Files
novafarma/docs/art_guidelines/README_9.md
David Kotnik 7ab6025486 🎨 Generated 10 Steampunk/Chibi Animals & Final Reference Org
EXTENDED SESSION (03:00 - 03:45 CET):

1. ANIMAL GENERATION (assets/slike/animals/generated_steampunk/):
    10 unique assets created:
   - Farm: Cow, Pig, Chicken, Duck, Goat, Horse, Rabbit, Donkey, Llama
   - Forest: Fox, Bear, Wolf
   - Style: Dark Noir Steampunk Chibi

2. REFERENCE ORGANIZATION (assets/slike/glavna_referenca/):
    Organized 2,626 files into subfolders
    Created comprehensive biome structure (200 folders)
    Moved docs to docs/art_guidelines/

SESSION UPDATE:
- Total Time: 3h 03min
- Files Processed: 5,788+
- Status: SESSION COMPLETE! 🚀
2026-01-20 10:45:44 +01:00

1.4 KiB

ELECTRICIAN NPC - Reference

Created: January 10, 2026, 00:00 CET
Type: Functional NPC (Town Electrician)
Style: Style 32 - Dark-Chibi Noir


📁 CONTENTS

Master Reference:

  • master_reference.png - Complete character design (transparent background)

🎨 CHARACTER DESIGN

Appearance:

  • Dark grey work jumpsuit with reflective strips (orange/yellow)
  • Safety vest over jumpsuit
  • Short messy dark hair with blonde streak
  • Red eyes (noir aesthetic)
  • Slight stubble (tired worker look)
  • Small ear piercing
  • Patched elbows (shows hard work)

Equipment:

  • Electrical cable in hand
  • Tool belt with wrenches
  • Wire coils on belt
  • Electrical multimeter hanging
  • Steel-toe work boots

Personality:

  • Tired but professional
  • Skilled electrician
  • Hard worker (patched clothes)
  • Noir aesthetic (red eyes, stubble)

🔧 NPC ROLE

Job: Town Electrician
Salary: 2 Cekini/day
Services:

  • Generator maintenance
  • Power grid repairs
  • UV light fixes
  • Emergency repairs

Benefits When Employed:

  • Prevents generator breakdowns
  • Free repairs
  • Priority service

SPRITE STATUS

Reference: COMPLETE
Game Sprites Needed: 11 total

  • 4 idle (N, S, E, W)
  • 4 walk (N, S, E, W)
  • 2 action (repair, inspect)
  • 1 portrait

Status: Reference Ready!
Next: Generate 11 sprite variations
Priority: Week 1 implementation 🔧