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Author SHA1 Message Date
15ca0c2451 📁 NPCs Added to Main Reference Folder
 COPIED 4 NEW NPCs:
- Guard Captain Luka
- Innkeeper Janez
- Store Owner Novak
- Elder Marta

📸 FILES PER NPC:
- master_reference.png (portrait)
- idle.png (full body)

📂 LOCATION:
Now in both:
- assets/references/faza2_npcs/ (Faza 2 working)
- assets/references/npcs/ (Main reference library)

🎯 TOTAL REFERENCE NPCs: 8
Ready for sprite generation!
2026-01-09 04:20:46 +01:00
d8a200fd82 👥 NEW NPCs COMPLETE - 4 Post-Apocalyptic Survivors! (8 sprites)
 NEW NPCS GENERATED (4):
1. Guard Captain Luka - Tactical vest, practical defender
2. Innkeeper Janez - Friendly barkeep, survivor tavern
3. Mrs. Novak - Store owner, resourceful trader
4. Elder Marta - Wise grandmother, community elder

📸 SPRITES PER NPC:
- Portrait (dialogue)
- Idle pose (full body)

 EXISTING REFERENCES ORGANIZED:
- Mayor (purple hair) 
- Priest (Father Marko) 
- Teacher (Anna) 
- Blacksmith (Ivan/Gronk) 

🎨 STYLE CONFIRMED:
- Smooth cartoon vector art (NOT pixel!)
- Post-apocalyptic survivors (NOT medieval!)
- Thick black outlines
- Dark-chibi noir aesthetic
- Worn practical clothing

📊 FAZA 2 STATUS: 102/182 (56%)
- Buildings: 40 
- Infrastructure: 26 
- Cemetery: 15 
- NPCs: 10 sprites (8 new + 2 mayor)
- Town Square: 13 

💪 SESSION TOTAL: 175 SPRITES!
Next: Remaining NPC animations or finish?
2026-01-09 04:17:46 +01:00
323b57edd8 🔧 STYLE GUIDE FIX - NOT Pixel Art!
CORRECTED STYLE REQUIREMENTS:
 Smooth cartoon vector art (existing game style)
 Thick black outlines (matching buildings)
 Post-apocalyptic survivors (NOT medieval!)
 Dark-chibi noir aesthetic
 Worn practical clothing

 NOT pixel art
 NOT medieval fantasy
 NOT fancy castles/knights

STYLE: Same as buildings/animals/cemetery!
Just post-apocalyptic theme, not medieval.
2026-01-09 04:12:12 +01:00
21 changed files with 17 additions and 9 deletions

View File

@@ -23,20 +23,24 @@
## ✅ **CORRECT STYLE:**
### **Post-Apocalyptic Aesthetic:**
-**PIXEL ART** style (like Stardew Valley, Graveyard Keeper)
-**SMOOTH CARTOON VECTOR ART** (same style as buildings/animals!)
-**Thick black outlines** (consistent with game)
- ✅ Survivors in worn, practical clothing
- ✅ Weathered, patched garments
- ✅ Realistic Slovenian rural setting
- ✅ "The Last of Us" / "Fallout" vibes
- ✅ Dark, gritty, survival atmosphere
-**NOT pixel art**
-**NOT medieval fantasy**
### **Character Design:**
- Thick black outlines
- Pixel art chibi proportions
- Thick black outlines (matching building style)
- Chibi proportions (matching existing NPCs)
- Worn boots, patched jackets
- Practical tools (not fantasy weapons)
- Tired survival expressions
- Realistic hair/features
- Smooth cartoon vector style (NOT pixelated)
### **Color Palette:**
- Muted earth tones
@@ -113,12 +117,16 @@
## 📝 **GENERATION RULES:**
**Every NPC prompt MUST include:**
1. "pixel art style"
2. "post-apocalyptic survivor"
3. "worn/weathered clothing"
4. "thick black outlines"
5. "NOT medieval fantasy"
6. "realistic Slovenian rural setting"
1. "smooth cartoon vector art" (matching game style)
2. "post-apocalyptic survivor" (NOT medieval)
3. "worn/weathered clothing" (practical gear)
4. "thick black outlines" (consistent style)
5. "realistic Slovenian rural setting"
6. "dark-chibi noir aesthetic"
**NEVER include:**
- ❌ "pixel art"
- ❌ "medieval fantasy"
**NEVER include:**
- Castle/medieval references

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