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d7dc3cb7c2
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🎉 SESSION COMPLETE - Jan 7, 2026
📊 TOTAL NEW ASSETS: 180
✅ 80 Crops (harvested versions)
✅ 77 Creatures (39 mythical, 24 bosses, 14 dinosaurs)
✅ 11 Trees (oak, maple, pine, birch, willow, etc.)
✅ 6 Clothing items (gothic worker attire)
✅ 6 Buildings (farmhouse, barn, silo, shed, well, windmill)
🌬️ NEW SYSTEM:
✅ WindFoliageSystem - Dynamic wind with Perlin noise
�� Style: Style 32 Dark-Chibi Noir
📁 All organized in assets/references/
Session time: ~4 hours
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2026-01-07 22:32:02 +01:00 |
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247e197ff1
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🎨 MASSIVE UPDATE: 166 Biome NPCs + 22 Creatures Generated!
✅ COMPLETE BIOME NPC COVERAGE (166 NPCs):
- Phase 1 Core Biomes: 61 NPCs (Glavni Smetar style)
- Phase 2 Magical Biomes: 80 NPCs (diversos stilov)
- Phase 3 Endgame: 25 NPCs (Atlantis mix + Chernobyl Kai)
✅ CREATURE GENERATION START (22/109):
- Chernobyl Mutants: 3/10 (Fish, Two-Headed Dog, Rad Cow)
- Farm Animals: 6/10 (Horse, Goat, Duck, Rabbit, Donkey, Llama)
- Wild Animals: 13/15 (Wolf, Bear, Fox, Eagle, etc.)
📚 DOCUMENTATION:
- Updated GAME_BIBLE.md with complete creature catalog (109 total)
- Created CREATURE_BOSS_GENERATION_MASTER_PLAN.md
- Created SESSION_REPORT_2026_01_06_CREATURE_GENERATION.md
- Updated BIOME spreadsheets
📁 ORGANIZATION:
- Created /assets/references/creatures/ structure
- Organized all NPCs by biome
- Reference style strategy defined
🎯 PROGRESS:
- Master References: 188 images generated today
- 68% of total creature/NPC work complete!
- Quota exhausted (resets 22:01) but amazing progress!
Next: Complete remaining creatures (87+) after quota reset
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2026-01-06 20:41:38 +01:00 |
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