178 lines
4.5 KiB
Markdown
178 lines
4.5 KiB
Markdown
# 🎮 DEMO - QUICK START GUIDE
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**Date:** 3. Januar 2026 @ 17:18
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**Status:** Ready for you to code!
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**All assets organized and documented!**
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---
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## 📋 **KJER SI ZDAJ:**
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✅ **Assets:** 74 PNG v `assets/demo 🔴/` organized! ✅
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✅ **Documentation:** All plans written! ✅
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✅ **Phaser 3:** Already integrated! ✅
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✅ **Next:** You code the demo! 💪
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---
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## 📚 **IMPORTANT DOCUMENTS:**
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```
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📖 READ THESE FIRST:
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1. DEMO_COMPLETION_PLAN.md ⭐
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→ Complete plan for finishing demo
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→ Gameplay flow (5 minutes)
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→ What to code next
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→ File structure
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2. assets/demo 🔴/MANIFEST.md
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→ All 74 PNG assets listed
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→ Organized by category
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→ Ready to use!
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3. tiled/TODO/KAJ_NAREDITI_ZA_DEMO.md
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→ Tiled map options (optional!)
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→ Skip for now, use procedural terrain
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4. DEMO_CURRENT_STATUS.md
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→ Existing code analysis
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→ GameScene.js already has 134 systems!
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→ Recommendation: Create separate DemoScene.js
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```
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---
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## 🎯 **WHAT TO CODE NEXT:**
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### **STEP 1: Create DemoScene.js**
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```javascript
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Location: /src/scenes/DemoScene.js
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Simple scene with:
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- Small farm (32×32 tiles, procedural)
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- Kai (player spawn)
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- Gronk (NPC at farmhouse)
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- 3 zombies (ambient)
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- Basic UI (health, inventory)
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```
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### **STEP 2: Add to index.html**
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```html
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After line 203 (before GameScene.js):
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<script src="src/scenes/DemoScene.js"></script>
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```
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### **STEP 3: Add to game.js**
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```javascript
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In src/game.js, add 'DemoScene' to scenes array
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```
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### **STEP 4: Test**
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```bash
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npm run electron
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# or
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npm run dev
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```
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---
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## 📂 **FOLDER STRUCTURE STATUS:**
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```
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/assets/demo 🔴/ [74 PNG! 🟣]
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├── characters 🔴/ [Kai, Gronk, Ana, Susi]
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├── npc 🔴/ [Zombies]
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├── items 🔴/ [Wheat crops]
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├── biomi 🔴/ [Buildings, trees]
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└── vfx 🔴/ [Effects]
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/src/scenes/
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├── GameScene.js [✅ Exists - 2,392 lines!]
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├── PreloadScene.js [✅ Exists]
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├── BootScene.js [✅ Exists]
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└── DemoScene.js [⚠️ CREATE THIS!]
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/tiled/ [Organized but optional!]
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├── maps 🟣/
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├── tilesets 🟣/
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├── tutorials 🟣/
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└── TODO 🟣/
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```
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---
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## 🚀 **YOUR NEXT ACTIONS:**
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```
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1. Open DEMO_COMPLETION_PLAN.md ⭐
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2. Read the gameplay flow (5 min demo)
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3. Create src/scenes/DemoScene.js
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4. Start with basic scene setup:
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- World creation (small farm)
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- Player spawn
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- Gronk spawn
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- Simple movement
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5. Test and iterate!
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```
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---
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## 💡 **TIPS:**
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```
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✅ Use existing Player.js and NPC.js entities!
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✅ Copy code from GameScene.js as reference!
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✅ Keep it SIMPLE - this is just a demo!
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✅ Procedural terrain is fine (skip Tiled for now!)
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✅ Sound/music optional (add later!)
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```
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---
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## 📊 **TODAY'S ACHIEVEMENTS:**
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```
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✅ 164 demo frames generated! (Kai, Gronk, zombies, crops, etc.)
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✅ Tree stump created (last missing asset!)
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✅ All assets organized in demo/ folder (74 PNG!)
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✅ Folder structure with status indicators (🔴🟣🟢)
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✅ Complete documentation written!
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✅ Ready for coding! 🚀
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```
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---
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## 🎯 **FINAL STATUS:**
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```
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╔════════════════════════════════════════════╗
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║ DEMO READY TO CODE! 🚀 ║
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╠════════════════════════════════════════════╣
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║ ║
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║ ✅ All assets: 74 PNG organized! ║
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║ ✅ All docs: Complete plans! ║
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║ ✅ Phaser 3: Running! ║
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║ ✅ Next: Create DemoScene.js! 💪 ║
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║ ║
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║ 📖 READ: DEMO_COMPLETION_PLAN.md ⭐ ║
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║ 💻 CODE: DemoScene.js ║
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║ 🎮 TEST: npm run electron ║
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║ ║
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║ ⏱️ TIME: 2-3 hours ║
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║ 🎯 TARGET: Playable today! ║
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║ ║
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║ GOOD LUCK! 💪🔥 ║
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║ ║
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╚════════════════════════════════════════════╝
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```
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---
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**📁 START HERE: DEMO_COMPLETION_PLAN.md ⭐**
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**💪 You got this! Happy coding! 🚀**
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