Removed green backgrounds from 30 tileset PNGs (16.4M pixels!) Created mass TSX generation script for 3877 individual objects Fixed TiledTestScene cursor crash bug Added micro_farm_8x8 JSON loading support Documentation: GREEN_BACKGROUND_FIX.md, MASS_TSX_GENERATION.md Scripts: - scripts/remove_green_background.py (batch transparency fix) - scripts/generate_mass_tsx.py (3877 .tsx files generator) Backups: assets/tilesets/backup_green_bg/
155 lines
4.8 KiB
Python
155 lines
4.8 KiB
Python
#!/usr/bin/env python3
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"""
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NovaFarma - Mass TSX Generator
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================================
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Generates individual .tsx tileset files for all 3877 separated object images.
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This enables each object to be used independently in Tiled Map Editor.
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Author: Antigravity AI
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Date: 2025-12-22
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"""
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import os
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from pathlib import Path
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from PIL import Image
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# Configuration
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ASSETS_DIR = r"c:\novafarma\assets"
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SOURCE_DIRS = [
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"narezano_loceno/topdown_objects",
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"narezano_loceno/krvava_zetev_sprites",
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"narezano_loceno/tiled_sprites"
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]
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OUTPUT_DIR = r"c:\novafarma\assets\tilesets\individual_objects"
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# TSX template
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TSX_TEMPLATE = '''<?xml version="1.0" encoding="UTF-8"?>
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<tileset version="1.10" tiledversion="1.11.0" name="{name}" tilewidth="{width}" tileheight="{height}" tilecount="1" columns="1">
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<image source="{relative_path}" width="{width}" height="{height}"/>
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</tileset>
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'''
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def get_image_dimensions(image_path):
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"""Get width and height of an image."""
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with Image.open(image_path) as img:
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return img.size
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def create_tsx_file(png_path, output_dir):
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"""
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Create a .tsx file for a given PNG image.
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Args:
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png_path: Path to PNG file
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output_dir: Directory to save .tsx file
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"""
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# Get image info
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width, height = get_image_dimensions(png_path)
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# Create name from filename (without extension)
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filename = os.path.basename(png_path)
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name = os.path.splitext(filename)[0]
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# Calculate relative path from tilesets/individual_objects/ to the PNG
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# tilesets/individual_objects/ -> ../../narezano_loceno/[subfolder]/[file].png
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png_relative = os.path.relpath(png_path, output_dir).replace('\\', '/')
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# Generate TSX content
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tsx_content = TSX_TEMPLATE.format(
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name=name,
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width=width,
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height=height,
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relative_path=png_relative
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)
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# Create .tsx filename
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tsx_filename = f"{name}.tsx"
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tsx_path = os.path.join(output_dir, tsx_filename)
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# Write TSX file using UTF-8 BOM encoding for XML stability
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with open(tsx_path, 'w', encoding='utf-8-sig') as f:
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f.write(tsx_content)
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return tsx_path
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def main():
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"""
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Main function to generate .tsx files for all separated objects.
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"""
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print("=" * 70)
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print("NovaFarma - Mass TSX Generator")
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print("=" * 70)
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print()
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# Create output directory
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os.makedirs(OUTPUT_DIR, exist_ok=True)
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print(f"[OK] Output directory: {OUTPUT_DIR}")
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print()
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# Process each source directory
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total_created = 0
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for source_dir in SOURCE_DIRS:
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full_source_path = os.path.join(ASSETS_DIR, source_dir)
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if not os.path.exists(full_source_path):
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print(f"[WARN] Directory not found: {source_dir}")
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continue
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# Find all PNG files
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png_files = list(Path(full_source_path).glob("*.png"))
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if len(png_files) == 0:
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print(f"[WARN] No PNG files in: {source_dir}")
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continue
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print(f"[INFO] Processing: {source_dir}")
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print(f" Found {len(png_files)} PNG files")
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# Create TSX for each PNG
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created_count = 0
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error_count = 0
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for png_file in png_files:
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try:
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tsx_path = create_tsx_file(str(png_file), OUTPUT_DIR)
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created_count += 1
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# Show progress every 100 files
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if created_count % 100 == 0:
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print(f" ... {created_count}/{len(png_files)} processed")
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except Exception as e:
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error_count += 1
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if error_count <= 5: # Show first 5 errors only
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print(f"[ERROR] processing {png_file.name}: {e}")
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print(f"[OK] Created {created_count} .tsx files")
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if error_count > 0:
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print(f"[WARN] Failed to process {error_count} files")
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print()
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total_created += created_count
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# Summary
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print("=" * 70)
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print("SUMMARY")
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print("=" * 70)
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print(f"[OK] Total .tsx files created: {total_created}")
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print(f"[OK] Output location: {OUTPUT_DIR}")
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print()
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print(">>> All individual objects now ready for Tiled Map Editor!")
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print("=" * 70)
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print()
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print("===============================================================")
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print("NEXT STEPS:")
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print("===============================================================")
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print("1. Open Tiled Map Editor")
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print("2. Open your map (e.g., micro_farm_128x128.tmx)")
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print("3. Map -> Add External Tileset...")
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print("4. Browse to: assets/tilesets/individual_objects/")
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print("5. Select the .tsx files you want to use")
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print("6. Start placing objects on your map!")
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print()
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if __name__ == "__main__":
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main()
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