- Reorganized 4513 images into 8 categories in Slike_za_Tiled/ - Integrated 330 DLC images into main categories - Renamed project from novafarma to dolinasmrti - Added README.md files for documentation - Created 2 base TSX tilesets for Tiled - Created template map (_template_base.tmx) - All assets ready for Tiled Map Editor Categories created: - 01_characters/ (zombies, npcs, players) - 02_creatures/ (animals, monsters, slimes, dinosaurs) - 03_terrain/ (ground, fences, mine) - 04_buildings/ (houses, ruins, structures) - 05_objects/ (tools, items, farming) - 06_vegetation/ (trees, plants) - 08_misc/ (1257 files for manual review)
23 lines
729 B
Markdown
23 lines
729 B
Markdown
# Dolina Smrti - Source Code
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Glavna izvorna koda za igro **Dolina Smrti** (Valley of Death).
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## Struktura
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- **`data/`** - Podatkovne datoteke (recepti, konfiguracije)
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- **`entities/`** - Igralne entitete (Player, NPC, Creatures)
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- **`scenes/`** - Phaser scene (GameScene, MenuScene, itd.)
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- **`systems/`** - Sistemi igre (130+ sistemov!)
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- **`ui/`** - UI komponente in vmesniki
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- **`utils/`** - Pomožne funkcije in orodja
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- **`workers/`** - Web Workers za ozadjene naloge
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- **`game.js`** - Glavni Phaser game konfiguracija
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## Glavne Scene
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Igra uporablja Phaser 3 framework s sistemom scene. Vse scene so v `scenes/` direktoriju.
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## Sistemi
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Več kot 130 sistemov skrbi za različne aspekte igre - od zombijev do farmanja.
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