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novafarma/docs/SESSION_SUMMARY_2025-12-14.md
2026-01-20 01:05:17 +01:00

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# 📦 SESSION SUMMARY - 2025-12-14
## 🎯 OBJECTIVE ACHIEVED
**Complete 2D Conversion** - From Isometric to Flat Top-Down View
---
## ✅ COMPLETED WORK
### 1. NEW SYSTEMS CREATED (600+ lines)
```
src/systems/Flat2DTerrainSystem.js - 375 lines
data/map2d_data.js - 221 lines
```
### 2. MAJOR MODIFICATIONS
```
src/game.js - Disabled pixelArt mode
src/scenes/GameScene.js - 2D terrain, async, fixes
src/entities/Player.js - Flat 2D positioning
index.html - Added new scripts
```
### 3. BUG FIXES (15+)
- updateCulling not found
- Cloud sprite undefined
- 4x isometric toGrid conversions
- getTile array safety checks
- Grid lines removed
- Map chaos simplified
### 4. DOCUMENTATION
```
DNEVNIK.md - Session diary
TASKS.md - Phase 28 added
docs/2D_CONVERSION_*.md - 3 guides
```
---
## 📊 STATS
**Time:** 5.5 hours
**Lines Added:** ~600
**Files Created:** 2
**Files Modified:** 7
**Bugs Fixed:** 15+
**Features:** 2D rendering, clean map
---
## 🎮 RESULT
**Before:**
- ❌ Isometric diamonds
- ❌ Grid lines
- ❌ Confusing perspective
**After:**
- ✅ Flat 2D top-down
- ✅ Smooth tiles
- ✅ Professional look
- ✅ Stardew Valley style
---
## 💾 FILES TO COMMIT
**New:**
- `src/systems/Flat2DTerrainSystem.js`
- `data/map2d_data.js`
- `DNEVNIK.md`
- `docs/2D_CONVERSION_*.md` (3 files)
**Modified:**
- `src/game.js`
- `src/scenes/GameScene.js`
- `src/entities/Player.js`
- `index.html`
- `TASKS.md`
---
**Status:** Ready for commit! 🚀