4.4 KiB
4.4 KiB
🧪 TESTING STATUS - Phase 28 & 29
Datum: 2025-12-17
Čas: 20:11
Status: Code Complete, Manual Testing Required
✅ CODE STATUS:
Git Status:
On branch master
nothing to commit, working tree clean
Vsi commiti uspešni:
- ✅ Phase 28 Session 6 (Structures & Polish)
- ✅ Phase 29 Systems (5 systems)
- ✅ Phase 29 Integration (key bindings + updates)
- ✅ Phase 29 Documentation
Total commits: 20+
Total files: 15+ new/modified
Total lines: ~4,400
🎮 SYSTEMS READY:
Phase 28:
- ✅ BiomeSystem
- ✅ ChunkManager
- ✅ TransitionSystem
- ✅ RiverSystem
- ✅ LakeSystem
- ✅ StructureSystem
Phase 29:
- ✅ StructureInteractionSystem
- ✅ NPCPopulationSystem
- ✅ BiomeEnemySystem
- ✅ LandmarkQuestSystem
- ✅ MapRevealSystem
Integration:
- ✅ index.html scripts loaded
- ✅ GameScene initialization
- ✅ Key bindings (E, T, M)
- ✅ Update loop calls
🧪 MANUAL TESTING REQUIRED:
Test Procedure:
# 1. Start game
npm start
# 2. Check console for errors
# 3. Test controls:
- WASD → Movement
- E → Interact with chests
- T → Talk to NPCs
- M → Toggle map
# 4. Verify features:
- Minimap appears (bottom-right)
- Prompts show when near chests/NPCs
- Chests open with E
- NPCs talk with T
- Map toggles with M
- Quest notifications appear
Expected Results:
✅ Startup:
- No console errors
- Game loads to 500x500 world
- Player spawns at (250, 250)
- Minimap visible
✅ Exploration:
- Fog of war reveals as you move
- Structures visible across biomes
- NPCs appear in structures
- Enemies move/chase player
✅ Interactions:
- "Press E" prompt near chests
- Chest opens → loot notification
- "Press T" prompt near NPCs
- Dialog appears when talking
- "Press M" → full map opens
✅ Quests:
- Main quest active (Visit 5 landmarks)
- 7 side quests active
- Quest updates when visiting structures
- Rewards given on completion
🐛 POTENTIAL ISSUES:
Game Closes Immediately:
Možni vzroki:
- JavaScript syntax error
- Missing dependency
- System initialization failure
Fix:
- Check browser console (F12)
- Look for red errors
- Check GameScene initialization logs
Systems Not Working:
Če ne deluje:
- Chests: Check StructureInteractionSystem init
- NPCs: Check NPCPopulationSystem init
- Enemies: Check BiomeEnemySystem init
- Map: Check MapRevealSystem init
📝 DEBUGGING COMMANDS:
Browser Console (F12):
// Check if systems loaded
console.log(gameState.gameScene.structureInteraction);
console.log(gameState.gameScene.npcPopulation);
console.log(gameState.gameScene.biomeEnemies);
console.log(gameState.gameScene.landmarkQuests);
console.log(gameState.gameScene.mapReveal);
// Check statistics
console.log(gameState.gameScene.structureInteraction.getStats());
console.log(gameState.gameScene.npcPopulation.getStats());
console.log(gameState.gameScene.biomeEnemies.getStats());
🎯 SUCCESS CRITERIA:
Za uspešen test mora delovati:
- ✅ Game starts without errors
- ✅ Player can move (WASD)
- ✅ Minimap appears and updates
- ✅ Structures visible across world
- ✅ Chests can be opened (E key)
- ✅ Loot notifications appear
- ✅ NPCs can be talked to (T key)
- ✅ Dialogs appear
- ✅ Map toggles (M key)
- ✅ Quest notifications appear
💾 SAVE STATUS:
Git Commits: ✅ All saved
Working Tree: ✅ Clean
Documentation: ✅ Complete
Code: ✅ Ready
Vse je shranjeno in commited!
🚀 NEXT STEPS:
Option 1: Manual Testing
- Zaženi igro (
npm start) - Testiraj vse funkcionalnosti
- Report errore (če so)
Option 2: Debug Mode
- Odpri browser console (F12)
- Zaženi igro
- Preglej console loge
- Fix errore
Option 3: Continue Development
- Če testiranje uspešno → Next phase
- Če errorji → Debug session
- Če manjka content → Add features
📊 FINAL STATISTICS:
Development Time: ~9 hours
Code Written: ~4,400 lines
Systems Created: 11
Content Added:
- 500x500 world
- 5 biomes
- 80+ structures
- 5 landmarks
- 80+ chests
- 30+ NPCs
- 2500+ enemies
- 8 quests
Status: ✅ CODE COMPLETE & SAVED
Ready: Manual testing required
Generated: 2025-12-17 20:12
All changes committed and saved
Ready for testing! 🎮