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novafarma/FAZA_9_CHECKLIST.md
NovaFarma Dev 9eb57ed117 FAZA 17: 2.5D Minecraft-Style Terrain + Y-Layer Stacking + Custom Sprites
COMPLETED FEATURES:

 Custom Sprite Integration:
- Player, Zombie, Merchant sprites (0.2 scale)
- 11 custom sprites + 5 asset packs loaded
- Auto-transparency processing (white/brown removal)
- Gravestone system with atlas extraction

 2.5D Minecraft-Style Terrain:
- Volumetric blocks with 25px thickness
- Strong left/right side shading (30%/50% darker)
- Minecraft-style texture patterns (grass, dirt, stone)
- Crisp black outlines for definition

 Y-Layer Stacking System:
- GRASS_FULL: All green (elevation > 0.7)
- GRASS_TOP: Green top + brown sides (elevation 0.4-0.7)
- DIRT: All brown (elevation < 0.4)
- Dynamic terrain depth based on height

 Floating Island World Edge:
- Stone cliff walls at map borders
- 2-tile transition zone
- Elevation flattening for cliff drop-off effect
- 100x100 world with defined boundaries

 Performance & Polish:
- Canvas renderer for pixel-perfect sharpness
- CSS image-rendering: crisp-edges
- willReadFrequently optimization
- No Canvas2D warnings

 Technical:
- 3D volumetric trees and rocks
- Hybrid rendering (2.5D terrain + 2D characters)
- Procedural texture generation
- Y-layer aware terrain type selection
2025-12-07 01:44:16 +01:00

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# FAZA 9: Kmetovanje (Farming) - Checklist
**Status:** ✅ ZAKLJUČENO
**Datum:** 2025-12-06
---
## ✅ Opravila (Developer)
- [x] Implementacija `FarmingSystem.js`:
- [x] Logika za prekopavanje (Grass/Dirt -> Farmland).
- [x] Logika za sajenje (Farmland + Seed -> Crop).
- [x] Posodobitev `TerrainSystem.js`:
- [x] Dodajanje podpore za `farmland` tip ploščice.
- [x] Dodajanje vizualizacije pridelkov (faze rasti 1-4).
- [x] Integracija s `TimeSystem.js`:
- [x] Pridelki rastejo s časom (growthTimer).
- [x] Orodja in Semena:
- [x] Item "Hoe" in "Seeds" dodana v inventar.
- [x] Interakcija s klikom (glede na izbrani slot).
---
## 🧪 Ročno testiranje (Naročnik)
### Test 1: Prekopavanje
**Ukaz:** Izberi motiko (Tipka 1) in klikni na travo.
**Pričakovani rezultat:**
- [x] Trava se spremeni v temno zemljo (Farmland).
### Test 2: Sajenje
**Ukaz:** Izberi seme (Tipka 2) in klikni na prekopano zemljo.
**Pričakovani rezultat:**
- [x] Na zemlji se pojavi majhna rastlina.
### Test 3: Rast in Žetev
**Ukaz:** Počakaj in nato klikni na zrelo rastlino.
**Pričakovani rezultat:**
- [x] Rastlina zraste v zrelo pšenico.
- [x] Ob kliku se požanje in dobite pridelek.
---
## 📋 Potrditev Naročnika
```
FAZA 9: [STATUS]
- Testirano: [DA]
- Datum testiranja: 2025-12-06
- Opombe: Uporabnik potrdil: "sem nasadil pozel naredil zemljo dela"
ODOBRENO ZA FAZO 10: [DA]
Podpis naročnika: User
```
---
## ➡️ Naslednji koraki (po odobritvi)
Ko naročnik potrdi FAZO 9, se začne:
**FAZA 10: Ekonomija in Trgovina**
- Valuta (Zlato).
- NPC Interakcija (Trgovec).
- Prodaja pridelkov (Wheat -> Gold).
- Nakup semen (Gold -> Seeds).