# ⚡ ELEKTRIČNI DROG & KABLI - VLOGA V IGRI **Datum:** 10. Februar 2026 **Verzija:** Infrastructure Analysis --- ## 📦 OBSTOJEČI ASSETI: ✅ `objekt_elektricni_drog_predelan_svetlejsi.png` (71KB) ✅ `objekt_cevi_in_kabli_set.png` (240KB) - **SET!** ✅ `item_zica_kolut.png` (Wire coil item) ✅ `potok_voda_cevi.png` (1.2MB) - Water pipes system --- ## 🎯 VLOGA V IGRI (FAZA 1): ### **1. GENERATOR SYSTEM** **Potrebščine za Generator:** - Engine Parts × 5 (Scout najde) - Metal Sheets × 10 (scrap) - **Wire × 20** ← **Tu uporabljajo ŽICO!** **Gorivo:** - BIO-OLJE (Sončnice → Oil Press) - Renewable energy source **Funkcija:** - ⚡ Power za rudnik (Deeper Mining) - 💡 Light system (razsvetljava) --- ### **2. ELEKTRIČNA INFRASTRUKTURA** **Električni Drog (`objekt_elektricni_drog_predelan_svetlejsi.png`):** **Možne Uporabe:** 1. **Dekorativni Element** - Post-apocalyptic ambiance 2. **Scout Salvage Target** - Vir za Wire/Scrap 3. **Power Grid Visual** - Oznaka elektrike v zgradbi 4. **Rudnik Connection** - Vizualna povezava Generator → Mine **Kabli (`objekt_cevi_in_kabli_set.png`):** **SET vsebuje:** - Pipe segments (različne usmeritve) - Cable coils (električni kabli) - Connection joints (spoji) **Uporaba:** 1. **Crafting Material** - Source za Wire item 2. **Visual Connection** - Connects Generator → Buildings 3. **Ruševine Asset** - Raztrgani kabli na otoku 4. **Repair Quest** - Fix electrical lines --- ### **3. WIRE (Žica) ITEM** **Asset:** `item_zica_kolut.png` (Wire coil) **Vir:** - 🔍 **Scout Zombie** najde (scavenging) - ⚒️ **Salvage** iz električnih drogov - 🏭 **Craft** iz Baker (Copper) ore **Uporaba:** - Generator construction (20× Wire) - Fence crafting - Trap building - Electrical repairs --- ## 🗺️ GAMEPLAY INTEGRATION: ### **Scenario 1: Generator Setup (Faza 1)** ``` Step 1: Scout najde Engine Parts in Wire Step 2: Kupiš Metal Sheets (scrap trader) Step 3: Build Generator: - Engine Parts × 5 - Metal Sheets × 10 - Wire × 20 ← KABLI TU! Step 4: Connect Generator → Mine (visual cables?) Step 5: Power ON → Unlock Deeper Mining ``` ### **Scenario 2: Electrical Salvage** ``` Player Actions: 1. Find "Fallen Power Pole" (električni drog) 2. Use Axe/Wrench to salvage 3. Receive: - Wire × 3-5 - Scrap Metal × 2 - Wood (pole) × 1 ``` ### **Scenario 3: Visual Ambiance** ``` Environment: - Fallen power poles scattered across island - Broken cables hanging from structures - Generator emits light at night (when ON) - Cables visually connect Generator → Rudnik ``` --- ## 📊 TECHNICAL DETAILS: ### **Assets Breakdown:** **1. Električni Drog (Power Pole):** - **File:** `objekt_elektricni_drog_predelan_svetlejsi.png` - **Size:** 71KB - **Type:** Environmental object - **States:** Standing / Fallen (2 variants?) - **Interaction:** Salvage for Wire + Scrap **2. Kabli Set (Cables & Pipes):** - **File:** `objekt_cevi_in_kabli_set.png` - **Size:** 240KB (large set!) - **Type:** Tileable connectors - **Variants:** Horizontal, Vertical, Corners, Joints - **Use:** Build visual power grid **3. Wire Item (Žica):** - **File:** `item_zica_kolut.png` - **Type:** Inventory item - **Stack:** 99 max - **Icon:** Copper wire coil --- ## 🎮 RECOMMENDED IMPLEMENTATION: ### **Phase 1A: Basic (Generator Setup)** 1. Use **Wire item** as crafting material 2. Generator requires 20× Wire to build 3. Visual: Place Generator sprite near Mine ### **Phase 1B: Visual Grid (Optional)** 1. Use **Cable Set** to draw connections 2. Tileable pipes from Generator → Mine 3. Animated spark effect when power ON ### **Phase 1C: Salvage System (Later)** 1. Place fallen **Power Poles** around island 2. Player can salvage for Wire (3-5×) 3. Scout finds intact poles (scavenge bonus) --- ## 🔗 POVEZAVA Z OSTALIMI SISTEMI: ### **Generator enables:** - ⛏️ **Deep Mining** (unlock rare ores) - 💡 **Mine Lighting** (safe exploration) - 🔧 **Advanced Crafting** (powered tools) ### **Wire používa za:** - 🏗️ **Generator** (20× Wire) - 🚧 **Electric Fence** (keeps zombies out) - 🪤 **Traps** (electric shock traps) - 🔧 **Repairs** (fix broken machinery) ### **Cables vizualno:** - Dekoracija (post-apocalyptic vibe) - Quest indicator (repair broken lines) - Power flow visualization --- ## ✅ ZAKLJUČEK: **Električni Drog & Kabli imajo 3 vloge:** ### 🔴 **CRITICAL (Faza 1):** - **Wire item** za Generator crafting (20× Wire required) ### 🟡 **MEDIUM (Visual):** - **Cable Set** za power grid vizualizacijo (Generator → Mine) - **Power Pole** kot environmental decoration ### 🟢 **LOW (Future):** - Salvage mechanic (poles → Wire) - Electric fence system - Advanced traps **All assets exist in references!** ✅ --- **GAMEPLAY FLOW:** ``` Scout najde Wire → Craft Generator → Connect to Mine → Power ON → Deeper Mining! ``` **VISUAL FLOW:** ``` Generator [═══Cable Set═══] Mine Entrance ↓ ↓ Bio-Oil Light + Deep Access ``` --- *Generated: 10. Februar 2026, 12:40* *Infrastructure Analysis Complete*