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novafarma/godot/kreature/README.md

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# 🧟 KREATURE - Style 32
**Style:** Style 32 (Cult of the Lamb cute-dark)
**Status:** 🎮 Production Assets
---
## 📂 KATEGORIJE
### **zombiji/**
- Basic shambling zombies
- Runner zombies (fast)
- Tank zombies (heavy)
- Spitter zombies (ranged)
- Alpha hybrid bosses
### **dinozavri/**
- T-Rex (large predator)
- Velociraptor (agile hunter)
- Pteranodon (flying)
- Triceratops (herbivore)
- Brontosaurus (giant)
### **zivali/**
- Farm animals (cow, pig, chicken, horse)
- Wild animals (wolf, bear, deer, rabbit)
- Pets (dogs, cats)
### **magicna_bitja/**
- Dragons
- Griffins
- Unicorns
- Phoenixes
- Other mythical creatures
---
## 🎨 VISUAL RULES
**ALL creatures use Style 32:**
- Adorable with edge
- Pastel meets gothic
- Chunky proportions
- Big expressive eyes
- Bold black outlines
- Cute-dark contradiction
---
## 📐 SIZES
- Small creatures (chicken, rabbit): 64x64px
- Medium creatures (wolf, zombie): 128x128px
- Large creatures (T-Rex, dragon, Gronk): 256x256px
- Boss creatures: 256x256px or larger
---
## ✅ ANIMATION REQUIREMENTS
Each creature needs:
- Idle animation (breathing, blinking)
- Movement (walk/run/fly cycle)
- Attack animation (if hostile)
- Death animation
---
## 📊 COMPLETION
- [ ] Zombies - 0/20
- [ ] Dinosaurs - 0/15
- [ ] Animals - 0/30
- [ ] Magical beings - 0/10
**Total:** 0/75 creatures