35 lines
1.4 KiB
Markdown
35 lines
1.4 KiB
Markdown
---
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description: NO PIXELATION - Vector-Style Smooth Lines Enforcement
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---
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# VISUAL STYLE GUIDE: "CULT OF THE LAMB" AESTHETIC
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## 1. STYLE DEFINITION (Style 32)
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- **CORE INSPIRATION**: *Cult of the Lamb*, *Don't Starve* (cleaner version).
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- **TYPE**: Vector Art / 2D Smooth.
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- **LINES**: Thick, consistent BLACK outlines on all major assets.
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- **COLORS**: Flat, saturated but slightly dark/muted colors (Noir palette). No gradients unless cel-shaded.
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- **SHADING**: Hard Cel-Shading (ostri prehodi senc).
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## 2. RESOLUTION RULES (MANDATORY)
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Do not generate everything at 1024x1024. Use these target sizes:
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| Asset Type | Resolution | Notes |
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| :--- | :--- | :--- |
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| **Ground Tiles** | `512x512` | Seamless/Tileable textures. |
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| **Hero Trees (Large)**| `512x512` | Main visual anchors. |
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| **Standard Trees** | `256x256` | General vegetation. |
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| **Props / Bushes** | `128x128` or `256x256` | Small items (grass tufts, rocks). |
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| **Characters** | `256x256` | Protagonist, Zombies. |
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| **UI Icons** | `64x64` or `128x128` | Inventory items. |
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## 3. ANTI-ALIASING RULE
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- **FORBIDDEN**: Pixel Art aesthetic (jagged edges).
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- **REQUIRED**: Smooth, anti-aliased edges (Vector Look).
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- Images must look crisp and clean like an SVG export.
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## 4. WORKFLOW EXECUTION
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1. Generate larger if needed (e.g. 1024) for details.
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2. DOWNSCALE to target resolution using high-quality resampling (Lanczos).
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3. Ensure Alpha channel is clean (no halos).
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