Files
novafarma/docs/art_guidelines/README_1.md
David Kotnik 7ab6025486 🎨 Generated 10 Steampunk/Chibi Animals & Final Reference Org
EXTENDED SESSION (03:00 - 03:45 CET):

1. ANIMAL GENERATION (assets/slike/animals/generated_steampunk/):
    10 unique assets created:
   - Farm: Cow, Pig, Chicken, Duck, Goat, Horse, Rabbit, Donkey, Llama
   - Forest: Fox, Bear, Wolf
   - Style: Dark Noir Steampunk Chibi

2. REFERENCE ORGANIZATION (assets/slike/glavna_referenca/):
    Organized 2,626 files into subfolders
    Created comprehensive biome structure (200 folders)
    Moved docs to docs/art_guidelines/

SESSION UPDATE:
- Total Time: 3h 03min
- Files Processed: 5,788+
- Status: SESSION COMPLETE! 🚀
2026-01-20 10:45:44 +01:00

91 lines
1.9 KiB
Markdown

# GOTHIC HOUSE MASTER REFERENCE
**File:** `gothic_house_reference.png`
**Type:** Residential Building Reference
**Style:** Dark Gothic Chibi
---
## **MASTER STANDARD FOR ALL HOUSES**
This gothic house is the **DEFINITIVE REFERENCE** for all residential buildings in the game.
---
## **VISUAL DNA:**
### **Core Elements:**
- **Dark gray wood** `#2C2C3C`
- **Thick 5px black outlines** (smooth, NOT pixel art)
- **Purple glow windows** `#8B4789`
- **Dark shingle roof** `#1A1A2E`
- **Mystical atmosphere**
- **Isometric 3/4 view**
### **Style Requirements:**
✅ Smooth anti-aliased lines (film-quality)
✅ Cel shading with depth
✅ Chibi proportions
✅ Transparent background
✅ 160x160px optimal size
---
## **USE FOR:**
1. **All Residential Houses** - Starter homes, NPC houses
2. **Town Buildings** - Shops, services (with modifications)
3. **Special Buildings** - Churches, museums (gothic style)
4. **Biome Variations** - Keep same style, adapt colors/details
---
## **BIOME ADAPTATIONS:**
### **Forest Biome:**
- Add green moss on walls `#228B22`
- Vines on corners
- Keep dark gothic base
### **Desert Biome:**
- Lighter weathered wood `#4A4A5C`
- Sand at base
- Keep gothic structure
### **Winter Biome:**
- White snow on roof edges
- Icicles hanging
- Keep dark gothic aesthetic
### **All Other Biomes:**
- ALWAYS maintain gothic dark style
- Only add biome-specific details
- Never change core visual DNA
---
## **FORBIDDEN:**
❌ Bright/warm colors for main structure
❌ Pixel art style
❌ Simple/flat designs
❌ Non-gothic aesthetics
---
## **QUALITY CHECK:**
Every house MUST:
1. ✅ Match dark gray color palette
2. ✅ Have thick smooth outlines
3. ✅ Show purple window glow
4. ✅ Maintain gothic atmosphere
5. ✅ Use transparent PNG
6. ✅ Match reference proportions
---
**Status:** MASTER REFERENCE - DO NOT MODIFY
**Created:** 2026-01-05
**Purpose:** Universal house standard for all 27 towns