Commit Graph

3 Commits

Author SHA1 Message Date
faffc9dd50 🧹 MASSIVE CLEANUP & New Stylized Animals
CLEANUP:
 Moved 4,059 backup/duplicate files to _TRASH_BIN/ (Safe storage)
 Project structure is now clean and organized!

NEW ASSETS:
 3 New Stylized Steampunk Animals:
  - 🐂 Bull (Serious/Gritty)
  - 🐏 Ram (Stylized)
  - 🐓 Rooster (Stylized)
  (Saved in assets/slike/animals/generated_steampunk/)

ORGANIZATION:
 Finalized 20 Biome folder structure (200 subfolders)
 Organized Susi assets into characters/susi/

STATUS: READY FOR DEMO DEVELOPMENT! 🚀
2026-01-20 11:45:43 +01:00
1051633479 👥 CHARACTER ORGANIZATION COMPLETE - 1,749 files
Organized all character files into characters/ structure:

MAIN CHARACTERS:
 kai/     1,131 files (all animations, poses, styles)
 ana/       196 files (explorer, aging system, ghost forms)
 gronk/     181 files (walk cycles, portraits, full sheets)

NPCs:
 npc/       241 files (electrician, zombies, scouts, mechanics, statistician, etc.)
 starsa/      0 files (ready for parents assets)

MOVED FROM:
- kai/ → characters/kai/
- ana/ → characters/ana/
- gronk/ → characters/gronk/
- liki/ → characters/npc/ (all NPCs and side characters)

Added organize_characters.py script for automation.
2026-01-20 02:34:46 +01:00
e2fd05455e 📁 Master Folder Structure - Extended Categories
Created additional organized folders:

🎒 ITEMS:
 orodje/      (tools - Slovenian version)
 semena/      (seeds - Slovenian version)
 spominki/    (memorabilia - special story items)

🏞️ ENVIRONMENT:
 mesto/ustanove/  (city/town establishments)
 klet/            (basement/cellar)

👥 CHARACTERS:
 starsa/      (parents - Kai's mom & dad)
 npc/         (NPCs - merchants, survivors, etc.)

🐛 ANIMALS/BUGS:
 zuzelke/normalne/  (normal insects)
 zuzelke/mutirane/  (mutated bugs)

Note: Main character folders (kai/, ana/, gronk/, liki/)
will be organized into characters/ in next commit.
2026-01-20 02:33:33 +01:00