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novafarma/docs/DEMO_COMPLETE_ASSET_LIST.md
2026-01-20 01:05:17 +01:00

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🎮 KICKSTARTER DEMO - COMPLETE ASSET LIST

Total Budget: €3.94 (328 frames)
Playtime: 15 minutes
Biomes: 2 (Base Farm + Dino Valley)


📋 COMPLETE DEMO CONTENT:

🧑 CHARACTERS (4 playable/story):

1. KAI (Main Character) - 106 frames

Folder: assets/demo/characters/kai/

Idle Animation (24 frames):

  • idle/down_01.pngidle/down_06.png (breathing, dreadlocks sway)
  • idle/up_01.pngidle/up_06.png
  • idle/left_01.pngidle/left_06.png
  • idle/right_01.pngidle/right_06.png

Walk Animation (32 frames):

  • walk/down_01.pngwalk/down_08.png (hop motion)
  • walk/up_01.pngwalk/up_08.png
  • walk/left_01.pngwalk/left_08.png
  • walk/right_01.pngwalk/right_08.png

Attack with Pipe (32 frames):

  • attack/down_01.pngattack/down_08.png (swing, impact, recovery)
  • attack/up_01.pngattack/up_08.png
  • attack/left_01.pngattack/left_08.png
  • attack/right_01.pngattack/right_08.png

Tool Actions (18 frames):

  • tools/axe_01.pngtools/axe_06.png (tree chopping)
  • tools/pickaxe_01.pngtools/pickaxe_06.png (mining)
  • tools/hoe_01.pngtools/hoe_06.png (tilling soil)

Emotes (optional, 0 frames for minimum demo)

Total Kai: 106 frames


2. GRONK (Companion) - 20 frames

Folder: assets/demo/characters/gronk/

Idle (6 frames):

  • idle/front_01.pngidle/front_06.png (breathing, holding vape)

Walk (8 frames):

  • walk/down_01.pngwalk/down_08.png

Vape Exhale (6 frames):

  • vape/exhale_01.pngvape/exhale_06.png (smoke cloud VFX)

Total Gronk: 20 frames


3. ANA (Twin Sister - Story NPC) - 9 frames

Folder: assets/demo/characters/ana/

Idle (6 frames):

  • idle/front_01.pngidle/front_06.png

Portraits (3 emotions):

  • portraits/neutral.png
  • portraits/happy.png
  • portraits/sad.png

Total Ana: 9 frames


4. SUSI (Baby Dino Pet) - 14 frames

Folder: assets/demo/characters/susi/

Idle (6 frames):

  • idle/side_01.pngidle/side_06.png (cute hop, tail wag)

Walk/Follow (8 frames):

  • walk/side_01.pngwalk/side_08.png (rapid tiny steps)

Total Susi: 14 frames


🧟 ZOMBIES (Modular Worker System) - 86 frames

Folder: assets/demo/npc/zombiji/

Base Zombie (ref_zombie.png template) - 0 new frames

Already have master reference

Transformation Effect (shared) - 6 frames

Folder: poof_effect/

  • poof_01.pngpoof_06.png (dust/smoke cloud)

4 Worker Roles (20 frames each = 80 frames):

1. GARDENER (Vrtnar): Folder: vloge/gardener/

  • idle_01.pngidle_06.png (holding hoe, straw hat)
  • walk_01.pngwalk_08.png (shambling with tools)
  • work_01.pngwork_06.png (tilling animation)

2. MINER (Rudar): Folder: vloge/miner/

  • idle_01.pngidle_06.png (mining helmet with lamp)
  • walk_01.pngwalk_08.png
  • work_01.pngwork_06.png (pickaxe mining)

3. LUMBERJACK (Drvar): Folder: vloge/lumberjack/

  • idle_01.pngidle_06.png (flannel shirt, axe)
  • walk_01.pngwalk_08.png
  • work_01.pngwork_06.png (chopping trees)

4. SCAVENGER (Iskalec): Folder: vloge/scavenger/

  • idle_01.pngidle_06.png (backpack, bandana)
  • walk_01.pngwalk_08.png
  • work_01.pngwork_06.png (looting/gathering)

Total Zombies: 86 frames


🗺️ BIOME 1: BASE FARM - 52 frames

Folder: assets/demo/biomi/base_farm/

Seamless Grass Tileset - 28 tiles

Folder: grass/

Base tiles (16 variants):

  • grass_base_01.pnggrass_base_16.png (seamless, tileable)

Edge pieces (8 directional):

  • grass_edge_n.png (north)
  • grass_edge_ne.png (northeast)
  • grass_edge_e.png (east)
  • grass_edge_se.png (southeast)
  • grass_edge_s.png (south)
  • grass_edge_sw.png (southwest)
  • grass_edge_w.png (west)
  • grass_edge_nw.png (northwest)

Corner pieces (4 types):

  • grass_corner_inner_ne.png (inner corner northeast)
  • grass_corner_inner_se.png
  • grass_corner_inner_sw.png
  • grass_corner_inner_nw.png

Total grass: 28 tiles


Crops (3 types × 3 stages = 9) - 9 frames

Folder: crops/ Style: Style 30 (Garden Story cozy)

Ganja:

  • ganja_stage1.png (seed/sprout)
  • ganja_stage2.png (growing)
  • ganja_stage3.png (mature, harvestable)

Tomato:

  • tomato_stage1.png
  • tomato_stage2.png
  • tomato_stage3.png

Wheat:

  • wheat_stage1.png
  • wheat_stage2.png
  • wheat_stage3.png

Total crops: 9 frames


Farm Structures - 12 assets

Folder: structures/ Style: Style 32 (chibi buildings)

Buildings:

  • farmhouse_exterior.png (front view)
  • barn_exterior.png
  • tool_shed.png
  • workbench.png (crafting station)

Fence pieces (8):

  • fence_horizontal.png
  • fence_vertical.png
  • fence_corner_ne.png
  • fence_corner_se.png
  • fence_corner_sw.png
  • fence_corner_nw.png
  • fence_gate_closed.png
  • fence_gate_open.png

Total structures: 12 assets


Farm Animals - 3 types × 2 animations = ~30 frames (Optional for minimum demo)

Folder: animals/ (can skip for minimum)


🦖 BIOME 2: DINO VALLEY - 27 frames (some already done)

Folder: assets/demo/biomi/dino_valley/

Terrain - 20 tiles

Folder: terrain/

Volcanic dirt (seamless 16 variants):

  • volcanic_dirt_01.pngvolcanic_dirt_16.png

Lava rock (4 variants):

  • lava_rock_01.pnglava_rock_04.png

Total terrain: 20 tiles


Vegetation - 15 ALREADY DONE

Folder: vegetation/ (Use existing from /assets/slike/biomes/dino_valley/vegetation/)


Props - 8 + 1 new (tar pit) mostly done

Folder: props/

Already have:

  • T-Rex skull
  • Triceratops skull
  • Ribcage
  • Bones scattered
  • Empty nest
  • Nest with eggs
  • Volcanic rocks

Need to add:

  • tar_pit_01.pngtar_pit_06.png (bubbling animation, 6 frames)

Total props: 8 existing + 6 new = 14 assets


⚔️ ITEMS & WEAPONS - 3 assets

Folder: assets/demo/items/weapons/

Metal Pipe (main demo weapon):

  • pipe_basic.png (inventory icon)
  • pipe_basic_floor.png (dropped on ground)
  • pipe_attack_effect.png (slash VFX overlay)

Total items: 3 assets


VFX (Visual Effects) - 14 frames

Folder: assets/demo/vfx/

Poof Transformation - 6 frames

Folder: poof_transformation/

  • poof_01.pngpoof_06.png (zombie role change cloud)

Combat Slash - 6 frames

Folder: combat_slash/

  • slash_01.pngslash_06.png (pipe swing effect)

Item Pickup Sparkle - 4 frames (optional)

Folder: item_pickup/

  • sparkle_01.pngsparkle_04.png

Total VFX: 16 frames


📊 COMPLETE FRAME COUNT:

Category Frames Cost (€0.012) Status
Kai 106 €1.27 TODO
Gronk 20 €0.24 TODO
Ana 9 €0.11 TODO
Susi 14 €0.17 TODO
Zombies (4 roles) 86 €1.03 TODO
Farm Grass 28 €0.34 TODO
Crops 9 €0.11 TODO
Farm Structures 12 €0.14 TODO
Dino Terrain 20 €0.24 TODO
Dino Vegetation 15 €0.00 DONE
Dino Props 6 €0.07 🔄 Mostly done
Weapons 3 €0.04 TODO
VFX 16 €0.19 TODO
TOTAL 344 €4.13

(slight increase from estimate due to added tar pit animation)


🎬 DEMO GAMEPLAY FLOW (15 min):

MINUTE 0-2: Wake Up

  • Kai wakes up on farm
  • Tutorial: WASD movement
  • Meet Gronk: "Yo bro!"

MINUTE 2-5: Farm Tutorial

  • Plant ganja seed
  • Water it
  • Time-lapse growth (3 stages)
  • Harvest
  • Gronk vapes nearby (companion follows)

MINUTE 5-7: Crafting & First Combat

  • Use workbench
  • Craft metal pipe
  • First zombie appears (basic policist)
  • Combat tutorial: Click to attack
  • Victory! Loot drops

MINUTE 7-10: Zombie Worker System Demo

  • Gronk: "Dude, zombies can work for us!"
  • Command zombie to transform
  • "Poof!" effect
  • Zombie changes to Gardener
  • Zombie plants crops (work animation)
  • Transform again → Miner
  • Zombie mines rock

MINUTE 10-13: Dino Valley Teaser

  • Gronk: "Bro, check this out!"
  • Walk to Dino Valley border
  • Environment shifts: grass → volcanic dirt
  • See Raptor in distance (non-hostile, just roaming)
  • Tar pit bubbles ominously

MINUTE 13-15: Story Hook

  • Discover Ana's diary on ground (glowing pickup)
  • Kai picks it up
  • Cutscene: Read diary page
  • Flashback: Photo of Kai + Ana (twins)
  • Text: "Ana is alive... somewhere in Dino Valley..."
  • Gronk: "We gotta find her, bro!"

MINUTE 15: END SCREEN

  • "TO BE CONTINUED..."
  • "FUND US ON KICKSTARTER!"
  • Credits roll with teaser images:
    • Mythical Highlands preview
    • Egyptian Desert preview
    • Other biomes silhouettes
    • "17 MORE BIOMES TO EXPLORE!"

MINIMUM VIABLE DEMO (Can skip):

To reduce cost, can skip:

  • Farm animals (30 frames) = -€0.36
  • Item pickup sparkles (4 frames) = -€0.05
  • Kai emotes (optional)
  • Extra zombie roles (keep just 2 roles: Gardener + Miner)

Minimum build: ~280 frames = €3.36


🚀 PRODUCTION PRIORITY ORDER:

  1. Seamless Grass (€0.34) - Foundation
  2. Kai Idle + Walk (€0.67) - Player must move
  3. Zombie Workers (€1.03) - Core mechanic
  4. Farm Structures (€0.14) - Visual context
  5. Crops (€0.11) - Farming demo
  6. VFX (€0.19) - Game feel
  7. Gronk + Susi (€0.41) - Companions
  8. Ana (€0.11) - Story
  9. Dino Terrain (€0.24) - Second biome
  10. Weapons + Props (€0.11) - Combat items

FOLDERS READY: All 45 directories created!
READY TO START PRODUCTION! 🎨🚀


Next step: Generate Phase 1 (Seamless Grass)?