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novafarma/nova farma TRAE/dokumentacija/MISSING_ASSETS_LIST.md

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KAJ MANJKA - SIMPLE LIST

All Missing Assets
Datum: 10. Februar 2026, 17:07


🔴 CRITICAL - BLOCKING PRODUCTION:

DEMO:

  1. 7-8 Polaroid intro slik (imamo 13/20)
  2. Day/Night sky gradients (4 states: dan, večer, noč, zora)
  3. Sun sprite
  4. Moon sprite
  5. Night overlay (dark tint)

FAZA 1:

  1. Scout Zombie sprite (KRITIČNO!)
  2. Scout Zombie walk animation sheet
  3. Scout Zombie scavenge animation sheet
  4. Zombie animations za 4 tipe:
    • Farmer (plant, water, harvest)
    • Miner (pickaxe swing)
    • Lumberjack (chop)
    • Porter (carry - morda že imamo?)

🟡 HIGH PRIORITY:

UI Elements:

  1. Radio sprite (world object)
  2. Radio UI panel
  3. Twin Bond message UI panel
  4. Ana portrait/avatar
  5. Zombie taming UI (heart icon, progress bar)
  6. SPACE key prompt sprite
  7. Tamed zombie marker (collar, glow, tag)

Items/Structures:

  1. Hlev (Barn) ruins sprite
  2. Motorka (Chainsaw) world sprite
  3. Laksarca (Brush cutter) world sprite (morda imamo motorna_kosa?)
  4. Water Filter machine sprite
  5. Desalinator sprite
  6. Dirty water overlay (brown/murky tint)
  7. Water quality UI indicator (clean vs dirty)

Fog of War:

  1. Black fog overlay (unexplored)
  2. Fog edge transition sprites
  3. Revealed area gradient

🟢 MEDIUM PRIORITY:

Animations:

  1. Kai idle animation sheet
  2. Kai work animation sheet (hoe, chop, water)
  3. Gronk idle animation (imamo walk)

Animals (če niso v setu):

  1. Vrana (Crow) - preveriti zivali_divje_predelane_svetlejsa.png
  2. Rakun (Raccoon) - preveriti set
  3. Volk (Wolf) - preveriti set
  4. Zajec (Rabbit) - preveriti set
  5. Animal animations (walk, idle, flee, eat)

Delivery System:

  1. Delivery crate/cage sprites
  2. Sova (Owl) courier sprite + flight animation
  3. Netopir (Bat) courier sprite + flight animation
  4. Package/delivery box sprite

Workbench:

  1. Workbench UI panel (crafting interface)
  2. Recipe book UI

Zombie Leveling:

  1. Level-up visual effect (glow, particles)
  2. Level indicators (1-10 badges?)

🔵 LOW PRIORITY:

UI/UX:

  1. Energy bar sprite (če različen od health)
  2. Save slot UI
  3. Load screen
  4. Settings sliders (volume, brightness)
  5. Checkbox sprites
  6. Quest UI panel
  7. Quest marker icons
  8. Objective tracker

Effects:

  1. Crow fleeing animation/effect (za Strašilo)
  2. Scarecrow radius overlay (effectiveness indicator)

Audio:

  1. Sound effects (SFX library)
  2. Music tracks

Advanced Content:

  1. ~75 additional crop types (imamo 5/80)
  2. Companion UI (Gronk loyalty, commands)

⚠️ NEED TO VERIFY (Morda že obstajajo):

V setih/multiasset datotekah:

  • ⚠️ Chainsaw → Preveri orodja_nadgradnje_sekira_kramp_motika.png
  • ⚠️ Laksarcamotorna_kosa.png (že obstaja?)
  • ⚠️ Oil Press → Preveri predelovalni_stroji.png
  • ⚠️ Piranha → Preveri zivali_ribe_vse_vrste_set.png
  • ⚠️ Tarantula → Preveri insekti_posebni_set.png
  • ⚠️ Wild Animals → Preveri zivali_divje_predelane_svetlejsa.png
  • ⚠️ Hlev → Preveri skedenj.png (139KB - morda je to barn?)

📊 SUMMARY:

KRITIČNO (BLOCKERS): 9 assetov
HIGH PRIORITY: 17 assetov
MEDIUM PRIORITY: 16 assetov
LOW PRIORITY: 14 assetov
NEED VERIFICATION: 7 assetov

TOTAL MISSING: ~56 confirmed + 7 to verify = ~63 assets


🎯 TOP 10 MOST CRITICAL:

  1. Scout Zombie (sprite + animations)
  2. 4 Zombie worker animation sheets
  3. 7-8 Polaroid intro images
  4. Day/Night cycle (sky + sun + moon)
  5. Kai idle + work animations
  6. Radio system (sprite + UI)
  7. Twin Bond UI
  8. Dirty water system (overlay + filter)
  9. Fog of War overlays
  10. Zombie taming UI

Generated: 10. Februar 2026, 17:08
Simple Missing Assets List