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ELEKTRIČNI DROG & KABLI - VLOGA V IGRI

Datum: 10. Februar 2026
Verzija: Infrastructure Analysis


📦 OBSTOJEČI ASSETI:

objekt_elektricni_drog_predelan_svetlejsi.png (71KB)
objekt_cevi_in_kabli_set.png (240KB) - SET!
item_zica_kolut.png (Wire coil item)
potok_voda_cevi.png (1.2MB) - Water pipes system


🎯 VLOGA V IGRI (FAZA 1):

1. GENERATOR SYSTEM

Potrebščine za Generator:

  • Engine Parts × 5 (Scout najde)
  • Metal Sheets × 10 (scrap)
  • Wire × 20Tu uporabljajo ŽICO!

Gorivo:

  • BIO-OLJE (Sončnice → Oil Press)
  • Renewable energy source

Funkcija:

  • Power za rudnik (Deeper Mining)
  • 💡 Light system (razsvetljava)

2. ELEKTRIČNA INFRASTRUKTURA

Električni Drog (objekt_elektricni_drog_predelan_svetlejsi.png):

Možne Uporabe:

  1. Dekorativni Element - Post-apocalyptic ambiance
  2. Scout Salvage Target - Vir za Wire/Scrap
  3. Power Grid Visual - Oznaka elektrike v zgradbi
  4. Rudnik Connection - Vizualna povezava Generator → Mine

Kabli (objekt_cevi_in_kabli_set.png):

SET vsebuje:

  • Pipe segments (različne usmeritve)
  • Cable coils (električni kabli)
  • Connection joints (spoji)

Uporaba:

  1. Crafting Material - Source za Wire item
  2. Visual Connection - Connects Generator → Buildings
  3. Ruševine Asset - Raztrgani kabli na otoku
  4. Repair Quest - Fix electrical lines

3. WIRE (Žica) ITEM

Asset: item_zica_kolut.png (Wire coil)

Vir:

  • 🔍 Scout Zombie najde (scavenging)
  • ⚒️ Salvage iz električnih drogov
  • 🏭 Craft iz Baker (Copper) ore

Uporaba:

  • Generator construction (20× Wire)
  • Fence crafting
  • Trap building
  • Electrical repairs

🗺️ GAMEPLAY INTEGRATION:

Scenario 1: Generator Setup (Faza 1)

Step 1: Scout najde Engine Parts in Wire
Step 2: Kupiš Metal Sheets (scrap trader)
Step 3: Build Generator:
        - Engine Parts × 5
        - Metal Sheets × 10
        - Wire × 20 ← KABLI TU!
Step 4: Connect Generator → Mine (visual cables?)
Step 5: Power ON → Unlock Deeper Mining

Scenario 2: Electrical Salvage

Player Actions:
1. Find "Fallen Power Pole" (električni drog)
2. Use Axe/Wrench to salvage
3. Receive:
   - Wire × 3-5
   - Scrap Metal × 2
   - Wood (pole) × 1

Scenario 3: Visual Ambiance

Environment:
- Fallen power poles scattered across island
- Broken cables hanging from structures
- Generator emits light at night (when ON)
- Cables visually connect Generator → Rudnik

📊 TECHNICAL DETAILS:

Assets Breakdown:

1. Električni Drog (Power Pole):

  • File: objekt_elektricni_drog_predelan_svetlejsi.png
  • Size: 71KB
  • Type: Environmental object
  • States: Standing / Fallen (2 variants?)
  • Interaction: Salvage for Wire + Scrap

2. Kabli Set (Cables & Pipes):

  • File: objekt_cevi_in_kabli_set.png
  • Size: 240KB (large set!)
  • Type: Tileable connectors
  • Variants: Horizontal, Vertical, Corners, Joints
  • Use: Build visual power grid

3. Wire Item (Žica):

  • File: item_zica_kolut.png
  • Type: Inventory item
  • Stack: 99 max
  • Icon: Copper wire coil

Phase 1A: Basic (Generator Setup)

  1. Use Wire item as crafting material
  2. Generator requires 20× Wire to build
  3. Visual: Place Generator sprite near Mine

Phase 1B: Visual Grid (Optional)

  1. Use Cable Set to draw connections
  2. Tileable pipes from Generator → Mine
  3. Animated spark effect when power ON

Phase 1C: Salvage System (Later)

  1. Place fallen Power Poles around island
  2. Player can salvage for Wire (3-5×)
  3. Scout finds intact poles (scavenge bonus)

🔗 POVEZAVA Z OSTALIMI SISTEMI:

Generator enables:

  • ⛏️ Deep Mining (unlock rare ores)
  • 💡 Mine Lighting (safe exploration)
  • 🔧 Advanced Crafting (powered tools)

Wire používa za:

  • 🏗️ Generator (20× Wire)
  • 🚧 Electric Fence (keeps zombies out)
  • 🪤 Traps (electric shock traps)
  • 🔧 Repairs (fix broken machinery)

Cables vizualno:

  • Dekoracija (post-apocalyptic vibe)
  • Quest indicator (repair broken lines)
  • Power flow visualization

ZAKLJUČEK:

Električni Drog & Kabli imajo 3 vloge:

🔴 CRITICAL (Faza 1):

  • Wire item za Generator crafting (20× Wire required)

🟡 MEDIUM (Visual):

  • Cable Set za power grid vizualizacijo (Generator → Mine)
  • Power Pole kot environmental decoration

🟢 LOW (Future):

  • Salvage mechanic (poles → Wire)
  • Electric fence system
  • Advanced traps

All assets exist in references!


GAMEPLAY FLOW:

Scout najde Wire → Craft Generator → Connect to Mine → Power ON → Deeper Mining!

VISUAL FLOW:

Generator [═══Cable Set═══] Mine Entrance
    ↓                           ↓
Bio-Oil               Light + Deep Access

Generated: 10. Februar 2026, 12:40
Infrastructure Analysis Complete