Added 96px versions for better visual balance: - zombie_character_96px (2x2 tiles) - camp_objects_96px (12 objects: campfire, tents, chests, barrels, workbench) - tools_96px (6 tools: hoe, axe, pickaxe, scythe, fishing rod, watering can) Size Strategy (Balanced Approach): - 2x2 tiles (96x96px): Characters, camp objects, tools - interactive items - 5x5 tiles (256x256px): Trees, crops - natural/environmental objects - 1x1 tiles (48x48px): Ground, fences, obstacles - base terrain Updated map: - micro_farm_128x128.tmx now uses 96px versions for characters/camp/tools - Perfect gameplay scale - objects fit naturally with farm plots - Trees and crops remain large for realistic appearance Documentation: - TILESET_SIZES_FINAL.md - Complete sizing strategy guide - Visual comparisons and gameplay perspective included Ready for map design in Tiled on Monday!
159 lines
4.6 KiB
Markdown
159 lines
4.6 KiB
Markdown
# 📐 FINAL TILESET SIZES - BALANCED!
|
||
|
||
**Datum:** 20. Dec 2025 10:33
|
||
**Status:** ✅ **PERFEKTNO BALANSIRANO!**
|
||
|
||
---
|
||
|
||
## 🎯 **SIZING STRATEGY:**
|
||
|
||
### **2×2 TILES (96×96px) - Interaktivni objekti:**
|
||
- ✅ Characters (Kai, Zombie)
|
||
- ✅ Camp objects (tents, campfire, chests)
|
||
- ✅ Tools (hoe, axe, pickaxe, etc.)
|
||
|
||
### **5×5+ TILES (256×256px) - Naravni objekti:**
|
||
- 🌳 Trees (cherry, apple, oak, pine)
|
||
- 🌾 Crops (potatoes, carrots, corn, pumpkin, wheat)
|
||
|
||
### **1×1 TILES (48×48px) - Base terrain:**
|
||
- 🟩 Ground (grass, soil)
|
||
- 🔲 Fences
|
||
- 🏠 Obstacles
|
||
|
||
---
|
||
|
||
## 📊 **COMPLETE SIZE TABLE:**
|
||
|
||
| Tileset | Size | Grid | Tiles | Purpose |
|
||
|---------|------|------|-------|---------|
|
||
| **grass_soil_autotile** | 48×48 | 1×1 | 16 | ✅ Base terrain |
|
||
| **fence_autotile** | 48×48 | 1×1 | 16 | ✅ Base structures |
|
||
| **micro_camp_24px** | 24×24 | 0.5×0.5 | 8 | ✅ Tiny objects |
|
||
| **kai_character_96px** | 96×96 | **2×2** | 4 | ✅ BALANCED! |
|
||
| **tools_96px** | 96×96 | **2×2** | 6 | ✅ BALANCED! |
|
||
| **zombie_character_96px** | 96×96 | **2×2** | 4 | ✅ BALANCED! |
|
||
| **camp_objects_96px** | 96×96 | **2×2** | 12 | ✅ BALANCED! |
|
||
| **crops** | 256×256 | 5×5 | 6 | 🌱 Natural (large OK) |
|
||
| **terrain_autotile** | 256×256 | 5×5 | 16 | 🌿 Detail terrain |
|
||
| **decorations_tiles** | 256×256 | 5×5 | 12 | 🪨 Large objects |
|
||
| **tree_cherry_apple** | 256×256 | 5×5 | 10 | 🌸 Trees (large OK) |
|
||
| **tree_oak** | 256×256 | 5×5 | 5 | 🌳 Trees (large OK) |
|
||
| **tree_pine** | 256×256 | 5×5 | 5 | 🌲 Trees (large OK) |
|
||
| **crop_growth_all** | 256×256 | 5×5 | 16 | 🥔 Crops (large OK) |
|
||
| **wheat_growth** | 256×256 | 5×5 | 4 | 🌾 Crops (large OK) |
|
||
| **farm_obstacles** | 48×48 | 1×1 | 32 | ✅ Base obstacles |
|
||
|
||
---
|
||
|
||
## 🎮 **VISUAL SCALE COMPARISON:**
|
||
|
||
### **On 4×4 Farm Plot:**
|
||
|
||
```
|
||
┌─┬─┬─┬─┐
|
||
│ │■│■│ │ ← Tilled soil (48×48)
|
||
├─┼─┼─┼─┤
|
||
│ │K│A│ │ ← Kai 2×2 (96×96) ✅ Perfect!
|
||
├─┼─┼─┼─┤
|
||
│ │I│ │ │
|
||
├─┼─┼─┼─┤
|
||
│F│E│N│C│ ← Fence (48×48)
|
||
└─┴─┴─┴─┘
|
||
```
|
||
|
||
### **Camp Objects (2×2):**
|
||
|
||
```
|
||
┌─┬─┬─┬─┬─┬─┐
|
||
│ │ │ │ │ │ │
|
||
├─┼─┼─┼─┼─┼─┤
|
||
│ │T│E│ │C│F│ ← Tent (2×2) + Chest (1 tile) + Campfire (2×2)
|
||
├─┼─┼─┼─┼─┼─┤
|
||
│ │N│T│ │H│I│
|
||
├─┼─┼─┼─┼─┼─┤
|
||
│ │ │ │ │E│R│
|
||
├─┼─┼─┼─┼─┼─┤
|
||
│ │ │ │ │S│E│
|
||
└─┴─┴─┴─┴─┴─┘
|
||
```
|
||
|
||
### **Trees (5×5 - Large):**
|
||
|
||
```
|
||
┌─┬─┬─┬─┬─┬─┬─┐
|
||
│ │ │ T R E E │ │ ← Oak tree (5×5, can overlap)
|
||
├─┼─┼─┼─┼─┼─┼─┤
|
||
│ │ │█│█│█│█│ │
|
||
├─┼─┼─┼─┼─┼─┼─┤
|
||
│ │ │█│█│█│█│ │
|
||
├─┼─┼─┼─┼─┼─┼─┤
|
||
│ │ │█│█│█│█│ │
|
||
├─┼─┼─┼─┼─┼─┼─┤
|
||
│ │ │ │ │ │ │ │
|
||
└─┴─┴─┴─┴─┴─┴─┘
|
||
```
|
||
|
||
---
|
||
|
||
## 💡 **PREDNOSTI TE KONFIGURACIJE:**
|
||
|
||
### **2×2 Objects (96×96px):**
|
||
- ✅ **Perfect gameplay scale** - not too big, not too small
|
||
- ✅ **Clear visibility** - can see details
|
||
- ✅ **Good interaction** - player can walk around them
|
||
- ✅ **Balanced UI** - consistent size in Tilesets panel
|
||
|
||
### **5×5 Natural Objects (256×256px):**
|
||
- ✅ **Beautiful detail** - trees look realistic
|
||
- ✅ **Natural scale** - crops can grow large
|
||
- ✅ **Depth perception** - adds visual variety
|
||
- ✅ **Game aesthetics** - makes world feel alive
|
||
|
||
---
|
||
|
||
## 🗺️ **UPDATED FILES:**
|
||
|
||
### **New 96px Versions:**
|
||
- ✅ `kai_character_96px.tsx` / `.png`
|
||
- ✅ `zombie_character_96px.tsx` / `.png`
|
||
- ✅ `camp_objects_96px.tsx` / `.png`
|
||
- ✅ `tools_96px.tsx` / `.png`
|
||
|
||
### **Kept Large (256px):**
|
||
- 🌳 `tree_cherry_apple.tsx`
|
||
- 🌳 `tree_oak.tsx`
|
||
- 🌳 `tree_pine.tsx`
|
||
- 🌾 `crop_growth_all.tsx`
|
||
- 🌾 `wheat_growth.tsx`
|
||
- 🌱 `crops.tsx`
|
||
|
||
### **Map Updated:**
|
||
- ✅ `micro_farm_128x128.tmx` → Uses 96px for characters/camp/tools
|
||
|
||
---
|
||
|
||
## 🚀 **READY FOR TILED:**
|
||
|
||
**Reload:**
|
||
```
|
||
Map → Reload (Ctrl+R)
|
||
```
|
||
|
||
**V Tilesets panel boste videli:**
|
||
- Characters: Nice 2×2 size ✅
|
||
- Camp objects: Nice 2×2 size ✅
|
||
- Tools: Nice 2×2 size ✅
|
||
- Trees: Larger but OK (they're trees!) 🌳
|
||
- Crops: Larger but OK (growing plants!) 🌾
|
||
|
||
---
|
||
|
||
## ✨ **PERFECT BALANCE!**
|
||
|
||
**Interaktivni objekti:** 2×2 (96×96px) ✅
|
||
**Naravni objekti:** 5×5 (256×256px) ✅
|
||
**Base terrain:** 1×1 (48×48px) ✅
|
||
|
||
**Ready za design! 🎉**
|