# 🎮 KICKSTARTER DEMO - COMPLETE ASSET LIST **Total Budget:** €3.94 (328 frames) **Playtime:** 15 minutes **Biomes:** 2 (Base Farm + Dino Valley) --- ## 📋 COMPLETE DEMO CONTENT: ### **🧑 CHARACTERS (4 playable/story):** #### **1. KAI (Main Character) - 106 frames** **Folder:** `assets/demo/characters/kai/` **Idle Animation (24 frames):** - `idle/down_01.png` → `idle/down_06.png` (breathing, dreadlocks sway) - `idle/up_01.png` → `idle/up_06.png` - `idle/left_01.png` → `idle/left_06.png` - `idle/right_01.png` → `idle/right_06.png` **Walk Animation (32 frames):** - `walk/down_01.png` → `walk/down_08.png` (hop motion) - `walk/up_01.png` → `walk/up_08.png` - `walk/left_01.png` → `walk/left_08.png` - `walk/right_01.png` → `walk/right_08.png` **Attack with Pipe (32 frames):** - `attack/down_01.png` → `attack/down_08.png` (swing, impact, recovery) - `attack/up_01.png` → `attack/up_08.png` - `attack/left_01.png` → `attack/left_08.png` - `attack/right_01.png` → `attack/right_08.png` **Tool Actions (18 frames):** - `tools/axe_01.png` → `tools/axe_06.png` (tree chopping) - `tools/pickaxe_01.png` → `tools/pickaxe_06.png` (mining) - `tools/hoe_01.png` → `tools/hoe_06.png` (tilling soil) **Emotes (optional, 0 frames for minimum demo)** **Total Kai:** 106 frames --- #### **2. GRONK (Companion) - 20 frames** **Folder:** `assets/demo/characters/gronk/` **Idle (6 frames):** - `idle/front_01.png` → `idle/front_06.png` (breathing, holding vape) **Walk (8 frames):** - `walk/down_01.png` → `walk/down_08.png` **Vape Exhale (6 frames):** - `vape/exhale_01.png` → `vape/exhale_06.png` (smoke cloud VFX) **Total Gronk:** 20 frames --- #### **3. ANA (Twin Sister - Story NPC) - 9 frames** **Folder:** `assets/demo/characters/ana/` **Idle (6 frames):** - `idle/front_01.png` → `idle/front_06.png` **Portraits (3 emotions):** - `portraits/neutral.png` - `portraits/happy.png` - `portraits/sad.png` **Total Ana:** 9 frames --- #### **4. SUSI (Baby Dino Pet) - 14 frames** **Folder:** `assets/demo/characters/susi/` **Idle (6 frames):** - `idle/side_01.png` → `idle/side_06.png` (cute hop, tail wag) **Walk/Follow (8 frames):** - `walk/side_01.png` → `walk/side_08.png` (rapid tiny steps) **Total Susi:** 14 frames --- ### **🧟 ZOMBIES (Modular Worker System) - 86 frames** **Folder:** `assets/demo/npc/zombiji/` #### **Base Zombie (ref_zombie.png template) - 0 new frames** Already have master reference ✅ #### **Transformation Effect (shared) - 6 frames** **Folder:** `poof_effect/` - `poof_01.png` → `poof_06.png` (dust/smoke cloud) #### **4 Worker Roles (20 frames each = 80 frames):** **1. GARDENER (Vrtnar):** **Folder:** `vloge/gardener/` - `idle_01.png` → `idle_06.png` (holding hoe, straw hat) - `walk_01.png` → `walk_08.png` (shambling with tools) - `work_01.png` → `work_06.png` (tilling animation) **2. MINER (Rudar):** **Folder:** `vloge/miner/` - `idle_01.png` → `idle_06.png` (mining helmet with lamp) - `walk_01.png` → `walk_08.png` - `work_01.png` → `work_06.png` (pickaxe mining) **3. LUMBERJACK (Drvar):** **Folder:** `vloge/lumberjack/` - `idle_01.png` → `idle_06.png` (flannel shirt, axe) - `walk_01.png` → `walk_08.png` - `work_01.png` → `work_06.png` (chopping trees) **4. SCAVENGER (Iskalec):** **Folder:** `vloge/scavenger/` - `idle_01.png` → `idle_06.png` (backpack, bandana) - `walk_01.png` → `walk_08.png` - `work_01.png` → `work_06.png` (looting/gathering) **Total Zombies:** 86 frames --- ### **🗺️ BIOME 1: BASE FARM - 52 frames** **Folder:** `assets/demo/biomi/base_farm/` #### **Seamless Grass Tileset - 28 tiles** **Folder:** `grass/` **Base tiles (16 variants):** - `grass_base_01.png` → `grass_base_16.png` (seamless, tileable) **Edge pieces (8 directional):** - `grass_edge_n.png` (north) - `grass_edge_ne.png` (northeast) - `grass_edge_e.png` (east) - `grass_edge_se.png` (southeast) - `grass_edge_s.png` (south) - `grass_edge_sw.png` (southwest) - `grass_edge_w.png` (west) - `grass_edge_nw.png` (northwest) **Corner pieces (4 types):** - `grass_corner_inner_ne.png` (inner corner northeast) - `grass_corner_inner_se.png` - `grass_corner_inner_sw.png` - `grass_corner_inner_nw.png` **Total grass:** 28 tiles --- #### **Crops (3 types × 3 stages = 9) - 9 frames** **Folder:** `crops/` **Style:** Style 30 (Garden Story cozy) **Ganja:** - `ganja_stage1.png` (seed/sprout) - `ganja_stage2.png` (growing) - `ganja_stage3.png` (mature, harvestable) **Tomato:** - `tomato_stage1.png` - `tomato_stage2.png` - `tomato_stage3.png` **Wheat:** - `wheat_stage1.png` - `wheat_stage2.png` - `wheat_stage3.png` **Total crops:** 9 frames --- #### **Farm Structures - 12 assets** **Folder:** `structures/` **Style:** Style 32 (chibi buildings) **Buildings:** - `farmhouse_exterior.png` (front view) - `barn_exterior.png` - `tool_shed.png` - `workbench.png` (crafting station) **Fence pieces (8):** - `fence_horizontal.png` - `fence_vertical.png` - `fence_corner_ne.png` - `fence_corner_se.png` - `fence_corner_sw.png` - `fence_corner_nw.png` - `fence_gate_closed.png` - `fence_gate_open.png` **Total structures:** 12 assets --- #### **Farm Animals - 3 types × 2 animations = ~30 frames** *(Optional for minimum demo)* **Folder:** `animals/` *(can skip for minimum)* --- ### **🦖 BIOME 2: DINO VALLEY - 27 frames** *(some already done)* **Folder:** `assets/demo/biomi/dino_valley/` #### **Terrain - 20 tiles** **Folder:** `terrain/` **Volcanic dirt (seamless 16 variants):** - `volcanic_dirt_01.png` → `volcanic_dirt_16.png` **Lava rock (4 variants):** - `lava_rock_01.png` → `lava_rock_04.png` **Total terrain:** 20 tiles --- #### **Vegetation - 15 ✅ ALREADY DONE** **Folder:** `vegetation/` (Use existing from `/assets/slike/biomes/dino_valley/vegetation/`) --- #### **Props - 8 + 1 new (tar pit) ✅ mostly done** **Folder:** `props/` **Already have:** - T-Rex skull ✅ - Triceratops skull ✅ - Ribcage ✅ - Bones scattered ✅ - Empty nest ✅ - Nest with eggs ✅ - Volcanic rocks ✅ **Need to add:** - `tar_pit_01.png` → `tar_pit_06.png` (bubbling animation, 6 frames) **Total props:** 8 existing + 6 new = 14 assets --- ### **⚔️ ITEMS & WEAPONS - 3 assets** **Folder:** `assets/demo/items/weapons/` **Metal Pipe (main demo weapon):** - `pipe_basic.png` (inventory icon) - `pipe_basic_floor.png` (dropped on ground) - `pipe_attack_effect.png` (slash VFX overlay) **Total items:** 3 assets --- ### **✨ VFX (Visual Effects) - 14 frames** **Folder:** `assets/demo/vfx/` #### **Poof Transformation - 6 frames** **Folder:** `poof_transformation/` - `poof_01.png` → `poof_06.png` (zombie role change cloud) #### **Combat Slash - 6 frames** **Folder:** `combat_slash/` - `slash_01.png` → `slash_06.png` (pipe swing effect) #### **Item Pickup Sparkle - 4 frames** *(optional)* **Folder:** `item_pickup/` - `sparkle_01.png` → `sparkle_04.png` **Total VFX:** 16 frames --- ## 📊 COMPLETE FRAME COUNT: | Category | Frames | Cost (€0.012) | Status | |----------|--------|---------------|--------| | **Kai** | 106 | €1.27 | ⏳ TODO | | **Gronk** | 20 | €0.24 | ⏳ TODO | | **Ana** | 9 | €0.11 | ⏳ TODO | | **Susi** | 14 | €0.17 | ⏳ TODO | | **Zombies (4 roles)** | 86 | €1.03 | ⏳ TODO | | **Farm Grass** | 28 | €0.34 | ⏳ TODO | | **Crops** | 9 | €0.11 | ⏳ TODO | | **Farm Structures** | 12 | €0.14 | ⏳ TODO | | **Dino Terrain** | 20 | €0.24 | ⏳ TODO | | **Dino Vegetation** | 15 | €0.00 | ✅ DONE | | **Dino Props** | 6 | €0.07 | 🔄 Mostly done | | **Weapons** | 3 | €0.04 | ⏳ TODO | | **VFX** | 16 | €0.19 | ⏳ TODO | | **TOTAL** | **344** | **€4.13** | | *(slight increase from estimate due to added tar pit animation)* --- ## 🎬 DEMO GAMEPLAY FLOW (15 min): **MINUTE 0-2: Wake Up** - Kai wakes up on farm - Tutorial: WASD movement - Meet Gronk: "Yo bro!" **MINUTE 2-5: Farm Tutorial** - Plant ganja seed - Water it - Time-lapse growth (3 stages) - Harvest - Gronk vapes nearby (companion follows) **MINUTE 5-7: Crafting & First Combat** - Use workbench - Craft metal pipe - First zombie appears (basic policist) - Combat tutorial: Click to attack - Victory! Loot drops **MINUTE 7-10: Zombie Worker System Demo** - Gronk: "Dude, zombies can work for us!" - Command zombie to transform - "Poof!" effect - Zombie changes to Gardener - Zombie plants crops (work animation) - Transform again → Miner - Zombie mines rock **MINUTE 10-13: Dino Valley Teaser** - Gronk: "Bro, check this out!" - Walk to Dino Valley border - Environment shifts: grass → volcanic dirt - See Raptor in distance (non-hostile, just roaming) - Tar pit bubbles ominously **MINUTE 13-15: Story Hook** - Discover Ana's diary on ground (glowing pickup) - Kai picks it up - Cutscene: Read diary page - Flashback: Photo of Kai + Ana (twins) - Text: "Ana is alive... somewhere in Dino Valley..." - Gronk: "We gotta find her, bro!" **MINUTE 15: END SCREEN** - "TO BE CONTINUED..." - "FUND US ON KICKSTARTER!" - Credits roll with teaser images: - Mythical Highlands preview - Egyptian Desert preview - Other biomes silhouettes - "17 MORE BIOMES TO EXPLORE!" --- ## ✅ MINIMUM VIABLE DEMO (Can skip): **To reduce cost, can skip:** - Farm animals (30 frames) = -€0.36 - Item pickup sparkles (4 frames) = -€0.05 - Kai emotes (optional) - Extra zombie roles (keep just 2 roles: Gardener + Miner) **Minimum build:** ~280 frames = **€3.36** --- ## 🚀 PRODUCTION PRIORITY ORDER: 1. **✅ Seamless Grass** (€0.34) - Foundation 2. **✅ Kai Idle + Walk** (€0.67) - Player must move 3. **✅ Zombie Workers** (€1.03) - Core mechanic 4. **✅ Farm Structures** (€0.14) - Visual context 5. **✅ Crops** (€0.11) - Farming demo 6. **✅ VFX** (€0.19) - Game feel 7. **✅ Gronk + Susi** (€0.41) - Companions 8. **✅ Ana** (€0.11) - Story 9. **✅ Dino Terrain** (€0.24) - Second biome 10. **✅ Weapons + Props** (€0.11) - Combat items --- **FOLDERS READY:** ✅ All 45 directories created! **READY TO START PRODUCTION!** 🎨🚀 --- **Next step: Generate Phase 1 (Seamless Grass)?**