267 lines
8.1 KiB
Markdown
267 lines
8.1 KiB
Markdown
# 🎨 NPC REFERENCE GENERATION PLAN
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**Created:** 06.01.2026 at 15:29
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**Purpose:** Generate master reference images for all 354 new NPCs
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**Output:** `/assets/slike 🟢/reference_images/npcs/`
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---
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## 📁 FOLDER STRUCTURE
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```
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/assets/slike 🟢/reference_images/npcs/
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├── phase_1_core_biomes/ (57 NPCs)
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│ ├── grassland/ (7 NPCs)
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│ ├── forest/ (6 NPCs)
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│ ├── mountain/ (6 NPCs)
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│ ├── desert/ (8 NPCs)
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│ ├── snow_arctic/ (5 NPCs)
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│ ├── swamp/ (4 NPCs)
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│ ├── wasteland/ (4 NPCs)
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│ ├── tropical/ (10 NPCs)
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│ ├── radioactive/ (3 NPCs)
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│ └── dino_valley/ (8 NPCs)
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│
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├── phase_2_magical_biomes/ (67 NPCs)
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│ ├── mythical_highlands/ (12 NPCs)
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│ ├── endless_forest/ (5 NPCs)
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│ ├── loch_ness/ (15 NPCs)
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│ ├── catacombs/ (6 NPCs)
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│ ├── egyptian_desert/ (12 NPCs)
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│ ├── amazon_rainforest/ (12 NPCs)
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│ ├── mexican_cenotes/ (10 NPCs)
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│ └── witch_forest/ (8 NPCs)
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│
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├── phase_3_endgame/ (25 NPCs)
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│ ├── atlantis/ (17 NPCs)
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│ └── chernobyl/ (8 NPCs)
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│
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└── phase_4_town_npcs/ (190 NPCs)
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├── mayor_variants/ (26 NPCs)
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├── blacksmith_variants/ (26 NPCs)
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├── store_owner_variants/ (26 NPCs)
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├── innkeeper_variants/ (26 NPCs)
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├── farmer_variants/ (26 NPCs)
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├── guard_variants/ (26 NPCs)
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├── doctor_variants/ (26 NPCs)
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├── priest_variants/ (15 NPCs)
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├── merchant_variants/ (20 NPCs)
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└── villagers/ (~60 NPCs)
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```
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---
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## 🎨 GENERATION SPECIFICATIONS
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### Image Format:
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- **Style:** "Dark-Chibi Noir" (Style 32)
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- **Size:** 512×512px (master reference)
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- **Format:** PNG with transparency
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- **View:** Front-facing, full body
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- **Background:** Transparent
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- **Purpose:** Master reference for later sprite generation
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### Prompt Template:
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```
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Character portrait, [description], Dark-Chibi Noir style, thick black outlines,
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exaggerated features, simplified chibi proportions (head 1/3 of body height),
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dark atmospheric lighting, noir aesthetic, full body, front-facing view,
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standing pose, game sprite reference, transparent background, 512x512px
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Style: Vector-like bold lines, flat colors with minimal shading,
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cartoon proportions, expressive eyes
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```
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---
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## 🎯 PHASE 1: CORE BIOMES (57 NPCs)
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### 1. GRASSLAND (7 NPCs)
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#### NPC #1: Farmer Jožef
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```
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Prompt: Slovenian farmer, male, 45 years old, wearing dirty work clothes,
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straw hat, weathered face, kind smile, holding pitchfork, traditional farmer,
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Dark-Chibi Noir style, full body
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```
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**Filename:** `grassland_farmer_jozef.png`
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#### NPC #2: Farmer Marija
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```
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Prompt: Slovenian farmer, female, 40 years old, headscarf, apron,
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basket of vegetables, gentle expression, hardworking, simple peasant clothes,
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Dark-Chibi Noir style, full body
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```
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**Filename:** `grassland_farmer_marija.png`
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#### NPC #3: Seed Merchant
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```
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Prompt: Traveling merchant, male, 55 years old, beard, worn coat,
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carrying large sack of seeds, friendly salesman expression,
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Dark-Chibi Noir style, full body
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```
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**Filename:** `grassland_seed_merchant.png`
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#### NPC #4: Field Worker
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```
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Prompt: Young farm laborer, male, 25 years old, muscular build (chibi style),
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simple shirt and pants, muddy boots, tired but determined expression,
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Dark-Chibi Noir style, full body
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```
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**Filename:** `grassland_field_worker.png`
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#### NPC #5: Shepherd
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```
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Prompt: Shepherd, male, 60 years old, long walking stick, sheepskin vest,
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grey beard, peaceful expression, traditional Slovenian shepherd,
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Dark-Chibi Noir style, full body
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```
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**Filename:** `grassland_shepherd.png`
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#### NPC #6: Livestock Trader
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```
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Prompt: Animal trader, female, 35 years old, practical work clothes,
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rope around waist, confident businesswoman expression,
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Dark-Chibi Noir style, full body
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```
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**Filename:** `grassland_livestock_trader.png`
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#### NPC #7: Wandering Townsfolk
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```
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Prompt: Generic villager, male, 30 years old, simple medieval clothes,
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traveler's pack, curious friendly expression,
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Dark-Chibi Noir style, full body
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```
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**Filename:** `grassland_wandering_townsfolk.png`
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---
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### 2. FOREST (6 NPCs)
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#### NPC #8: Logger
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```
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Prompt: Lumberjack, male, 40 years old, plaid shirt, axe over shoulder,
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strong arms, rugged woodsman, thick beard,
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Dark-Chibi Noir style, full body
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```
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**Filename:** `forest_logger.png`
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#### NPC #9: Forest Hermit
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```
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Prompt: Old hermit, male, 70 years old, long grey hair and beard,
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ragged robes, wise mystic expression, staff with crystals,
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Dark-Chibi Noir style, full body
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```
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**Filename:** `forest_hermit.png`
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#### NPC #10: Hunter
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```
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Prompt: Forest hunter, male, 35 years old, leather armor, bow and quiver,
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camouflage green and brown clothes, alert expression,
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Dark-Chibi Noir style, full body
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```
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**Filename:** `forest_hunter.png`
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#### NPC #11: Forest Ranger
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```
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Prompt: Ranger guardian, female, 30 years old, green uniform,
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badge, protective gear, serious professional expression,
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Dark-Chibi Noir style, full body
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```
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**Filename:** `forest_ranger.png`
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#### NPC #12: Mushroom Picker
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```
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Prompt: Old mushroom forager, female, 65 years old, basket of mushrooms,
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worn peasant dress, kerchief, gentle grandmotherly expression,
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Dark-Chibi Noir style, full body
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```
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**Filename:** `forest_mushroom_picker.png`
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#### NPC #13: Herbalist
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```
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Prompt: Forest herbalist, female, 45 years old, apothecary pouch,
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dried herbs hanging from belt, knowledgeable healer expression,
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Dark-Chibi Noir style, full body
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```
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**Filename:** `forest_herbalist.png`
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---
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### 3. MOUNTAIN (6 NPCs)
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#### NPC #14: Mountain Guide
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```
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Prompt: Alpine guide, male, 40 years old, climbing gear, rope,
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ice axe, winter coat, experienced mountaineer expression,
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Dark-Chibi Noir style, full body
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```
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**Filename:** `mountain_guide.png`
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#### NPC #15: Miner
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```
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Prompt: Mountain miner, male, 50 years old, helmet with lamp,
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pickaxe, dirty work clothes, coal dust on face, hardworking expression,
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Dark-Chibi Noir style, full body
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```
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**Filename:** `mountain_miner.png`
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#### NPC #16: Shrine Keeper
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```
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Prompt: Mountain shrine priest, male, 60 years old, monk robes,
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prayer beads, serene peaceful expression, spiritual guardian,
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Dark-Chibi Noir style, full body
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```
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**Filename:** `mountain_shrine_keeper.png`
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#### NPC #17: Mountain Hermit
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```
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Prompt: Mountain hermit, male, 75 years old, fur coat, wild grey hair,
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isolated survivalist, wise mountain sage expression,
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Dark-Chibi Noir style, full body
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```
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**Filename:** `mountain_hermit.png`
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#### NPC #18: Yeti Hunter
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```
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Prompt: Monster hunter, male, 35 years old, heavy winter gear,
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crossbow, trophies on belt, adventurer expression,
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Dark-Chibi Noir style, full body
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```
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**Filename:** `mountain_yeti_hunter.png`
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#### NPC #19: Climbing Instructor
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```
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Prompt: Climbing teacher, female, 32 years old, athletic build,
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climbing harness, carabiners, encouraging instructor expression,
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Dark-Chibi Noir style, full body
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```
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**Filename:** `mountain_climbing_instructor.png`
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---
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## 📝 GENERATION WORKFLOW
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### For Each NPC:
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1. Create folder structure (if not exists)
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2. Generate master reference image (512×512px)
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3. Save with descriptive filename
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4. Add to reference database
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5. Create README.md in each biome folder with NPC descriptions
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### Daily Production Target:
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- **Day 1-3:** Phase 1 Core Biomes (57 NPCs) - ~20 NPCs/day
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- **Day 4-7:** Phase 2 Magical Biomes (67 NPCs) - ~17 NPCs/day
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- **Day 8-10:** Phase 3 Endgame (25 NPCs) - ~9 NPCs/day
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- **Day 11-20:** Phase 4 Town NPCs (190 NPCs) - ~19 NPCs/day
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**Total Time:** ~20 days for all 354 NPC master references
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---
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## ✅ READY TO START
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**Next Action:** Begin generating Phase 1, Grassland NPCs (7 NPCs)
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**Estimated Time:** 30-40 minutes for 7 NPCs
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**Folder:** `/assets/slike 🟢/reference_images/npcs/phase_1_core_biomes/grassland/`
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