[gd_resource type="TileSet" load_steps=6 format=3 uid="uid://smooth_terrain_master"] [ext_resource type="Texture2D" path="res://world/GROUND/grass.png" id="1_grass"] [ext_resource type="Texture2D" path="res://world/GROUND/dirt.png" id="2_dirt"] [ext_resource type="Texture2D" path="res://world/GROUND/water.png" id="3_water"] [ext_resource type="Texture2D" path="res://world/GROUND/farmland.png" id="4_farmland"] [sub_resource type="TileSetAtlasSource" id="grass_atlas"] texture = ExtResource("1_grass") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/terrain_set = 0 0:0/0/terrain = 0 0:0/0/terrains_peering_bit/right_side = 0 0:0/0/terrains_peering_bit/bottom_right_corner = 0 0:0/0/terrains_peering_bit/bottom_side = 0 0:0/0/terrains_peering_bit/bottom_left_corner = 0 0:0/0/terrains_peering_bit/left_side = 0 0:0/0/terrains_peering_bit/top_left_corner = 0 0:0/0/terrains_peering_bit/top_side = 0 0:0/0/terrains_peering_bit/top_right_corner = 0 [sub_resource type="TileSetAtlasSource" id="dirt_atlas"] texture = ExtResource("2_dirt") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/terrain_set = 0 0:0/0/terrain = 1 0:0/0/terrains_peering_bit/right_side = 1 0:0/0/terrains_peering_bit/bottom_right_corner = 1 0:0/0/terrains_peering_bit/bottom_side = 1 0:0/0/terrains_peering_bit/bottom_left_corner = 1 0:0/0/terrains_peering_bit/left_side = 1 0:0/0/terrains_peering_bit/top_left_corner = 1 0:0/0/terrains_peering_bit/top_side = 1 0:0/0/terrains_peering_bit/top_right_corner = 1 [sub_resource type="TileSetAtlasSource" id="water_atlas"] texture = ExtResource("3_water") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/terrain_set = 0 0:0/0/terrain = 2 0:0/0/terrains_peering_bit/right_side = 2 0:0/0/terrains_peering_bit/bottom_right_corner = 2 0:0/0/terrains_peering_bit/bottom_side = 2 0:0/0/terrains_peering_bit/bottom_left_corner = 2 0:0/0/terrains_peering_bit/left_side = 2 0:0/0/terrains_peering_bit/top_left_corner = 2 0:0/0/terrains_peering_bit/top_side = 2 0:0/0/terrains_peering_bit/top_right_corner = 2 [sub_resource type="TileSetAtlasSource" id="farmland_atlas"] texture = ExtResource("4_farmland") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/terrain_set = 0 0:0/0/terrain = 3 0:0/0/terrains_peering_bit/right_side = 3 0:0/0/terrains_peering_bit/bottom_right_corner = 3 0:0/0/terrains_peering_bit/bottom_side = 3 0:0/0/terrains_peering_bit/bottom_left_corner = 3 0:0/0/terrains_peering_bit/left_side = 3 0:0/0/terrains_peering_bit/top_left_corner = 3 0:0/0/terrains_peering_bit/top_side = 3 0:0/0/terrains_peering_bit/top_right_corner = 3 [resource] tile_size = Vector2i(32, 32) terrain_set_0/mode = 0 terrain_set_0/terrain_0/name = "Grass" terrain_set_0/terrain_0/color = Color(0.2, 0.7, 0.2, 1) terrain_set_0/terrain_1/name = "Dirt" terrain_set_0/terrain_1/color = Color(0.6, 0.4, 0.2, 1) terrain_set_0/terrain_2/name = "Water" terrain_set_0/terrain_2/color = Color(0.2, 0.5, 0.9, 1) terrain_set_0/terrain_3/name = "Farmland" terrain_set_0/terrain_3/color = Color(0.4, 0.2, 0.1, 1) sources/0 = SubResource("grass_atlas") sources/1 = SubResource("dirt_atlas") sources/2 = SubResource("water_atlas") sources/3 = SubResource("farmland_atlas")