229 lines
5.8 KiB
Markdown
229 lines
5.8 KiB
Markdown
# 📦 DEMO_FAZA1 ASSET INVENTORY
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**Complete List of Production-Ready Assets**
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**Datum:** 10. Februar 2026, 12:50
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## 📊 SKUPAJ: 61 ASSETS
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## 📁 PO KATEGORIJAH:
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### **1. CHARACTERS (3 datoteke)**
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- ✅ `Kai_Dreads.png` - Kai portrait/variant
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- ✅ `gronk_walk_sheet.png` - Gronk walk animation (sprite sheet)
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- ✅ `kai_walk_sheet.png` - Kai walk animation (sprite sheet)
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**Manjka:**
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- ❌ `kai_idle_sheet.png` - Idle animation
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- ❌ `kai_work_sheet.png` - Work animation (hoe, chop, water)
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### **2. ENVIRONMENT (14 datotek)**
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- ✅ `dead_nature_0.png` through `dead_nature_8.png` **(9 variants)**
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- ✅ `fence_sign_0.png` through `fence_sign_2.png` **(3 signs)**
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- ✅ `mud_puddle.png` - Mud puddle decoration
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- ✅ `obstacle_thorns.png` - Thorn bush obstacle
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- ✅ `river_tile_seamless.png` - River tile (tileable)
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- ✅ `sign_danger.png` - Danger sign
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- ✅ `sotor.png` - Tent (Šotor)
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- ✅ `stream_final_v6.png` - Stream segment v6
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- ✅ `stream_final_v7.png` - Stream segment v7
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- ✅ `taborni_ogenj.png` - Campfire
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- ✅ `water_clean_patch.png` - Clean water patch
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### **3. GROUND (2 datoteke)**
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- ✅ `ground_dirt_patch.png` - Dirt patch texture
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- ✅ `ground_pebbles.png` - Pebbled ground texture
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### **4. ITEMS (3 datoteke)**
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- ✅ `hay_drop_0.png` - Hay drop item
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- ✅ `item_longboard_wheel.png` - Longboard wheel (???)
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- ✅ `spalna_vreca.png` - Sleeping bag
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### **5. OBSTACLES (1 datoteka)**
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- ✅ `trnje.png` - Thorns
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### **6. STRUCTURES (2 datoteke)**
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- ✅ `foundation_concrete.png` - Concrete foundation
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- ✅ `rain_catcher.png` - Rain catcher structure
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### **7. TREES (9 datotek)**
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- ✅ `drevo_faza_1.png` - Tree growth stage 1
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- ✅ `drevo_faza_2.png` - Tree growth stage 2
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- ✅ `drevo_veliko.png` - Large tree
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- ✅ `tree_adult_0.png` through `tree_adult_5.png` **(6 adult tree variants)**
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### **8. UI (12 datotek) ⭐**
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- ✅ `action_btn.png` - Action button
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- ✅ `badge_purchase.png` - Purchase badge
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- ✅ `badge_trial.png` - **TRIAL BADGE** (Already exists!)
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- ✅ `dialog_panel.png` - Dialog panel background
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- ✅ `health_bar.png` - Health bar UI
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- ✅ `health_critical.png` - Critical health indicator
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- ✅ `hotbar_background.png` - Hotbar background
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- ✅ `inventory_panel.png` - Inventory panel
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- ✅ `inventory_slot.png` - Single inventory slot
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- ✅ `minimap_frame.png` - Minimap frame
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- ✅ `weather_icons_sheet.png` - Weather icons sprite sheet
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- ✅ `weather_widget.png` - Weather widget
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**Manjka:**
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- ❌ Fishing Minigame UI
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### **9. VFX (2 datoteke)**
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- ✅ `overlay_amnesia_blood.png` - Amnesia blood overlay
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- ✅ `toxic_fog.png` - Toxic fog effect
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### **10. VEGETATION (5 datotek)**
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- ✅ `bush_hiding_spot.png` - Hiding bush
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- ✅ `grass_cluster_dense.png` - Dense grass cluster
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- ✅ `grass_cluster_flowery.png` - Flowery grass cluster
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- ✅ `grass_ref_1.png` - Grass reference sprite
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- ✅ `visoka_trava_v2.png` - Tall grass v2
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**Manjka:**
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- ❌ `grass_ref_2.png` (Cannabis sprite)
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### **11. TILES (1 datoteka)**
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- ✅ `trava_osnova.png` - Ground grass tile (base)
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## ✅ POMEMBNO ODKRIJE:
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### **TRIAL BADGE JE ŽE TU!** 🎉
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- ✅ `UI/badge_trial.png` - Trial Version Banner **OBSTAJA**!
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To pomeni da UI trial badge NI manjkajoč asset!
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## ❌ POTRJENO MANJKAJOČI ASSETI:
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### **Za DEMO:**
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1. ❌ **Kai Animations:**
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- `kai_idle_sheet.png`
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- `kai_work_sheet.png`
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2. ❌ **Polaroid Intro:** 8-20 slik (če še nimamo unnamed->polaroid rename)
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3. ❌ **Fishing Minigame UI**
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4. ❌ `grass_ref_2.png` (Cannabis - lahko uporabimo grass_ref_1 + tint)
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### **Za FAZA 1:**
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5. ❌ **Porter Zombie animation**
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## 📊 COVERAGE STATISTICS:
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**By Category:**
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- **Characters:** 3/5 (60%) - manjka idle & work animations
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- **Environment:** 14/14 (100%) ✅
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- **Ground:** 2/2 (100%) ✅
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- **Items:** 3/3 (100%) ✅
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- **Obstacles:** 1/1 (100%) ✅
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- **Structures:** 2/2 (100%) ✅
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- **Trees:** 9/9 (100%) ✅
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- **UI:** 12/13 (92%) - manjka samo fishing UI
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- **VFX:** 2/2 (100%) ✅
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- **Vegetation:** 5/6 (83%) - manjka grass_ref_2
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- **Tiles:** 1/1 (100%) ✅
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**TOTAL:** 54/59 Production assets = **91.5% Complete!** 🎯
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## 🎯 KRITIČNA ANALIZA:
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### **DOBRA NOVICA:**
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- Trial Badge **ŽE OBSTAJA** v UI! ✅
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- Večina UI assetov je complete (12/13)
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- Vsi environmental assets so ready
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- Vsa drevesa in vegetation assets obstajajo
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### **SLABA NOVICA:**
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- Kai animations (idle, work) **MANJKAJO**
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- Porter zombie **MANJKA**
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- Polaroid intro slike **MANJKAJO** (če jih še nismo preimenovali)
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## 🔄 UPDATE MANJKAJOČE LISTE:
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**REVIDIRANO - RESNIČNO MANJKA:**
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### 🔴 **CRITICAL (DEMO Blockers):**
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1. ❌ 8-20 Polaroid intro slik (odvisno od unnamed rename)
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2. ❌ Kai idle animation sheet
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3. ❌ Kai work animation sheet
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### 🟡 **MEDIUM:**
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4. ❌ Porter Zombie (Faza 1)
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5. ❌ Fishing Minigame UI
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### 🟢 **LOW:**
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6. ⚠️ grass_ref_2.png (lahko workaround s tintom)
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**SKUPAJ:** **3-5 kritičnih** assetov manjka (ne 33!)
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## 📝 RAZLIKA MED REFERENCES & DEMO_FAZA1:
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**References folder:**
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- 138 datotek
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- Source material (nekateri niso za production)
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- Seti (multi-sprite sheets)
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**DEMO_FAZA1 folder:**
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- 61 datotek
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- Production-ready (prepared za igro)
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- Individual sprites (ready to use)
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## ✅ ACTION ITEMS:
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### **Immediate (Za testiranje):**
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1. ✅ Trial Badge je že tu! Lahko takoj uporabimo.
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2. ✅ Vsi UI elementi so ready za testiranje.
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### **Short-term (Generate Missing):**
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1. Generate Kai idle_sheet.png (breathing animation)
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2. Generate Kai work_sheet.png (hoe/chop/water)
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3. Rename unnamed-1 → polaroid_01 (če še nismo)
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### **Medium-term (Faza 1):**
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1. Generate Porter Zombie animation
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2. Design Fishing Minigame UI
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**ZAKLJUČEK:** Production folder je **91.5% complete**! 🎉
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Manjka samo **3-5 key assets** za DEMO launch!
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*Generated: 10. Februar 2026, 12:52*
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*Status: Production Inventory Complete*
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