- Added 16 professional tilesets for farm game - Character sprites: Kai (96px + 512px), Zombie - Tree growth: Cherry, Apple, Oak, Pine (5 stages each) - Crop growth: Potatoes, Carrots, Corn, Pumpkin, Wheat (4 stages each) - Camp objects: Tents, campfire, chests, workbench (12 items) - Tools: Hoe, pickaxe, axe, scythe, fishing rod, watering can - Decorations: Rocks, logs, flowers, berry bushes - Terrain: Autotiling grass/soil, detailed terrain tiles Maps: - Created micro_farm_128x128.tmx (128x128 tiles, 6144x6144px) - Updated starting_base_16x16.tmx with new tilesets - Complete implementation plans for both maps Fixes: - Fixed XML headers in all TSX files (removed spaces) - Verified all PNG files present - Kai character sized correctly (96x96px = 2x2 ground tiles) Documentation: - Complete session summary (SESSION_COMPLETE.md) - Tileset guides and troubleshooting - Size fix documentation (KAI_SIZE_FIXED.md) - DNEVNIK updated with session details Ready for map design in Tiled and Phaser integration!
2.6 KiB
2.6 KiB
🔧 TILED TROUBLESHOOTING - FIXED!
Datum: 20. Dec 2025 10:11
Status: ✅ ALL FIXED!
✅ ŠE NAREDIL (FIX):
1. XML Headers - FIXED! ✓
Problem: TSX datoteke imele <? xml z PRESLEDKI
Fix: PowerShell batch fix
Prej:
<? xml version = "1.0" encoding = "UTF-8" ?>
Zdaj:
<?xml version="1.0" encoding="UTF-8"?>
✅ 22 TSX files fixed!
2. PNG Files - VERIFIED! ✓
Preveril: Vsi PNG files obstajajo
Rezultat:
✓ All 22 TSX → PNG mappings OK
✓ No missing files
✓ Correct paths
3. File Integrity - OK! ✓
- XML syntax ✓
- Proper encoding ✓
- Valid tile references ✓
🚀 KAKO PREVERITI V TILED:
Step 1: Reload Map
V Tiled: Map → Reload (Ctrl+R)
Step 2: Check Tilesets Panel
Tilesets panel (desno) → Bi morali videti vse 16 tilesets
Step 3: Če še ne dela:
A) Zaprite in ponovno odprite Tiled
File → Close
File → Open → micro_farm_128x128.tmx
B) Reload posamezen tileset:
Tilesets panel → Desni klik na tileset → Reload Tileset
C) Preverite path:
Map → Map Properties → Check tileset paths
Naj bodo: ../tilesets/[filename].tsx
🐛 ČE ŠE VEDNO NE DELA:
Error: "Could not open file"
Rešitev:
# Preveri če files obstajajo
cd c:\novafarma\assets\tilesets
dir *.tsx
dir *.png
Error: "Invalid tileset"
Rešitev:
1. Preveri XML syntax (first 3 lines)
2. Preveri image source path
3. Reload tileset
Error: "Tileset appears empty"
Možni vzroki:
- PNG file corrupted → Re-copy images
- Wrong tile dimensions → Check tilewidth/tileheight
- Wrong column count → Check columns attribute
📋 QUICK FIX CHECKLIST:
- XML headers fixed (no spaces)
- PNG files exist
- Paths correct (../tilesets/)
- File encoding UTF-8
- Syntax valid
- Tiled reloaded (USER ACTION NEEDED!)
💡 ZA PRIHODNOST:
VEDNO ko ustvarim TSX:
- ✅ Uporabi pravilno XML header (NO SPACES!)
- ✅ Preveri da PNG obstaja
- ✅ Test v Tiled (reload!)
Template:
<?xml version="1.0" encoding="UTF-8"?>
<tileset version="1.10" tiledversion="1.11.0" name="[NAME]" tilewidth="[SIZE]" tileheight="[SIZE]" tilecount="[COUNT]" columns="[COLS]">
<image source="[FILENAME].png" width="[W]" height="[H]"/>
</tileset>
🎯 STATUS:
Vse TSX files: READY ✅
Vse PNG files: PRESENT ✅
XML syntax: VALID ✅
→ Tiled bi moral zdaj delovati!
Če še ne dela: Reload Tiled ali pošljite screenshot error-ja! 🔍