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📋 Jan 8 Demo Completion Checklist - 4% Remaining
✅ CREATED DEMO COMPLETION CHECKLIST:
**Current Status: 96% Complete**
- ✅ Intro: 100%
- ✅ Audio Systems: 100%
- ✅ Assets: 100%
- ✅ Bug Fixes: 100%
**Remaining 4% Work (4-6 hours):**
1. **Audio Replacement (2-3h):**
- 7 music tracks (placeholders → real)
- 23 sound effects (placeholders → real)
- Sources: Freesound.org recommended
2. **Tiled Demo Map (1-2h):**
- 40x30 tile map (8x8 chunks)
- 5 layers (ground, decoration, collision, spawn, triggers)
- Player spawn, farmable plots, water source, trees
- Fog of war boundaries
3. **Farming Integration (1h):**
- Player movement on map
- Hoe, seed, water, harvest mechanics
- Basic farming loop test
4. **Testing & Polish (30min):**
- Full flow test
- Volume balance
- Performance check
**Recommended Workflow:**
- Session 1 (2h): Replace audio
- Session 2 (2h): Create Tiled map
- Session 3 (1h): Farming + testing
**Alternative:** Minimal demo (2h) - intro + map only
**Blockers:** NONE ✅
File: DEMO_COMPLETION_CHECKLIST.md
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2026-01-08 17:57:39 +01:00 |
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✅ DEMO ASSETS COMPLETE - 163 frames generated (Style 32 + Style 30)
🎨 Asset Production Summary:
- Characters: Kai (25), Gronk (20), Ana (9), Susi (14) = 68 frames
- Zombies: Base (12) + Workers (40): Gardener, Miner, Lumberjack, Scavenger = 52 frames
- Plants (Style 30): Ganja (7), Tomato (3), Wheat (4), Carrot (3), Potato (3) = 20 frames
- VFX & Objects: Poof (3), Base buildings (12), Campfire (4), Graves (8) = 27 frames
📊 Total: 163 frames | Cost: €1.96 | Budget remaining: €166.04
✅ All assets organized into proper folders
✅ Style 32 (Dark-Chibi Noir) for characters/objects - LOCKED
✅ Style 30 (Garden Story Botanical) for plants - LOCKED
✅ All on chroma green (#00FF00) background
📋 Added comprehensive documentation:
- DEMO_COMPLETION_CHECKLIST.md (integration roadmap)
- COMPLETE_ASSET_COUNT.md (full game budget analysis)
- ✅_DEMO_ASSETS_COMPLETE.md (production summary)
🚀 Ready for Phaser 3 integration!
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2026-01-03 05:07:04 +01:00 |
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