Files
novafarma/docs/art_guidelines/README_3.md
David Kotnik 7ab6025486 🎨 Generated 10 Steampunk/Chibi Animals & Final Reference Org
EXTENDED SESSION (03:00 - 03:45 CET):

1. ANIMAL GENERATION (assets/slike/animals/generated_steampunk/):
    10 unique assets created:
   - Farm: Cow, Pig, Chicken, Duck, Goat, Horse, Rabbit, Donkey, Llama
   - Forest: Fox, Bear, Wolf
   - Style: Dark Noir Steampunk Chibi

2. REFERENCE ORGANIZATION (assets/slike/glavna_referenca/):
    Organized 2,626 files into subfolders
    Created comprehensive biome structure (200 folders)
    Moved docs to docs/art_guidelines/

SESSION UPDATE:
- Total Time: 3h 03min
- Files Processed: 5,788+
- Status: SESSION COMPLETE! 🚀
2026-01-20 10:45:44 +01:00

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# 🏗️ BUILDINGS REFERENCE FOLDER
**Created:** January 10, 2026, 00:38 CET
**Purpose:** Master reference sprites for all buildings and structures
---
## 📁 CONTENTS
**Generator System:**
- `generator.png` - Industrial power generator (3x3 tiles)
- `population_board.png` - Statistics chalkboard
**Mine System:**
- `mine_entrance.png` - Procedural mine cave entrance (3x2 tiles)
**Storage:**
- `storage_shed.png` - Wooden storage building (2x2 tiles)
---
## 🎨 STYLE NOTES
All buildings follow **Style 32 Dark-Chibi Noir**:
- Thick black outlines ✅
- Cel-shaded rendering ✅
- Post-apocalyptic weathering ✅
- Top-down 3/4 isometric view ✅
- Transparent backgrounds ✅
---
## 📊 USAGE
These references serve as:
1. **Style consistency** - Match this aesthetic for new buildings
2. **Size reference** - Tile dimensions for map placement
3. **Color palette** - Noir dark tones with industrial greys
4. **Detail level** - Amount of weathering and decay
---
**Status:** ✅ Reference library complete!
**Last Updated:** January 10, 2026