Files
novafarma/scripts/generate_assets_full.py
David Kotnik 84cd30efb8 COMPANIONS + ENEMIES + SPECIES added to script!
Added ALL content from NPC_GENERATION_PLAN.md + /references/:

COMPANIONS (7 total):
 Susi - Dachshund (in main characters)
 Zombi Skavt - 5 Evolution Stages (Lv1-20):
  - Base (Lv1-4) - bandana + backpack
  - Lantern (Lv5-9) - gains glowing lantern
  - Armored (Lv10-14) - light armor plates
  - Winged (Lv15-19) - can fly/scout
  - LEGENDARY (Lv20) - purple aura, all upgrades

ENEMIES - NOMAD RAIDERS (12 total):
 Desert Nomad (warrior, archer, brute)
 Frost Bandit (warrior, archer, brute)
 Jungle Marauder (warrior, archer, brute)
 Tech Scavenger (warrior, archer, brute)

ENEMIES - ZOMBIES (4 types):
 Basic, Runner, Bloater, Worker (controllable)

SPECIES (8 total):
 Trolls (3): Male friendly, Female friendly, Wild enemy
 Elves (Vilinci): Crafting specialist
 Fairies (Vile): Plant care specialist

GENERIC CITIZENS (6 BASE):
 Male worker, Male merchant
 Female farmer, Female shopkeeper
 Child, Elder
(Each gets 18 biome recolors = 108 total!)

Source: NPC_GENERATION_PLAN.md + /references/
Total new sprites: ~150+ entries!
2026-01-06 14:11:28 +01:00

59 KiB