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novafarma/docs/DEMO_QUICKSTART.md
2026-01-20 01:05:17 +01:00

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# 🎮 DEMO - QUICK START GUIDE
**Date:** 3. Januar 2026 @ 17:18
**Status:** Ready for you to code!
**All assets organized and documented!**
---
## 📋 **KJER SI ZDAJ:**
**Assets:** 74 PNG v `assets/demo 🔴/` organized! ✅
**Documentation:** All plans written! ✅
**Phaser 3:** Already integrated! ✅
**Next:** You code the demo! 💪
---
## 📚 **IMPORTANT DOCUMENTS:**
```
📖 READ THESE FIRST:
1. DEMO_COMPLETION_PLAN.md ⭐
→ Complete plan for finishing demo
→ Gameplay flow (5 minutes)
→ What to code next
→ File structure
2. assets/demo 🔴/MANIFEST.md
→ All 74 PNG assets listed
→ Organized by category
→ Ready to use!
3. tiled/TODO/KAJ_NAREDITI_ZA_DEMO.md
→ Tiled map options (optional!)
→ Skip for now, use procedural terrain
4. DEMO_CURRENT_STATUS.md
→ Existing code analysis
→ GameScene.js already has 134 systems!
→ Recommendation: Create separate DemoScene.js
```
---
## 🎯 **WHAT TO CODE NEXT:**
### **STEP 1: Create DemoScene.js**
```javascript
Location: /src/scenes/DemoScene.js
Simple scene with:
- Small farm (32×32 tiles, procedural)
- Kai (player spawn)
- Gronk (NPC at farmhouse)
- 3 zombies (ambient)
- Basic UI (health, inventory)
```
### **STEP 2: Add to index.html**
```html
After line 203 (before GameScene.js):
<script src="src/scenes/DemoScene.js"></script>
```
### **STEP 3: Add to game.js**
```javascript
In src/game.js, add 'DemoScene' to scenes array
```
### **STEP 4: Test**
```bash
npm run electron
# or
npm run dev
```
---
## 📂 **FOLDER STRUCTURE STATUS:**
```
/assets/demo 🔴/ [74 PNG! 🟣]
├── characters 🔴/ [Kai, Gronk, Ana, Susi]
├── npc 🔴/ [Zombies]
├── items 🔴/ [Wheat crops]
├── biomi 🔴/ [Buildings, trees]
└── vfx 🔴/ [Effects]
/src/scenes/
├── GameScene.js [✅ Exists - 2,392 lines!]
├── PreloadScene.js [✅ Exists]
├── BootScene.js [✅ Exists]
└── DemoScene.js [⚠️ CREATE THIS!]
/tiled/ [Organized but optional!]
├── maps 🟣/
├── tilesets 🟣/
├── tutorials 🟣/
└── TODO 🟣/
```
---
## 🚀 **YOUR NEXT ACTIONS:**
```
1. Open DEMO_COMPLETION_PLAN.md ⭐
2. Read the gameplay flow (5 min demo)
3. Create src/scenes/DemoScene.js
4. Start with basic scene setup:
- World creation (small farm)
- Player spawn
- Gronk spawn
- Simple movement
5. Test and iterate!
```
---
## 💡 **TIPS:**
```
✅ Use existing Player.js and NPC.js entities!
✅ Copy code from GameScene.js as reference!
✅ Keep it SIMPLE - this is just a demo!
✅ Procedural terrain is fine (skip Tiled for now!)
✅ Sound/music optional (add later!)
```
---
## 📊 **TODAY'S ACHIEVEMENTS:**
```
✅ 164 demo frames generated! (Kai, Gronk, zombies, crops, etc.)
✅ Tree stump created (last missing asset!)
✅ All assets organized in demo/ folder (74 PNG!)
✅ Folder structure with status indicators (🔴🟣🟢)
✅ Complete documentation written!
✅ Ready for coding! 🚀
```
---
## 🎯 **FINAL STATUS:**
```
╔════════════════════════════════════════════╗
║ DEMO READY TO CODE! 🚀 ║
╠════════════════════════════════════════════╣
║ ║
║ ✅ All assets: 74 PNG organized! ║
║ ✅ All docs: Complete plans! ║
║ ✅ Phaser 3: Running! ║
║ ✅ Next: Create DemoScene.js! 💪 ║
║ ║
║ 📖 READ: DEMO_COMPLETION_PLAN.md ⭐ ║
║ 💻 CODE: DemoScene.js ║
║ 🎮 TEST: npm run electron ║
║ ║
║ ⏱️ TIME: 2-3 hours ║
║ 🎯 TARGET: Playable today! ║
║ ║
║ GOOD LUCK! 💪🔥 ║
║ ║
╚════════════════════════════════════════════╝
```
---
**📁 START HERE: DEMO_COMPLETION_PLAN.md ⭐**
**💪 You got this! Happy coding! 🚀**