320 lines
7.1 KiB
Markdown
320 lines
7.1 KiB
Markdown
# 🎮 DEMO READINESS REPORT
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**Datum**: 2026-01-04 21:04
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**Verzija**: Alpha 1.1
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**Status**: 📊 ASSESSMENT
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---
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## 📊 TRENUTNI ASSET STATUS:
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### ✅ KAJ IMAMO (1,160 assets):
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| Kategorija | Potrebno (Min) | Trenutno | Status |
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|------------|----------------|----------|---------|
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| **Kai Animations** | 40 | 44 | ✅ **DONE** |
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| **NPCs** | 9 | 42 | ✅ **DONE** (4.6x več!) |
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| **Zombies** | 15 | 265 | ✅ **DONE** (17x več!) |
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| **Total Assets** | 182 min | 1,160 | ✅ **DONE** (6.4x več!) |
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---
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## 🎯 DEMO CHECKLIST:
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### **1. CHARACTERS** ✅ (100% Complete)
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- ✅ Kai animations (44 assets)
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- ✅ NPCs (42 assets) - Trader, Blacksmith, Healer + 39 more!
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- ✅ Ana portrait (have it)
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- ✅ Zombies (265 variants!)
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### **2. BUILDINGS** ⚠️ (Partial)
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- ✅ Tent - HAVE
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- ⚠️ Shack (upgrade) - **NEED TO GENERATE**
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- ⚠️ Campfire - **NEED**
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- ⚠️ Storage chest - **NEED**
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- ⚠️ Water well - **NEED**
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- ⚠️ Wooden fence - **NEED**
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- ⚠️ Ruined house - **NEED**
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**Status**: ~15% (Need 6-7 more)
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### **3. ENVIRONMENT** ⚠️ (Partial)
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- ✅ Trees - HAVE (multiple types)
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- ✅ Rocks - HAVE
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- ✅ Grass tiles - HAVE
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- ⚠️ Tilled soil - **NEED**
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- ⚠️ Stone path - **NEED**
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- ⚠️ Decorations - Partially
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**Status**: ~60% (Need terrain variations)
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### **4. CROPS & RESOURCES** ⚠️ (Partial)
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- ✅ Wheat stages - HAVE (144+ crops!)
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- ✅ Tools - HAVE (axes, pickaxes, hoes)
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- ⚠️ Resources icons - **NEED** (wood, stone, iron ore icons)
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- ⚠️ Food items - **NEED** (bread, cooked meat)
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**Status**: ~70%
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### **5. UI ELEMENTS** ❌ (Missing)
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- ❌ Health bar - **NEED**
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- ❌ Stamina bar - **NEED**
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- ❌ Inventory panel - **NEED**
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- ❌ Dialogue box - **NEED**
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- ❌ Quest markers - **NEED**
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- ❌ Buttons/menus - **NEED**
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**Status**: ~10% (Need most UI)
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### **6. CUTSCENE/SPECIAL** ⚠️ (Partial)
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- ✅ Ana flashback assets - HAVE
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- ⚠️ Mother's locket - **NEED**
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- ⚠️ Family photo - **NEED**
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- ⚠️ Troll attack scene - **NEED**
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- ⚠️ Effects (dust, sparkles) - **NEED**
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**Status**: ~30%
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---
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## 📊 SUMMARY TABLE:
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| Demo Component | Needed | Have | Missing | % Complete |
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|----------------|--------|------|---------|------------|
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| Characters | 50 | 351 | 0 | ✅ **702%** |
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| Enemies | 15 | 265 | 0 | ✅ **1,767%** |
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| Buildings | 12 | 2 | 10 | ⚠️ **17%** |
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| Environment | 30 | 18 | 12 | ⚠️ **60%** |
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| Crops/Resources | 20 | 14 | 6 | ⚠️ **70%** |
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| UI Elements | 25 | 3 | 22 | ❌ **12%** |
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| Cutscene/Special | 15 | 5 | 10 | ⚠️ **33%** |
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| Animations | 15 | 5 | 10 | ⚠️ **33%** |
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| **TOTAL** | **182** | **663** | **70** | **🟡 78%** |
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---
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## ⚠️ KAJ MANJKA ZA PLAYABLE DEMO:
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### **CRITICAL (Must Generate ASAP):**
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#### Buildings (10 assets):
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1. Shack (tent upgrade)
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2. Campfire (cooking station)
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3. Storage chest
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4. Water well
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5. Wooden fence (4 variants)
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6. Ruined house (decoration)
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#### UI Elements (22 assets):
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1. Health bar (frame + fill)
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2. Stamina bar (frame + fill)
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3. Inventory panel background
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4. Item slot frames
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5. Hotbar
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6. Dialogue box
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7. NPC portrait frame
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8. Quest marker
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9. Quest panel
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10. Buttons (normal, hover, pressed)
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11. Panel backgrounds
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12. Title card
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13. Continue arrow
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14. Day/night indicator
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#### Environment (12 assets):
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1. Tilled soil (4 variants)
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2. Stone path (4 variants)
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3. More grass tufts
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4. Bushes
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5. Grave stones
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#### Resources/Items (6 assets):
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1. Wood log icon
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2. Stone icon
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3. Iron ore icon
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4. Bread icon
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5. Coin icon
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6. Water bucket icon
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#### Cutscene Assets (10 assets):
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1. Mother's locket (open)
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2. Family photo
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3. Troll attack scene
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4. Dust particles
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5. Sparkle effect
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6. Question mark
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7. Exclamation mark
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8. Fade overlay
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9. Vignette
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10. Tent interior view
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---
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## 🎯 GENERATION PRIORITY:
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### **BATCH 1 - UI CRITICAL** (25 assets)
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**Why First**: Demo unplayable without UI
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- Health/stamina bars
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- Inventory system
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- Dialogue system
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- Basic menus
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**Time**: 30 minutes
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---
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### **BATCH 2 - BUILDINGS** (10 assets)
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**Why Second**: Need for gameplay progression
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- Shack, Campfire, Chest, Well
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- Fences
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- Ruined house
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**Time**: 15 minutes
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---
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### **BATCH 3 - ENVIRONMENT** (12 assets)
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**Why Third**: Polish & completeness
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- Tilled soil, paths
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- Decorations
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**Time**: 15 minutes
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### **BATCH 4 - ITEMS & CUTSCENE** (16 assets)
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**Why Last**: Nice-to-have polish
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- Resource icons
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- Cutscene assets
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**Time**: 20 minutes
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---
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## ⏱️ TOTAL TIME ESTIMATE:
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**Generation**: ~80 minutes (1 hour 20 min)
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**Integration**: ~2-3 hours
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**Testing**: ~1 hour
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**DEMO READY**: ~4-5 hours from now! ⏰
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---
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## 🚀 RECOMMENDED ACTION PLAN:
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### **TONIGHT (Next 2 hours):**
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1. ✅ Generate Batch 1: UI (25 assets) - 30 min
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2. ✅ Generate Batch 2: Buildings (10 assets) - 15 min
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3. ✅ Integrate UI into game - 1 hour
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4. ✅ Test basic demo loop - 15 min
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**Result**: MINIMAL PLAYABLE DEMO ✅
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---
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### **TOMORROW (Optional Polish):**
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1. Generate Batch 3 & 4 (28 assets)
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2. Add cutscenes
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3. Polish & bug fixes
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4. Record demo video
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**Result**: IMPRESSIVE DEMO 🌟
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---
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## 💡 WHAT WE ALREADY SURPASSED:
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✅ **Character quota**: 702% complete (have 351, need 50)
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✅ **Enemy quota**: 1,767% complete (have 265, need 15)
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✅ **Crop quota**: 720% complete (have 144, need 20)
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**We have MORE than enough**:
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- Characters
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- Enemies
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- Crops
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- NPCs
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**We LACK**:
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- UI elements (critical!)
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- Buildings (important)
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- Item icons (medium)
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- Cutscene assets (polish)
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---
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## 🎯 BOTTLENECK ANALYSIS:
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**Why demo isn't playable yet**:
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1. ❌ **No UI** - Can't show health, inventory, dialogue
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2. ❌ **No building progression** - Can't upgrade tent
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3. ❌ **No item icons** - Can't display resources
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**These 3 blockers** prevent demo from working, even though we have 1,160 assets!
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---
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## ✅ SOLUTION:
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**Focus next 2 hours on**:
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1. UI generation (25 assets)
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2. Building generation (10 assets)
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3. Integration
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**Skip for now**:
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- More characters (have 351!)
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- More enemies (have 265!)
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- More crops (have 144!)
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---
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## 📊 ESTIMATED COMPLETION:
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| Timeline | Status | Assets | Playability |
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|----------|--------|--------|-------------|
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| **Right Now** | 78% | 1,160 | ❌ Not playable (no UI) |
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| **+2 hours** | 92% | 1,230 | ✅ **PLAYABLE!** |
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| **+1 day** | 100% | 1,260 | ✅ **POLISHED!** |
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---
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## 🎮 DEMO WILL HAVE:
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After completing missing 70 assets:
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✅ **15-20 min playable experience**
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✅ **Kai movement & animations**
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✅ **Zombie worker management**
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✅ **Farm basics** (plant, water, harvest)
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✅ **Building upgrade** (tent → shack)
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✅ **3-5 NPCs** with dialogue
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✅ **Combat** (zombies)
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✅ **Inventory & UI**
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✅ **Quest system**
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✅ **Opening cutscene**
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✅ **Tutorial**
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**= KICKSTARTER READY! 🚀**
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---
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## 🔥 IMMEDIATE NEXT STEPS:
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1. **Confirm**: Start UI generation? (YES/NO)
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2. **Generate**: Batch 1 (UI - 25 assets)
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3. **Generate**: Batch 2 (Buildings - 10 assets)
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4. **Integrate**: Add UI to game
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5. **Test**: Run demo loop
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**ETA to playable demo**: 4-5 hours ⏱️
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---
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**Status**: ✅ Ready to proceed
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**Blocker**: Missing 70 critical assets (UI, buildings, items)
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**Solution**: 80 minutes generation + 3 hours integration
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**Result**: PLAYABLE KICKSTARTER DEMO 🎉
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---
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**Želiš da začnem generirati UI assets ZDAJ?** 😊
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