5.1 KiB
5.1 KiB
⚡ ELEKTRIČNI DROG & KABLI - VLOGA V IGRI
Datum: 10. Februar 2026
Verzija: Infrastructure Analysis
📦 OBSTOJEČI ASSETI:
✅ objekt_elektricni_drog_predelan_svetlejsi.png (71KB)
✅ objekt_cevi_in_kabli_set.png (240KB) - SET!
✅ item_zica_kolut.png (Wire coil item)
✅ potok_voda_cevi.png (1.2MB) - Water pipes system
🎯 VLOGA V IGRI (FAZA 1):
1. GENERATOR SYSTEM
Potrebščine za Generator:
- Engine Parts × 5 (Scout najde)
- Metal Sheets × 10 (scrap)
- Wire × 20 ← Tu uporabljajo ŽICO!
Gorivo:
- BIO-OLJE (Sončnice → Oil Press)
- Renewable energy source
Funkcija:
- ⚡ Power za rudnik (Deeper Mining)
- 💡 Light system (razsvetljava)
2. ELEKTRIČNA INFRASTRUKTURA
Električni Drog (objekt_elektricni_drog_predelan_svetlejsi.png):
Možne Uporabe:
- Dekorativni Element - Post-apocalyptic ambiance
- Scout Salvage Target - Vir za Wire/Scrap
- Power Grid Visual - Oznaka elektrike v zgradbi
- Rudnik Connection - Vizualna povezava Generator → Mine
Kabli (objekt_cevi_in_kabli_set.png):
SET vsebuje:
- Pipe segments (različne usmeritve)
- Cable coils (električni kabli)
- Connection joints (spoji)
Uporaba:
- Crafting Material - Source za Wire item
- Visual Connection - Connects Generator → Buildings
- Ruševine Asset - Raztrgani kabli na otoku
- Repair Quest - Fix electrical lines
3. WIRE (Žica) ITEM
Asset: item_zica_kolut.png (Wire coil)
Vir:
- 🔍 Scout Zombie najde (scavenging)
- ⚒️ Salvage iz električnih drogov
- 🏭 Craft iz Baker (Copper) ore
Uporaba:
- Generator construction (20× Wire)
- Fence crafting
- Trap building
- Electrical repairs
🗺️ GAMEPLAY INTEGRATION:
Scenario 1: Generator Setup (Faza 1)
Step 1: Scout najde Engine Parts in Wire
Step 2: Kupiš Metal Sheets (scrap trader)
Step 3: Build Generator:
- Engine Parts × 5
- Metal Sheets × 10
- Wire × 20 ← KABLI TU!
Step 4: Connect Generator → Mine (visual cables?)
Step 5: Power ON → Unlock Deeper Mining
Scenario 2: Electrical Salvage
Player Actions:
1. Find "Fallen Power Pole" (električni drog)
2. Use Axe/Wrench to salvage
3. Receive:
- Wire × 3-5
- Scrap Metal × 2
- Wood (pole) × 1
Scenario 3: Visual Ambiance
Environment:
- Fallen power poles scattered across island
- Broken cables hanging from structures
- Generator emits light at night (when ON)
- Cables visually connect Generator → Rudnik
📊 TECHNICAL DETAILS:
Assets Breakdown:
1. Električni Drog (Power Pole):
- File:
objekt_elektricni_drog_predelan_svetlejsi.png - Size: 71KB
- Type: Environmental object
- States: Standing / Fallen (2 variants?)
- Interaction: Salvage for Wire + Scrap
2. Kabli Set (Cables & Pipes):
- File:
objekt_cevi_in_kabli_set.png - Size: 240KB (large set!)
- Type: Tileable connectors
- Variants: Horizontal, Vertical, Corners, Joints
- Use: Build visual power grid
3. Wire Item (Žica):
- File:
item_zica_kolut.png - Type: Inventory item
- Stack: 99 max
- Icon: Copper wire coil
🎮 RECOMMENDED IMPLEMENTATION:
Phase 1A: Basic (Generator Setup)
- Use Wire item as crafting material
- Generator requires 20× Wire to build
- Visual: Place Generator sprite near Mine
Phase 1B: Visual Grid (Optional)
- Use Cable Set to draw connections
- Tileable pipes from Generator → Mine
- Animated spark effect when power ON
Phase 1C: Salvage System (Later)
- Place fallen Power Poles around island
- Player can salvage for Wire (3-5×)
- Scout finds intact poles (scavenge bonus)
🔗 POVEZAVA Z OSTALIMI SISTEMI:
Generator enables:
- ⛏️ Deep Mining (unlock rare ores)
- 💡 Mine Lighting (safe exploration)
- 🔧 Advanced Crafting (powered tools)
Wire používa za:
- 🏗️ Generator (20× Wire)
- 🚧 Electric Fence (keeps zombies out)
- 🪤 Traps (electric shock traps)
- 🔧 Repairs (fix broken machinery)
Cables vizualno:
- Dekoracija (post-apocalyptic vibe)
- Quest indicator (repair broken lines)
- Power flow visualization
✅ ZAKLJUČEK:
Električni Drog & Kabli imajo 3 vloge:
🔴 CRITICAL (Faza 1):
- Wire item za Generator crafting (20× Wire required)
🟡 MEDIUM (Visual):
- Cable Set za power grid vizualizacijo (Generator → Mine)
- Power Pole kot environmental decoration
🟢 LOW (Future):
- Salvage mechanic (poles → Wire)
- Electric fence system
- Advanced traps
All assets exist in references! ✅
GAMEPLAY FLOW:
Scout najde Wire → Craft Generator → Connect to Mine → Power ON → Deeper Mining!
VISUAL FLOW:
Generator [═══Cable Set═══] Mine Entrance
↓ ↓
Bio-Oil Light + Deep Access
Generated: 10. Februar 2026, 12:40
Infrastructure Analysis Complete