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novafarma/docs/art_guidelines/README_2.md
David Kotnik 7ab6025486 🎨 Generated 10 Steampunk/Chibi Animals & Final Reference Org
EXTENDED SESSION (03:00 - 03:45 CET):

1. ANIMAL GENERATION (assets/slike/animals/generated_steampunk/):
    10 unique assets created:
   - Farm: Cow, Pig, Chicken, Duck, Goat, Horse, Rabbit, Donkey, Llama
   - Forest: Fox, Bear, Wolf
   - Style: Dark Noir Steampunk Chibi

2. REFERENCE ORGANIZATION (assets/slike/glavna_referenca/):
    Organized 2,626 files into subfolders
    Created comprehensive biome structure (200 folders)
    Moved docs to docs/art_guidelines/

SESSION UPDATE:
- Total Time: 3h 03min
- Files Processed: 5,788+
- Status: SESSION COMPLETE! 🚀
2026-01-20 10:45:44 +01:00

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# Kai's House - Progression Stages (5 TOTAL)
**Created:** Jan 8, 2026 21:32 CET
**Updated:** Jan 8, 2026 21:55 CET
**Purpose:** Player housing progression system
**Style:** Cult of the Lamb inspired, dark-chibi noir, gothic aesthetic
---
## Progression Stages (5 TOTAL):
### Stage 1: Sleeping Bag Only
**File:** `01_sleeping_bag_only.png`
**Cost:** FREE (starting point)
**Size:** 48x48 pixels
**Description:** Just a bedroll on the ground, no shelter
**Features:**
- Brown bedroll on grass
- "Z" sleeping icon
- Extreme poverty start
- No protection
**Game Function:**
- Spawn point only
- Sleep to save (exposed to weather)
- Very vulnerable
---
### Stage 2: Tent/Makeshift Shelter
**File:** `02_tent.png`
**Cost:** 10 wood (gather sticks)
**Size:** 64x64 pixels
**Description:** Makeshift tent from tattered canvas and wooden sticks
**Game Function:**
- Spawn point
- Sleep to save game
- Skip to next day
---
### Stage 2: Wooden Hut
**File:** `02_wooden_hut.png`
**Cost:** 500 gold + 50 wood
**Description:** Simple wooden shack, rustic peasant style
**Features:**
- Wooden plank construction
- Crooked shingled roof
- Small door and window
- Moss and vines (weathered)
**Game Function:**
- Better spawn point
- Storage chest inside (10 slots)
- Craft basic items
- Sleep to save
**Unlock:** After earning 500 gold from farming
---
### Stage 3: Gothic House
**File:** `03_gothic_house.png`
**Cost:** 2000 gold + 200 wood + 100 stone
**Description:** Small gothic cottage, Eastern European style
**Features:**
- Pointed arch doorway
- Stained glass window
- Dark slate roof with decorative trim
- Stone foundation, dark wood upper floor
- Chimney with smoke
- Gargoyle decoration above door
- Mysterious but cozy
**Game Function:**
- Final player home
- Large storage (20 slots)
- Advanced crafting station
- Bed (sleep animation)
- Display shelves (show items)
- Ana's photo on wall (story)
**Unlock:** Faza 1 quest "Build a Home"
---
## Progression Path:
```
Demo Start → Sleeping Bag (FREE)
Earn 500g → Wooden Hut (500g + 50 wood)
Faza 1 → Gothic House (2000g + 200 wood + 100 stone)
```
---
## Technical Notes:
**Sizes:**
- Sleeping bag: 64x64 pixels
- Wooden hut: 96x96 pixels
- Gothic house: 128x128 pixels
**Collision:**
- All have rectangular hitbox
- Door area = interaction zone (press E to enter)
**Animation:**
- Gothic house: Smoke from chimney (4 frames loop)
- Gothic house: Stained glass glow at night
---
**Art Style Consistency:**
- Thick black outlines
- Dark-chibi proportions
- Noir color palette
- Weathered/lived-in look
- Slight spooky gothic vibe