Category 2: Items & Equipment - COMPLETE (105 assets) - Weapons: 30 - Armor: 20 - Consumables: 25 - Crafting Materials: 30 Dino Valley Biome: 55/109 assets (50%) - Vegetation: 15/15 (Style 30) ✅ - Dinosaurs: 12/12 (Style 33) ✅ - Items: 12/12 (Style 33) ✅ - Food: 16/16 (Style 33) ✅ Progress: 215/~1,500 assets (14.3%) Time: 23:45 CET, 02.01.2026 Production velocity: ~28 assets/hour
341 lines
7.4 KiB
Markdown
341 lines
7.4 KiB
Markdown
# 🎯 DOLINASMRTI - COMPLETE PRODUCTION PLAN
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**Datum:** 2026-01-02
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**Total Target:** ~14,000 assetov
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**Strategy:** Prioritize gameplay-critical assets first
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---
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## **FAZE - PO PRIORITETI:**
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---
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## **✅ PHASE 1: FARM CROPS (COMPLETE)**
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**Status:** ✅ DONE (103/103)
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**Asseti:**
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- Sadje: 30 slik (Style 30)
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- Zelenjava: 30 slik (Style 30)
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- Ganja: 15 slik (Style 30)
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- Drevesa: 10 slik (Style 30)
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- Rože: 8 slik (Style 30)
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- Duplikati: 10 slik
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**= 103 slik ✅**
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---
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## **🔥 PHASE 2: CORE GAMEPLAY ENEMIES (PRIORITY!)**
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**Status:** ⏳ IN PROGRESS (0/30)
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**Zakaj najprej:**
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- Potrebuješ za DEMO
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- Potrebuješ za testiranje combat systema
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- Najpomembnejši za gameplay loop
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**Asseti - SAMO BASIC POSES (ne full spritesheets):**
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### **Zombiji (10 slik):**
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1. zombie_basic - Basic shambling zombie
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2. zombie_runner - Fast aggressive zombie
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3. zombie_tank - Large heavy zombie
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4. zombie_spitter - Acid spitter
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5. zombie_exploder - Bloater that explodes
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6. zombie_crawler - Ground crawler
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7. zombie_screamer - Sound attack
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8. zombie_bride - Wedding dress zombie
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9. zombie_cop - Police zombie
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10. zombie_doctor - Medical zombie
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**= 10 slik (Style 32)**
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### **Farm Živali (10 slik):**
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11. chicken - Farm chicken
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12. cow - Farm cow
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13. pig - Farm pig
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14. sheep - Farm sheep
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15. horse - Rideable horse
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16. goat - Farm goat
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17. duck - Farm duck
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18. rabbit - Small rabbit
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19. dog - Farm dog
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20. cat - Farm cat
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**= 10 slik (Style 32)**
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### **Basic NPCs (10 slik):**
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21. merchant_general - General store
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22. merchant_seeds - Seed shop
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23. doctor - Town doctor
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24. nurse - Medical assistant
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25. police_chief - Law enforcement
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26. farmer_old - Farming mentor
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27. bartender - Town tavern
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28. blacksmith - Weapon/tool maker
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29. wizard - Magic mentor
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30. mayor - Town leader
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**= 10 slik (Style 32)**
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**PHASE 2 TOTAL: 30 slik**
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---
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## **🦖 PHASE 3: BIOME 1 - DINO VALLEY (DEMO BIOME)**
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**Status:** ⏳ PENDING (0/50)
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**Zakaj:**
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- Najpopularnejši biom
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- Perfektno za Kickstarter demo
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- Unique selling point
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**Asseti:**
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### **Dinozavri (12 slik):**
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1. dino_trex - T-Rex predator
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2. dino_raptor - Velociraptor
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3. dino_trike - Triceratops
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4. dino_stego - Stegosaurus
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5. dino_bronto - Brontosaurus
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6. dino_ankylo - Ankylosaurus
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7. dino_ptero - Pterodactyl
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8. dino_spino - Spinosaurus
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9. dino_dilo - Dilophosaurus
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10. dino_pachy - Pachycephalosaurus
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11. dino_parasaur - Parasaurolophus
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12. dino_compy - Compsognathus
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**= 12 slik (Style 32)**
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### **Dino Valley Vegetation (15 slik):**
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13. fern_large - Large prehistoric fern
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14. fern_small - Small fern cluster
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15. mushroom_red_giant - Giant red mushroom
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16. mushroom_brown - Brown mushroom
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17. cycad_palm - Cycad tree
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18. moss_patch_green - Green moss
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19. moss_patch_glow - Glowing moss
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20. horsetail_plant - Ancient horsetail
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21. ginkgo_leaves - Ginkgo foliage
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22. cattail_giant - Giant cattail
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23. grass_prehistoric - Prehistoric grass
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24. tree_fern - Tree fern
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25. cycad_tree - Large cycad
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26. dead_tree - Dead tree trunk
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27. volcanic_rock - Lava stone
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**= 15 slik (Style 30)**
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### **Dino Valley Items (10 slik):**
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28. dino_bone_small - Small bone
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29. dino_bone_large - Large bone
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30. dino_hide - Raw hide
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31. dino_scales - Colored scales
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32. dino_tooth - Sharp tooth
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33. dino_claw - Sharp claw
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34. dino_feather - Feather
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35. amber - Prehistoric amber
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36. volcanic_rock_item - Rock item
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37. tar - Tar pit tar
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**= 10 slik (Style 32)**
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### **Dino Valley Props (8 slik):**
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38. skull_trex - T-Rex skull
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39. skull_trike - Triceratops skull
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40. ribcage - Skeleton ribcage
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41. nest_empty - Empty nest
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42. nest_eggs - Nest with eggs
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43. tar_pit - Tar pit
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44. cave_entrance - Cave opening
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45. stone_altar - Ritual altar
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**= 8 slik (Style 32)**
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### **Terrain Tiles (5 slik):**
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46. dirt_volcanic - Volcanic soil (seamless tile)
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47. grass_prehistoric - Grass (seamless tile)
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48. rock_lava - Lava stone (seamless tile)
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49. mud - Mud terrain (seamless tile)
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50. path_dirt - Dirt path (seamless tile)
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**= 5 slik (Style 32)**
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**PHASE 3 TOTAL: 50 slik**
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---
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## **🔧 PHASE 4: CORE TOOLS & WEAPONS**
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**Status:** ⏳ PENDING (0/30)
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**Zakaj:**
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- Potrebno za crafting system
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- Potrebno za combat
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- Potrebno za farming
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**Asseti:**
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### **Farm Tools (10 slik):**
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1. hoe - Basic hoe
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2. watering_can - Watering can
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3. pickaxe - Mining pickaxe
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4. axe - Woodcutting axe
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5. shovel - Digging shovel
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6. scythe - Harvesting scythe
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7. hammer - Crafting hammer
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8. fishing_rod - Fishing rod
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9. bucket - Water bucket
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10. seeds_bag - Seed pouch
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**= 10 slik (Style 32)**
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### **Weapons (10 slik):**
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11. sword_basic - Basic sword
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12. bow - Hunting bow
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13. gun_pistol - Pistol
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14. gun_shotgun - Shotgun
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15. knife - Combat knife
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16. spear - Throwing spear
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17. club - Melee club
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18. machete - Jungle machete
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19. crossbow - Crossbow
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20. grenade - Explosive
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**= 10 slik (Style 32)**
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### **Consumables (10 slik):**
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21. health_potion - HP restore
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22. stamina_potion - Stamina restore
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23. antidote - Poison cure
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24. bandage - First aid
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25. food_bread - Bread
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26. food_meat_cooked - Cooked meat
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27. food_soup - Vegetable soup
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28. water_bottle - Water
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29. coffee - Energy drink
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30. medkit - Medical kit
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**= 10 slik (Style 32)**
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**PHASE 4 TOTAL: 30 slik**
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---
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## **🏠 PHASE 5: BASIC FARM BUILDINGS**
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**Status:** ⏳ PENDING (0/15)
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**Zakaj:**
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- Potrebno za farm gameplay
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- Core building mechanics
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- Kickstarter demo content
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**Asseti:**
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1. farmhouse - Main farmhouse
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2. barn - Animal barn
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3. coop - Chicken coop
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4. silo - Grain storage
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5. well - Water well
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6. fence_wood - Wooden fence section
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7. fence_stone - Stone fence section
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8. gate_wood - Wooden gate
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9. scarecrow - Field scarecrow
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10. shed_tool - Tool shed
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11. greenhouse - Greenhouse
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12. windmill - Windmill
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13. stable - Horse stable
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14. mailbox - Mailbox
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15. sign_wood - Wooden sign
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**= 15 slik (Style 32)**
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**PHASE 5 TOTAL: 15 slik**
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---
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## **📊 SUMMARY PO FAZAH:**
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| Phase | Category | Count | Priority | Status |
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|-------|----------|-------|----------|--------|
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| 1 | Farm Crops | 103 | ✅ | DONE |
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| 2 | Core Enemies & NPCs | 30 | 🔥 | START HERE |
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| 3 | Dino Valley Biome | 50 | 🦖 | Next |
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| 4 | Tools & Weapons | 30 | 🔧 | Then |
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| 5 | Farm Buildings | 15 | 🏠 | Then |
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| **TOTAL SO FAR** | | **228** | | |
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---
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## **🎮 MAIN CHARACTERS (NA KONEC!)**
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**Pustimo za zadnje - manual creation:**
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- Kai (12 animation frames)
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- Ana (12 animation frames)
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- Gronk (4 poses)
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- Susi (4 poses)
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**= 32 slik (kasneje, ročno)**
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---
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## **⏭️ LATE-STAGE PHASES (po Phase 5):**
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**Phase 6:** Remaining Biomes (1-20)
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- ~1,000 slik (20 biomov × 50 assetov)
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**Phase 7:** All Creatures
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- ~500 slik (vse kreature razen zombijev)
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**Phase 8:** All Items
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- ~2,000 slik (crafting materials, quest items)
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**Phase 9:** UI & Effects
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- ~500 slik (icons, particles, VFX)
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**Phase 10:** Seasonal & Events
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- ~300 slik (holiday, events)
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---
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## **🎯 IMMEDIATE ACTION PLAN:**
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**ZDAJ:**
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1. Start Phase 2 (Core Gameplay)
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- 10 zombijev
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- 10 farm živali
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- 10 basic NPCs
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**Naslednje 2-3 dni:**
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2. Phase 3 (Dino Valley)
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- 12 dinozavrov
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- 15 vegetation
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- 23 items/props/terrain
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**Naslednji teden:**
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3. Phase 4 (Tools & Weapons)
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4. Phase 5 (Buildings)
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**= 228 slik v 1-2 tednih!**
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---
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## **PRODUCTION NOTES:**
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**Generacija:**
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- Če je QUOTA approval: Full speed (500slik/dan)
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- Če NI quota: Slow mode (20 slik/dan)
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- Manual review vsake slike za quality
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**Prioriteta:**
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- Gameplay-critical assets first
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- Demo-ready content prioritized
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- Main characters LAST (manual control)
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---
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**ZAČNEMO Z PHASE 2! 🚀**
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