:0/0/terrains_peering_bit/right_side = 3
0:0/0/terrains_peering_bit/bottom_right_corner = 3
0:0/0/terrains_peering_bit/bottom_side = 3
0:0/0/terrains_peering_bit/bottom_left_corner = 3
0:0/0/terrains_peering_bit/left_side = 3
0:0/0/terrains_peering_bit/top_left_corner = 3
0:0/0/terrains_peering_bit/top_side = 3
0:0/0/terrains_peering_bit/top_right_corner = 3
[resource]
tile_size = Vector2i(32, 32)
terrain_set_0/mode = 0
terrain_set_0/terrain_0/name = "Grass"
terrain_set_0/terrain_0/color = Color(0.2, 0.7, 0.2, 1)
terrain_set_0/terrain_1/name = "Dirt"
terrain_set_0/terrain_1/color = Color(0.6, 0.4, 0.2, 1)
terrain_set_0/terrain_2/name = "Water"
terrain_set_0/terrain_2/color = Color(0.2, 0.5, 0.9, 1)
terrain_set_0/terrain_3/name = "Farmland"
terrain_set_0/terrain_3/color = Color(0.4, 0.2, 0.1, 1)
sources/0 = SubResource("grass_atlas")
sources/1 = SubResource("dirt_atlas")
sources/2 = SubResource("water_atlas")
sources/3 = SubResource("farmland_atlas")