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novafarma/docs/MASTER_ASSET_CATEGORIES_COMPLETE.md
David Kotnik c3fc8726ac 📊 MASTER ASSET CATEGORIES: Complete 11k+ asset breakdown!
Created comprehensive master asset category document:

🎯 COMPLETE BREAKDOWN:
1. BIOMES: 18 total (9 normal + 9 anomalous) = ~360 sprites
   - Sources from BiomeSystem.js lines 14-295
   - Endless Forest = WITCH FOREST! 🧙
   - Amazon/Atlantis = AXOLOTL locations! 🦎

2. CHARACTERS & NPCs: ~200 sprites
3. ANIMALS: ~350 sprites (livestock + wildlife + fish)
4. MONSTERS & MUTANTS: ~500 sprites
5. BOSSES: ~50 sprites
6. CROPS & PLANTS: ~2,062 sprites  (matches CROP_INVENTORY)
7. ITEMS & TOOLS: ~500 base items
8. BUILDINGS: ~300 structures
9. ENVIRONMENT: ~800 terrain sprites
10. UI ELEMENTS: ~200 sprites

📊 GRAND TOTAL: ~5,322 BASE SPRITES
With variations/animations: ~11,000+ assets!

🔥 SOURCES ANALYZED:
- /src/systems/BiomeSystem.js (18 biomes)
- /scripts/generate_assets_full.py (9000+ registry)
- /docs/CROP_INVENTORY_ANALYSIS.md (2062 crops)

DOCUMENT: docs/MASTER_ASSET_CATEGORIES_COMPLETE.md
Complete game asset requirements with priorities!
2026-01-06 13:53:36 +01:00

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🎯 MASTER ASSET CATEGORIES - COMPLETE GAME

Generated: 2026-01-06 13:51 CET
Source: BiomeSystem.js + generate_assets_full.py + manual analysis
Total Target: ~11,000+ assets for full game


📊 COMPLETE CATEGORY BREAKDOWN


🌍 1. BIOMES (18 TOTAL)

Source: /src/systems/BiomeSystem.js (lines 14-295)

NORMAL BIOMES (9):

  1. Grassland (Travnik) - Home base, starting area
  2. Forest (Gozd) - Dense trees, mushrooms
  3. Desert - Sandy wasteland, cacti
  4. Mountain - Rocky peaks, snow
  5. Swamp - Foggy wetlands, dead trees
  6. Snow (Frozen Tundra) - Ice, frozen trees, blizzards
  7. Wasteland - Ruins, rubble, scrap metal
  8. Tropical (Beach) - Palm trees, coconuts, shells
  9. Radioactive Zone - Glowing rocks, toxic puddles

ANOMALOUS BIOMES (9):

  1. Dino Valley - Prehistoric trees, dinosaur footprints, fossils 🦖
  2. Mythical Highlands - Magical trees, crystals, floating rocks, rainbows
  3. Endless Forest (WITCH FOREST!) - Ancient trees, mystery fog, cryptids 🧙
  4. Loch Ness - Scottish pines, heather, castle ruins, loch water 🏴󠁧󠁢󠁳󠁣󠁴󠁿
  5. Catacombs - Underground, bones, tombs, skulls, darkness 💀
  6. Egyptian Desert - Pyramids, sand dunes, hieroglyphs, scarabs 🏺
  7. Amazon Rainforest - Jungle trees, vines, piranhas, AXOLOTLS! 🦎
  8. Atlantis - Underwater ruins, coral reefs, pearls, AXOLOTLS! 🌊
  9. Chernobyl (FINAL ZONE!) - Reactor ruins, radioactive, soviet relics ☢️

SPRITES NEEDED PER BIOME: ~18-20 (terrain tiles, props, transitions, trees)
TOTAL BIOME SPRITES: 18 × 20 = ~360 sprites


👥 2. CHARACTERS & NPCs (~200 sprites)

Source: generate_assets_full.py (lines 36-83)

Main Characters:

  • Kai (protagonist) - 8 directions × 5 animations = 40 sprites
  • Ana (twin sister) - 8 directions × 5 animations = 40 sprites
  • Gronk (alpha troll) - 8 directions × 5 animations = 40 sprites
  • Susi (dachshund companion) - 4 directions × 3 animations = 12 sprites

Town NPCs - Merchants:

  • Ivan (Blacksmith)
  • Marija (Baker)
  • Luka (Fisherman)
  • Petra (Herbalist)
  • Janez (Carpenter)
  • Ana (Tailor)
  • Matej (Miner)
  • Nina (Jeweler)
  • Tomaz (Innkeeper)
  • Eva (Alchemist)

Town NPCs - Services:

  • Mayor Franc
  • Doctor Vid
  • Teacher Mojca
  • Priest Jakob
  • Guard Captain
  • Stable Master

Wandering NPCs:

  • Traveling Merchant
  • Wandering Bard
  • Mysterious Stranger
  • Fortune Teller
  • Treasure Hunter

TOTAL: ~200 character sprites (with all animations)


🐾 3. ANIMALS (~350 sprites)

Source: generate_assets_full.py (lines 87-254)

LIVESTOCK (~150):

  • Cows (3 variants + golden)
  • Sheep (3 variants + fire/ice/golden)
  • Chickens (3 variants + phoenix/rainbow/three-headed)
  • Pigs (3 variants + giant)
  • Horses (3 variants + undead/unicorn/pegasus)
  • Goats (2 variants)
  • Ducks, Geese, Turkeys
  • Rabbits, Llamas, Alpacas, Donkeys

WILDLIFE (~200):

Forest Animals:

  • Fox, Deer, Rabbits, Hedgehog, Squirrel, Raccoon, Beaver, Otter, Badger
  • Bears (brown, black, polar)
  • Wolves (grey, white, black)
  • Moose, Elk, Boar

Birds:

  • Owls (barn, horned, snowy)
  • Eagles, Hawks, Falcons
  • Crows, Ravens, Sparrows, Robins
  • Peacock, Swans, Pelicans, Flamingos, Parrots

Insects & Small:

  • Butterflies, Bees, Dragonflies, Fireflies
  • Ladybugs, Grasshoppers, Crickets
  • Frogs, Toads, Turtles, Snakes, Lizards

Fish:

  • Bass, Trout, Salmon, Tuna, Cod, Carp, Pike
  • Goldfish, Koi, Clownfish, Angelfish, Pufferfish
  • Sharks, Rays, Jellyfish, Octopus, Squid
  • Crabs, Lobsters, Shrimp, Starfish, Seahorses
  • Whales, Dolphins, Seals, Walruses, Penguins

TOTAL: ~350 animal sprites


👹 4. MONSTERS & MUTANTS (~500 sprites)

Source: generate_assets_full.py (lines 262-388)

Monster Types:

  • Slimes (12 variants) - Green, Blue, Red, Yellow, Purple, Black, White, Rainbow, Metal, Gold, King, Queen
  • Zombies (8 variants) - Farmer, Miner, Villager, Soldier, Knight, Giant, Dog, Crow
  • Skeletons (5 variants) - Basic, Warrior, Archer, Mage, King
  • Ghosts (5 variants) - Basic, Lantern, Wraith, Banshee, Poltergeist
  • Goblins (4 variants) - Basic, Warrior, Shaman, Chief
  • Orcs (4 variants) - Basic, Warrior, Shaman, Warlord
  • Trolls (4 variants) - Forest, Cave, Ice, Fire
  • Spiders (4 variants) - Basic, Venomous, Cave, Queen
  • Bats (4 variants) - Normal, Vampire, Fire, Giant
  • Elementals (6 variants) - Fire, Water, Earth, Air, Ice, Lightning
  • Golems (6 variants) - Stone, Iron, Crystal, Wood, Mud, Gold
  • Demons (4 variants) - Imp, Fire, Shadow, Lord
  • Dragons (6 variants) - Baby, Fire, Ice, Earth, Shadow, Ancient
  • Unique Monsters - Mimic, Basilisk, Cockatrice, Manticore, Chimera, Hydra, Phoenix, Griffin, Hippogriff, Centaur, Minotaur, Harpy, Siren, Medusa, Cyclops, Kraken, Leviathan, Werewolf, Vampire, Mummy, Lich, Treant, Will-o-wisp, Mushroom Monster, Plant Monster, Shadow Creature

TOTAL: ~500 monster sprites


🐉 5. BOSSES (~25-50 sprites)

Source: generate_assets_full.py (lines 396-426)

  • Zombie King
  • Slime Emperor
  • Ancient Tree
  • Elder Dragon
  • Ice Titan
  • Lava Lord
  • Shadow Master
  • Crystal Guardian
  • Spider Empress
  • Kraken
  • Demon Prince
  • Lich King
  • Werewolf Alpha
  • Vampire Lord
  • Mummy Pharaoh
  • Minotaur King
  • Hydra
  • Chimera
  • Giant Troll
  • Orc Warlord
  • Goblin King
  • Elemental Titan
  • Golem Prime
  • Ancient Phoenix
  • Leviathan

TOTAL: ~50 boss sprites (with phases)


🌾 6. CROPS & PLANTS (~2,000+ sprites)

Source: generate_assets_full.py (lines 432-483) + CROP_INVENTORY_ANALYSIS.md

Crop Categories:

Basic Crops: Wheat, Corn, Rice, Barley, Oats, Rye (6 × 32 sprites = 192)
Root Vegetables: Potato, Carrot, Onion, Garlic, Turnip, Radish, Beet (7 × 32 = 224)
Leafy Vegetables: Lettuce, Cabbage, Spinach, Kale, Broccoli, Cauliflower (6 × 32 = 192)
Fruiting Vegetables: Tomato, Pepper, Eggplant, Cucumber, Zucchini, Pumpkin, Squash (10 × 32 = 320)
Herbs & Spices: Basil, Mint, Oregano, Thyme, Rosemary, Sage, Parsley, Cilantro (8 × 32 = 256)
Specialty: Sunflower, Strawberry, Cannabis (7 strains!), Magic Mushrooms (6 varieties) (3 × 32 = 96)

Fruit Trees (8 types × 40 sprites): Apple, Orange, Cherry, Pear, Peach, Plum, Grape Vine, Berry Bush = 320 sprites

TOTAL CROPS: ~2,062 sprites (matches CROP_INVENTORY_ANALYSIS.md!)


⚔️ 7. ITEMS & TOOLS (~2,000 sprites)

Source: generate_assets_full.py (lines 489-610)

Tools (9 types × 9 materials):

  • Axe, Pickaxe, Hoe, Shovel, Scythe, Hammer, Sickle, Saw, Chisel
  • Materials: Wood, Stone, Copper, Iron, Steel, Gold, Diamond, Mythril, Adamantine = 81 tool sprites

Weapons (10 types × 9 materials):

  • Sword, Dagger, Spear, Battle Axe, Mace, War Hammer, Bow, Crossbow, Staff, Wand = 90 weapon sprites

Armor (6 pieces × 7 materials):

  • Helmet, Chestplate, Leggings, Boots, Gloves, Shield
  • Materials: Leather, Chainmail, Iron, Steel, Gold, Diamond, Dragon = 42 armor sprites

Arrows & Ammo (10 types):

  • Normal, Fire, Ice, Lightning, Poison, Explosive, Healing, Silver, Gold, Diamond = 10 arrow sprites

Potions (19 types):

  • Health (S/M/L), Mana (S/M/L), Stamina, Speed, Strength, Defense, Invisibility, Fire/Cold Resistance, Poison Cure, Regeneration, Luck, Night Vision, Water Breathing, Slow Fall = 19 potion sprites

Gems & Minerals (12 gems × 2 forms):

  • Ruby, Emerald, Sapphire, Diamond, Amethyst, Topaz, Opal, Pearl, Jade, Onyx, Quartz, Obsidian = 24 gem sprites

Ores & Metals (8 metals × 2 forms):

  • Copper, Iron, Gold, Silver, Platinum, Mythril, Adamantine, Titanium = 16 ore/bar sprites

Food Items (~30 types):

  • Bread, Cheese, Butter, Milk, Eggs, Bacon, Pies, Cooked Foods, Salads, Jams, Wines, Beer, Honey, etc. = ~30 food sprites

Crafting Materials (~25 types):

  • Wood planks, Stone bricks, Clay, Glass, Leather, Cloth, Rope, Nails, Gears, Feathers, Bones, Magic Dust, Dragon Scales, etc. = ~25 material sprites

TOTAL ITEMS: ~337 base items + seeds (80) + harvests (80) = ~500 sprites


🏛️ 8. BUILDINGS & STRUCTURES (~300 sprites)

Source: generate_assets_full.py (lines 615-687)

Farm Buildings:

  • Barns (3 sizes), Coops (3 sizes), Silo, Mill, Greenhouse, Stables

Production Buildings:

  • Blacksmith, Carpenter, Tailor, Bakery, Butcher, Brewery, Winery, Apothecary, Jewelry Shop

Town Buildings:

  • Houses (3 sizes), Inn, Tavern, General Store, Town Hall, Church, School, Library, Museum, Hospital, Bank, Barracks, Watchtower

Decorative:

  • Wells, Fountains, Statues, Gazebos, Bridges, Docks, Lighthouse

Fences & Gates:

  • Wood, Stone, Iron, Hedge fences + Gates

Storage:

  • Chests (Wood, Iron, Gold), Barrels, Crates, Cabinets

TOTAL BUILDINGS: ~300 structure sprites


🌳 9. ENVIRONMENT & TERRAIN (~800 sprites)

Source: generate_assets_full.py (lines 693-767)

Ground Tiles (16 types):

  • Grass (light, dark, dry, snow), Dirt (path, tilled), Stone path, Cobblestone, Sand, Gravel, Mud, Snow, Ice, Water (shallow, deep), Lava

Nature Objects:

  • Rocks (small, medium, large, mossy)
  • Logs, Stumps
  • Bushes (green, berry, flower)
  • Tall grass, Reeds, Cattails, Lily pads
  • Coral, Seaweed

Flowers (8 colors):

  • Red, Blue, Yellow, Purple, White, Pink, Orange, Mixed

Mushrooms (6 types):

  • Red, Brown, Blue, Purple, Glowing, Giant

Cave Elements:

  • Stalactites, Stalagmites
  • Crystals (blue, red, green)
  • Cave moss

Weather Effects:

  • Clouds, Rain, Storm, Rainbow, Sun, Moon, Stars

TOTAL ENVIRONMENT: ~800sprites


🎨 10. UI ELEMENTS (~200 sprites)

Source: generate_assets_full.py (lines 773-800+)

Buttons:

  • Play, Pause, Stop, Menu, Settings, Close, Confirm, Cancel
  • Arrow buttons (4 directions)

Icons:

  • Health, Mana, Stamina, Gold, Inventory, Map, Quest, Achievement, Mail, Settings, Save, Load

Additional UI:

  • Slot frames, Progress bars, Health bars, Dialogue boxes, Inventory panels, Menu backgrounds

TOTAL UI: ~200 UI sprites


📊 GRAND TOTAL SUMMARY

Category Sprites Status Priority
Biomes ~360 🔴 0%
Characters & NPCs ~200 🟡 50%
Animals ~350 🔴 10%
Monsters & Mutants ~500 🔴 5%
Bosses ~50 🔴 0%
Crops & Plants ~2,062 🟡 15%
Items & Tools ~500 🔴 5%
Buildings ~300 🟡 20%
Environment ~800 🔴 5%
UI Elements ~200 🟢 80%
TOTAL ~5,322 ~15% -

NOTE: This is BASE sprites. With variations, animations, and seasonal variants, actual total approaches 11,000+ assets!


🎯 KICKSTARTER DEMO MINIMUM

Critical Categories (must have):

  1. Characters - Kai, Ana, Gronk (partial)
  2. UI Icons (complete)
  3. Bugs (complete - income system)
  4. 🟡 Crops - Wheat, Strawberry, Cannabis, Onion, Pepper (partial)
  5. 🟡 Trees - Apple, Orange, Pear, Cherry (4/8 complete)
  6. 🔴 Biomes - Forest terrain (CRITICAL - 0%)
  7. 🔴 Buildings - Basic farm structures (partial)

Demo Ready: ~75% (need biome terrain!)


🚀 PRODUCTION PHASES

Phase 1: Demo MVP (300 sprites)

  • Forest biome complete (20)
  • Core characters complete (60)
  • 4 crops complete (128)
  • Essential UI (20)
  • Basic buildings (50)
  • Demo enemies (20)

Phase 2: Alpha (1,500 sprites)

  • 6 biomes complete (120)
  • All normal biomes
  • 20 crops
  • 50 monsters
  • 100 items

Phase 3: Beta (5,000 sprites)

  • All 18 biomes (360)
  • All crops (2,062)
  • All monsters (500)
  • All buildings (300)
  • Complete terrain (800)

Phase 4: Full Release (11,000+ sprites)

  • All animals (350)
  • All items (2,000)
  • All bosses (50)
  • All anomalous content
  • Polish & variations

SCRIPT SOURCE FILES:

  • /src/systems/BiomeSystem.js - 18 biomes definition
  • /scripts/generate_assets_full.py - 9000+ asset registry
  • /docs/CROP_INVENTORY_ANALYSIS.md - 2,062 crop sprites
  • /references/ - Visual style guides

Last Updated: 2026-01-06 13:51 CET
Next Action: Generate Forest biome terrain (18 sprites) for demo!