Files
novafarma/STORY_INTRO.md
David Kotnik 0bd8014dec Updated Diary - SESSION 3 Complete
All work from Christmas Day documented:
- Session 1: Biomes (18/18)
- Session 2: Story integration + UI systems
- Session 3: Grok character + Susi

Total: 5 hours, 1486 lines code, 6 systems
2025-12-25 18:33:28 +01:00

174 lines
3.5 KiB
Markdown

# 🎬 STORY INTRO - Game Opening
## OPENING SCENE (Game Start)
---
### **[BLACK SCREEN]**
**Voice-over (Kai's voice, tired):**
> "My name is Kai Marković.
> 1 year ago, the world ended.
> 1 year ago, I lost everything.
> My parents... my sister...
> Everything."
---
### **[FADE IN: Small tent camp, dawn]**
**Camera:** Kai wakes up in small tent (8x8 farm visible outside)
**Kai (internal monologue):**
> "Every morning, I wake up hoping it was a nightmare.
> Every morning, I remember it's real.
>
> Ana... wherever you are...
> I haven't given up."
**[Kai picks up Mother's locket, opens it - Ana's photo inside]**
**Kai:**
> "Twin bond... they said we had something special.
> From the day we were born, we could feel each other.
>
> But now... silence.
>
> Is she...? No. I refuse to believe it.
> I WILL find you, Ana. I promise."
---
### **[Flashback montage - 3 seconds each]**
**FLASH 1:** Baby twins holding hands in hospital
**FLASH 2:** 5-year-old Kai protecting Ana from bully
**FLASH 3:** Parents' smiling family photo
**FLASH 4:** Giant Troll breaking through wall
**FLASH 5:** Ana screaming "KAIII!" as she's taken
**[Back to present]**
---
### **[Tutorial starts]**
**Kai (to camera/player):**
> "This farm... these zombies I control... this curse that saved my life...
> It's all I have left.
>
> But maybe... maybe I can build something here.
> A place Ana can return to.
> A place we can call home again.
>
> First things first - survival."
**[Zombie worker appears]**
**Kai:**
> "Strange... these zombies. They obey me.
> The Troll's blood infected me... but differently.
> I became... something else. An Alpha Hybrid.
>
> I can control them. Make them work.
> They're not mindless beasts... they just need guidance.
>
> Ana would find this fascinating."
---
### **[Player takes control]**
**QUEST ACTIVATED:**
**"Rebuild Hope"**
- Expand your farm to 8x8
- Assign zombie workers
- Plant first crops
**SIDE QUEST AVAILABLE:**
**"Search for Ana"**
- Find clues across the world
- Discover what happened
- 0/50 clues found
---
### **[First evening - campfire]**
**Kai (looking at stars):**
> "Ana used to love stargazing.
> She'd point out constellations, tell me their stories.
>
> *Twin bond knock tradition*
> *Kai knocks on tent pole twice*
>
> Ana... if you can hear me somehow...
> Knock back. Please.
>
> *silence*
>
> Someday. Someday you'll knock back.
> I believe it."
**[Screen fades to black]**
**Text:** "Day 1 - 365 days since outbreak"
---
## PLAYER CHOICE MOMENT:
**The game asks:**
```
How will you play?
[Focus on Ana Quest] - Rush to find all clues, rescue sister
[Focus on Farm Building] - Build empire, search casually
[Balanced Approach] - Both farm and search
(This is just a preference - you can change anytime!)
```
---
## EMOTIONAL HOOK:
**Why players will care:**
1. **Kai's promise** - He WILL find Ana
2. **Twin bond** - Special connection players want to restore
3. **Lost family** - Universal emotional theme
4. **Hope** - Building something from nothing
5. **Mystery** - What happened to Ana?
---
## MECHANICS INTRODUCTION:
**Tutorial teaches:**
1. **Zombie control** - Your unique power
2. **Farming** - Survival basics
3. **Twin bond** - Story element (currently broken)
4. **Clue system** - Ana's trail to follow
5. **Generational play** - This is a long journey
---
**TONE:** Melancholic but hopeful
**MUSIC:** Soft piano, gentle strings
**THEME:** "Never give up on family"
---
**END OF INTRO**
**Game begins!** 🎮