Commit Graph

2 Commits

Author SHA1 Message Date
29af1d2dc7 📝 Complete Session Documentation + TODO for Tomorrow
 COMPLETED:
- Updated SESSION_DNEVNIK with full 12-hour timeline
- Created TODO_JAN_9_2026_IMPLEMENTATION.md
- Session reports saved

📋 TOMORROW'S FOCUS:
- NPC system integration (4 NPCs, 32 sprites)
- Dialogue system
- Interactive props
- Building restoration system
- Weather effects

🎯 Quick Win: Load 1 NPC (Luka) + basic dialogue

Status: Ready for implementation! 🚀
2026-01-09 05:11:43 +01:00
8fe4e2fb3f 📚 COMPLETE SESSION DOCUMENTATION - Jan 8-9, 2026
 CREATED SESSION DNEVNIK:
- Comprehensive 600+ line diary
- All 72 sprites documented
- Phase-by-phase breakdown
- Technical decisions logged
- Production statistics

 UPDATED GAME BIBLE:
- Version 1.7 (Faza 1 Asset Lock)
- Faza 1: 100% complete section
- AI systems deployment
- Faza 2 progress (10/159)
- Updated production status

 FILE ORGANIZATION:
- VFX → references/vfx/poof/
- Intro → references/intro/
- Interiors → references/interiors/kai_house/
- All assets in references/ ✓

📊 COMPLETE STATUS:
- DEMO: 93% (audio only)
- FAZA 1: 100% (LOCKED!)
- FAZA 2: 6% (Week 1 started)

📝 Documentation files:
- SESSION_DNEVNIK_JAN_8_9_2026_FAZA_1_COMPLETE.md
- FAZA_2_PRODUCTION_PLAN.md
- GAME_BIBLE.md (updated)

Slednje: Faza 2 Week 1 completion → Week 2 core buildings
2026-01-09 01:18:02 +01:00