Files
novafarma/src
David Kotnik 9e6cee1354 🎨 Project organization - Dolina Smrti
- Reorganized 4513 images into 8 categories in Slike_za_Tiled/
- Integrated 330 DLC images into main categories
- Renamed project from novafarma to dolinasmrti
- Added README.md files for documentation
- Created 2 base TSX tilesets for Tiled
- Created template map (_template_base.tmx)
- All assets ready for Tiled Map Editor

Categories created:
- 01_characters/ (zombies, npcs, players)
- 02_creatures/ (animals, monsters, slimes, dinosaurs)
- 03_terrain/ (ground, fences, mine)
- 04_buildings/ (houses, ruins, structures)
- 05_objects/ (tools, items, farming)
- 06_vegetation/ (trees, plants)
- 08_misc/ (1257 files for manual review)
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..
2025-12-12 02:41:00 +01:00
2025-12-07 21:31:44 +01:00
2025-12-24 15:52:40 +01:00

Dolina Smrti - Source Code

Glavna izvorna koda za igro Dolina Smrti (Valley of Death).

Struktura

  • data/ - Podatkovne datoteke (recepti, konfiguracije)
  • entities/ - Igralne entitete (Player, NPC, Creatures)
  • scenes/ - Phaser scene (GameScene, MenuScene, itd.)
  • systems/ - Sistemi igre (130+ sistemov!)
  • ui/ - UI komponente in vmesniki
  • utils/ - Pomožne funkcije in orodja
  • workers/ - Web Workers za ozadjene naloge
  • game.js - Glavni Phaser game konfiguracija

Glavne Scene

Igra uporablja Phaser 3 framework s sistemom scene. Vse scene so v scenes/ direktoriju.

Sistemi

Več kot 130 sistemov skrbi za različne aspekte igre - od zombijev do farmanja.