6.7 KiB
✅ DEMO MVP - EXACT MISSING ASSETS
Created: Jan 8, 2026 19:15 CET
Purpose: SAMO za demo - Kai's farm + Town counter
Biomes: LATER (Faza 1 unlock!)
🎮 DEMO SCOPE (Trial Mode):
Accessible:
- ✅ Kai's farm (small plot)
- ✅ Town shop (counter only, no exploration)
- ✅ Basic farming (5 crops, wood tools)
LOCKED (Faza 1):
- ❌ Biomes exploration
- ❌ Full town access
- ❌ NPCs (except shopkeeper)
- ❌ Enemies/combat
- ❌ Quests
✅ ŠTA JE ŽE READY ZA DEMO:
CHARACTERS - ✅ COMPLETE:
- ✅ Kai (22 sprites)
- ✅ Gronk (shopkeeper - 12 sprites)
- ✅ Susi (dog - 16 sprites) - hidden in farm
CROPS - ✅ COMPLETE:
- ✅ Wheat (6 stages)
- ✅ Carrot (6 stages)
- ✅ Tomato (6 stages)
- ✅ Potato (6 stages)
- ✅ Corn (6 stages)
TOOLS - ✅ COMPLETE:
- ✅ Wooden Hoe
- ✅ Wooden Watering Can
- ✅ Wooden Axe (for trees)
- ✅ Wooden Pickaxe (for rocks)
GRASSLAND (farm terrain) - ✅ COMPLETE:
- ✅ Grass tiles (53 variants total)
- ✅ Dirt/soil
- ✅ Water tiles
- ✅ Trees (oak, birch)
- ✅ Rocks
UI - ✅ COMPLETE:
- ✅ Inventory (28 sprites)
- ✅ Health bar
- ✅ Stamina bar
- ✅ Tool selector
❌ ŠTA ŠE MANJKA ZA DEMO (MINIMAL):
PRIORITY 1: FARM BUILDINGS (15 slik) - HIGH:
1. Kai's House (5 slik):
- House exterior (front view)
- House door (open state)
- House door (closed state)
- House roof (separate layer for depth)
- House interior background (optional)
2. Small Barn (3 slike):
- Barn exterior (ruined state)
- Barn door
- Hay pile inside (optional)
3. Well (4 slike):
- ✅ Already exists! (animated, 4 frames)
- Check if in correct format
4. Fence (3 slike):
- Fence post (vertical)
- Fence post (horizontal)
- Fence corner piece
PRIORITY 2: TOWN ASSETS (25 slik) - HIGH:
5. Shop Counter Building (8 slik):
- Small shop exterior
- Shop counter (where Gronk stands)
- Shop roof
- Shop sign (hanging)
- Shop door (open/closed)
- Shop window
- Shelf background (behind counter)
- Counter top surface
6. Town Ground Tiles (10 slik):
- Cobblestone path (4 variants)
- Dirt road (3 variants)
- Stone tiles (3 variants)
- Note: Keep simple, just paths to shop
7. Town Props (7 slik):
- Signpost (pointing to shop)
- Lamppost (street light)
- Town well (different from farm well)
- Barrel (decoration)
- Crate (decoration)
- Wooden bench
- Town gate (marks trial boundary)
PRIORITY 3: FARM PROPS (10 slik) - MEDIUM:
8. Farm Tools/Props:
- Scarecrow (keeps birds away)
- Wooden crate (storage)
- Watering can (prop, not tool)
- Seed bag (prop)
- Compost bin
- Tool shed (small)
- Wheelbarrow
- Flower bed (decoration)
- Beehive (honey production)
- Chicken coop (small, no chickens yet)
PRIORITY 4: UI ENHANCEMENTS (8 slik) - LOW:
9. Shop UI:
- Shop panel background
- Buy button
- Sell button
- Price tag display
- Inventory to shop arrow
- Currency counter (gold icon)
10. Trial Mode UI:
- "LOCKED - Purchase Full Game" overlay
- Trial mode indicator (top corner)
📊 DEMO MISSING ASSETS SUMMARY:
| Category | Sprites | Priority | Time |
|---|---|---|---|
| Farm Buildings | 15 | HIGH | 2-3 hours |
| Town Assets | 25 | HIGH | 4-5 hours |
| Farm Props | 10 | MEDIUM | 2 hours |
| UI Enhancements | 8 | LOW | 1-2 hours |
| TOTAL | 58 | - | 9-12 hours |
🎯 DEMO MVP - BARE MINIMUM (40 slik):
For basic playable demo:
- ✅ Farm Buildings (15) - HIGH
- ✅ Town Counter (15 of 25) - Shop + counter only
- ⚠️ Farm Props (5 of 10) - Scarecrow, crate, shed, wheelbarrow, compost
- ⚠️ Shop UI (5 of 8) - Buy/sell only
ABSOLUTE MINIMUM: 40 sprites
Time: 6-8 hours work
📅 PRODUCTION SCHEDULE:
TODAY/TOMORROW (Jan 8-9):
Phase 1: Farm Buildings (15 slik, 2-3h)
- Kai's house (5)
- Small barn (3)
- Check well (4 - might exist)
- Fence pieces (3)
THIS WEEKEND (Jan 10-12):
Phase 2: Town Counter (15 slik, 3-4h)
- Shop building (8)
- Basic town tiles (4 of 10 - just paths)
- Essential props (3 of 7 - sign, lamppost, gate)
NEXT WEEK (Jan 13-14):
Phase 3: Polish (13 slik, 3-4h)
- Farm props (5 essential)
- Shop UI (5)
- Trial boundary (3)
✅ DEMO CHECKLIST (Priority Order):
ABSOLUTELY MUST HAVE (Blocks demo):
- Kai's house (5)
- Shop counter building (8)
- Shop UI (5)
- Town path tiles (4)
- Farm fence (3)
MINIMUM VIABLE: 25 sprites
HIGHLY RECOMMENDED (Polish demo):
- Small barn (3)
- Farm props (5 - scarecrow, crate, shed, etc.)
- Town props (3 - sign, lamppost, gate)
- Town ground variety (6 more tiles)
COMPLETE DEMO: +17 = 42 total
NICE TO HAVE (Can add later):
- More farm decorations (5)
- More town decorations (4)
- Trial mode UI polish (3)
- Additional shop elements (4)
FULL POLISH: +16 = 58 total
🎮 DEMO GAMEPLAY FLOW:
1. START (Farm):
- Kai wakes up near house
- Tutorial: "Use WASD to move"
- Tutorial: "Press E near well to get water"
2. FARMING:
- Tutorial: "Equip Hoe, click soil to till"
- Tutorial: "Plant seeds (from starting chest)"
- Tutorial: "Water crops daily"
- Tutorial: "Harvest when ready"
3. TOWN:
- Tutorial: "Follow path to town"
- Reach shop counter
- Gronk: "Welcome! Sell crops here!"
- Tutorial: "Sell crops for gold"
- Tutorial: "Buy more seeds"
4. TRIAL LIMIT:
- Try to explore beyond → Fog wall
- Message: "Purchase full game to explore!"
- Trial continues indefinitely on farm
🚀 IMMEDIATE ACTION:
START NOW - Kai's House (5 sprites, ~1 hour):
- Generate simple cottage exterior
- Add door (closed state)
- Add roof layer
- Test in game
- Adjust if needed
REFERENCE:
- Use
/assets/references/buildings/for style - Cult of the Lamb aesthetic
- Dark-chibi noir style
- Thick black outlines
📊 REVISED TIMELINE:
| Phase | Assets | Time | Status |
|---|---|---|---|
| Current | 698 | - | ✅ Complete |
| Demo Add | 58 | 9-12h | ❌ Missing |
| Demo Total | 756 | - | 92% ready |
| Faza 1 | +737 | 15-19 weeks | Later |
| Faza 2 | +280 | 5-6 weeks | Much later |
CORRECTED PRIORITY:
- ✅ DEMO (NOW): Farm + Town counter (58 slik)
- ⏸️ FAZA 1 (later): Biomes + full town (737 slik)
- ⏸️ FAZA 2 (much later): Multiplayer (280 slik)
HVALA ZA POPRAVEK! Demo focus je farm + shop counter! 🏡🏪