Commit Graph

1 Commits

Author SHA1 Message Date
f309374ff5 📊 Jan 8 Complete Demo Systems Audit - Assets + Audio + Code
 AUDIT COMPLETE:

**REFERENCE ASSETS (698 PNG files):**
- Main Characters: 46 
- Companions: 17 
- Zombies/Enemies: 58 
- Grassland Biome: 53 
- Crops: 135  (5 demo crops complete)
- Tools: 8 
- UI Elements: 28 
- Buildings: 13 
- Demo Animations: 11 

**AUDIO \u0026 VOICE (66 files):**
- Voice Files: 21 MP3  (Ana, Kai, Mayor, Narrator, Teacher)
- Sound Effects: 45 WAV 
- Music: 0  (Missing)
- Systems: VoiceoverSystem.js + SoundManager.js 

**GAME SYSTEMS (169 JS files):**
- Core Systems:  Complete (TerrainSystem, FarmingSystem, etc.)
- Phase 1 Systems:  Complete (500×500 world, biomes, NPCs)
- Phase 2 Systems:  Complete (!) - MASSIVELY over-built
- Demo-Specific:  MISSING (Trial mode, boundaries, restrictions)

🚨 CRITICAL FINDINGS:
1. Assets 100% ready (698 PNG + 66 audio!)
2. Full game engine built (169 systems!)
3. Demo integration 20% - needs TrialModeSystem, DemoMapBoundaries
4. Music tracks missing (farm ambience, menu)

📋 ACTION PLAN:
- Create DemoLiteScene.js (10-15 core systems only)
- Implement TrialModeSystem.js (locks/restrictions)
- Add DemoMapBoundaries.js (8×8 farm + fog)
- Update StarterChestSystem.js (marijuana seeds!)
- Create background music tracks

**Estimated demo-ready:** 8-12 hours focused work
2026-01-08 15:38:06 +01:00