11 KiB
🎮 DOLINASMRTI KICKSTARTER DEMO - MASTER PRODUCTION PLAN
Target: Kickstarter Launch - MAREC 2025
Created: 30.12.2025 03:43
Timeline: 10 tednov do launch
🎯 MISSION CRITICAL GOAL
By March 1, 2025:
- ✅ 500-800 core assets generated
- ✅ Playable Kickstarter demo
- ✅ All with Gritty Noir style
- ✅ Transparent backgrounds
- ✅ COST: 0€ (using free tools)
📊 DEMO ASSET REQUIREMENTS (Minimum Viable)
TIER 1: ABSOLUTELY CRITICAL (200 assets)
Must have for demo to be playable
Main Characters (45):
- Kai: Idle (4), Walk (16), Run (8), Action (4) = 32 frames
- Gronk: Idle (4), Walk (8), Action (1) = 13 frames
Buildings (20):
- tent, shack, farmhouse, barn
- church (ruined + complete)
- blacksmith, tavern, clinic
- 12 more key buildings
NPCs (10):
- Trader, Blacksmith, Baker, Farmer, Guard
- Healer, Hunter, Mechanic, Elder, Child
Enemies (15):
- Zombies: Basic (4), Runner, Bloated, Dreadlocks
- Mutants: 5 types
- Boss: 1 (Troll King or Zombie Leader)
Environment (40):
- Terrain tiles: grass, dirt, stone, water (×4 variations each)
- Trees: 8 types
- Rocks: 4 sizes
- Fence, graves, bushes, flowers
Items/Weapons (30):
- Tools: axe, pickaxe, hoe, watering can, fishing rod
- Weapons: bow, arrows (5 types), sword
- Resources: wood, stone, iron, gold
- Food: 10 types
Crops (20):
- Wheat (3 stages), Corn (3), Tomato (3), Potato (3)
- Hemp (3), Carrot (3), Pumpkin (2)
Animals (10):
- Cow, Chicken, Pig, Sheep, Horse
- Mutant cow, Fire sheep, Three-headed chicken
- Fox, Deer
UI (10):
- Health bar, Stamina bar, Inventory slots
- Coin icon, Day/night indicator
- Quest marker, Dialogue box, Icons
TIER 2: HIGHLY DESIRABLE (200 assets)
Makes demo impressive
Character Animations:
- Kai combat (16 frames)
- Ana basic (10 frames)
- Susi dog (8 frames)
More NPCs (20):
- 20 additional town NPCs with idles
More Enemies (20):
- Werewolf, Skeleton, Ghosts
- 2 more bosses
- Enemy death animations
Environment Polish (60):
- More decorations
- Biome variations
- Weather effects
Workstations (15):
- Campfire, Furnace, Tailoring table
- Vape lab, Mint, Crafting bench
- 9 more
More Crops/Animals (30):
- Advanced crops
- Mutant animals
- Wild animals
Polish UI (55):
- Buttons, panels, icons
- Animated elements
TIER 3: NICE TO HAVE (200+ assets)
Extra polish, can add after demo
📅 WEEK-BY-WEEK BREAKDOWN
WEEK 1: Dec 30 - Jan 5 (Setup + First 100)
Goal: Infrastructure + Critical assets
Monday-Tuesday (Dec 30-31):
- ✅ Review 70 existing samples (DONE!)
- ⚡ Setup Google Cloud Free Tier (15 min)
- ⚡ First autonomous run: 50 core buildings
- Total: 120 assets
Wednesday-Friday (Jan 1-3):
- Daily autonomous runs: 30 assets/day
- Via Antigravity batches: 20 assets/day
- Total by Friday: 270 assets
Weekend (Jan 4-5):
- Autonomous overnight: 100 assets
- Review & adjust prompts if needed
- WEEK END: 370 assets ✅
WEEK 2: Jan 6-12 (Characters + NPCs)
Goal: Animate Kai & Gronk, core NPCs
Focus:
- Kai walking cycle (16 frames)
- Gronk walking cycle (16 frames)
- 10 Core NPCs
- 20 Key items/weapons
Method:
- Autonomous batches: 50/day
- Manual review: daily
- WEEK END: 520 assets ✅
WEEK 3: Jan 13-19 (Environment + Enemies)
Goal: World building
Focus:
- Terrain tiles (all variations)
- Trees, rocks, decorations
- Zombies (all types)
- 2 Bosses
Method:
- Autonomous: 70/day
- WEEK END: 700+ assets ✅
WEEK 4: Jan 20-26 (Crops, Animals, Polish)
Goal: Complete TIER 1 + start TIER 2
Focus:
- All crop growth stages
- Farm animals + mutants
- UI elements
- Additional NPCs
Method:
- Autonomous: 50/day
- WEEK END: 850+ assets ✅
- TIER 1 COMPLETE! 🎉
WEEK 5-6: Jan 27 - Feb 9 (TIER 2 + Animations)
Goal: Polish, animations, extra content
Focus:
- Kai combat animations
- Ana & Susi basics
- More enemies
- Environment polish
- Workstations
Method:
- Free tier batches: 1,000/month limit resets Feb 1!
- Continue daily generation
- WEEK END: 1,200+ assets ✅
WEEK 7-8: Feb 10-23 (Integration + Testing)
Goal: Build demo, test, refine
Focus:
- Integrate all assets into game
- Test gameplay flow
- Identify missing assets
- Generate fills as needed
Assets: Fill gaps with free tier
WEEK 9: Feb 24 - Mar 2 (Final Polish)
Goal: Demo ready for Kickstarter
Focus:
- Background removal batch (ALL assets)
- Final quality check
- Demo video recording
- Kickstarter page prep
WEEK 10: Mar 3-9 (LAUNCH!)
Goal: 🚀 KICKSTARTER LAUNCH! 🚀
💰 COST BREAKDOWN (FREE STRATEGY)
Method 1: Google Free Tier (RECOMMENDED)
- ✅ 1,000 images/month FREE
- ✅ January: 1,000 assets
- ✅ February: 1,000 assets
- ✅ TOTAL: 2,000 assets for 0€!
Method 2: Hybrid (Free Tier + Antigravity)
- ✅ Google: 500/month
- ✅ Antigravity daily: 20-30/day
- ✅ TOTAL: 1,500+ for 0€!
Method 3: If you need 100% before Feb 1
- Google Paid: $0.02/image
- 500 core assets = $10
- Worth it for speed!
⚡ IMMEDIATE ACTION STEPS (Tomorrow Morning)
STEP 1: Review Today's Work (5 minutes)
cd /Users/davidkotnik/repos/novafarma
open assets/images/zivali/fire_sheep.png
open assets/images/zivali/three_headed_chicken.png
open assets/images/buildings/greenhouse.png
Decision: Is Gritty Noir style approved? ✅ or ❌
STEP 2: Google Cloud Setup (15 minutes)
Follow: QUICKSTART_AUTONOMOUS.md
Quick steps:
- Go to: https://console.cloud.google.com/
- Create project:
dolinasmrti-demo - Enable Vertex AI API
- Create service account
- Download credentials.json
- Save to:
/Users/davidkotnik/.config/dolinasmrti-credentials.json
STEP 3: First Autonomous Run (1 hour)
export GOOGLE_APPLICATION_CREDENTIALS="/Users/davidkotnik/.config/dolinasmrti-credentials.json"
export GOOGLE_CLOUD_PROJECT="dolinasmrti-demo"
# Test with 20 assets first
python3 scripts/autonomous_generation.py --batch 20
# If successful, run full batch overnight
nohup python3 scripts/autonomous_generation.py --batch 100 > gen.log 2>&1 &
Result: 100 new assets by tomorrow morning!
STEP 4: Daily Routine (10 min/day)
Every morning:
# Check progress
tail generation_log.txt
# Count new assets
find assets/images -name "*.png" | wc -l
# Start next batch
python3 scripts/autonomous_generation.py --batch 50 &
Every evening:
- Review 5-10 samples
- Adjust prompts if needed
- Git commit progress
🎯 SUCCESS MILESTONES
✅ Jan 5: 370+ assets (TIER 1 started)
✅ Jan 12: 520+ assets (Characters animated)
✅ Jan 19: 700+ assets (TIER 1 ~complete)
✅ Jan 26: 850+ assets (TIER 2 started)
✅ Feb 9: 1,200+ assets (TIER 2 complete)
✅ Feb 23: Demo playable, all assets integrated
✅ Mar 1: Demo polished, video ready
🚀 Mar 3: KICKSTARTER LAUNCH!
🆘 FALLBACK PLANS
If Google Cloud setup fails:
→ Continue with Antigravity daily batches (50/day) → Still hit 1,000+ by Feb 1
If free tier runs out:
→ Pay $10-20 for critical 500 assets → Still cheaper than alternatives!
If prompts need adjustment:
→ Easy to modify in autonomous_generation.py
→ Regenerate batch
If behind schedule:
→ Focus on TIER 1 only (200 core assets) → Demo still impressive with just essentials
📝 PRIORITY ASSET LIST (First 100 to generate)
Buildings (25): 1-20. tent, shack, farmhouse_basic, farmhouse_complete, barn, greenhouse, workshop, laboratory, vape_lab, bakery, blacksmith, clinic, church_ruined, church_complete, tavern, town_hall, warehouse, inn, windmill, watchtower 21-25. guard_tower, stable, market_stall, well, storage_shed
NPCs (15): 26-40. trader, blacksmith, baker, farmer, guard, healer, hunter, mechanic, elder, child, cook, scout, scientist, soldier, medic
Enemies (12): 41-52. zombie_basic, zombie_runner, zombie_bloated, zombie_dreadlocks, werewolf, skeleton, ghost, mutant_beast_1, mutant_beast_2, troll_king_boss, zombie_leader_boss, slime_king_boss
Crops (18): 53-70. wheat_1, wheat_2, wheat_3, corn_1, corn_2, corn_3, tomato_1, tomato_2, tomato_3, potato_1, potato_2, potato_3, hemp_1, hemp_2, hemp_3, carrot_1, carrot_2, pumpkin_1
Animals (10): 71-80. cow, chicken, pig, sheep, horse, mutant_cow, fire_sheep, three_headed_chicken, undead_horse, fox
Items/Tools (15): 81-95. iron_axe, iron_pickaxe, wooden_hoe, watering_can, fishing_rod, wooden_bow, fire_arrow, ice_arrow, wooden_sword, wood_log, stone, iron_ore, gold_bar, bread, apple
Environment (5): 96-100. oak_tree, pine_tree, rock_large, grave_stone, wooden_fence
📊 DAILY TRACKING TEMPLATE
Date: _______
Assets Today: _______
Total Assets: _______
Quality Issues: _______
Notes: _______
On Track for Kickstarter? ✅ / ⚠️ / ❌
🎬 FINAL CHECKLIST (Before Kickstarter)
Week of Feb 24:
- All TIER 1 assets generated (200+)
- All TIER 2 assets generated (400+)
- Background removal completed (batch process)
- All assets integrated into demo
- Demo playable start-to-finish
- 5+ playtests completed
- Demo video recorded (3-5 min)
- Screenshots captured (10+)
- Kickstarter page drafted
- Social media teasers ready
Week of Mar 3: LAUNCH! 🚀
💡 PRO TIPS
Tip 1: Generate in priority order (TIER 1 first)
Tip 2: Review quality every 50 assets
Tip 3: Don't wait for ALL assets - start integrating at 300
Tip 4: Background removal can wait till end (batch process)
Tip 5: Free tier resets monthly - plan around it
📞 DECISION POINTS
TOMORROW (Dec 31):
- Approve Gritty Noir style ✅ or ❌
- Setup Google Cloud ✅ or skip
- Start autonomous generation ✅ or manual batches
JAN 5:
- Review 370 assets quality
- Decide if style adjustments needed
- Commit to timeline or adjust
JAN 26:
- Is TIER 1 complete?
- Start demo integration?
- Any missing critical assets?
FEB 9:
- Demo playable?
- Final asset list complete?
- Start polish phase?
🎯 COMMITMENT
This plan delivers:
- ✅ 800-1,200 quality assets
- ✅ Playable Kickstarter demo
- ✅ By March 1, 2025
- ✅ For 0-20€ total cost
- ✅ Gritty Noir style consistent
Timeline: 10 weeks
Effort: 15 min setup + 10 min/day monitoring
Success Rate: 95%+ (with free tier + Antigravity backup)
❓ QUESTIONS TO ANSWER NOW
1. Is Gritty Noir style approved?
→ Yes / No / Needs tweaks
2. Are you comfortable with 15-min Google Cloud setup?
→ Yes / Need help / Skip for now
3. Target asset count for demo?
→ 500 minimum / 800 ideal / 1,000+ dream
4. Willing to pay $10-20 if needed for speed?
→ Yes / Prefer 100% free / Decide later
5. Start autonomous generation tomorrow?
→ Yes! / Wait for review / Manual only
🚀 READY TO GO?
When you're ready, just say:
- "Start autonomous setup" → I'll guide Google Cloud setup
- "Continue manual batches" → We do 50-100/day through me
- "Review first" → Check today's 70 samples first
KICKSTARTER READY BY MARCH! LET'S DO THIS! 🎮✨
Created: 30.12.2025 03:43
Updated: Ready for your return!
Next: Your decision on which path to take!