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94565adffc
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Asset Generation: Campfire, Tent, Sleeping Bag, UI Elements (Health, Inventory, Dialog). Cleaned GrassScene.
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2026-01-28 07:45:24 +01:00 |
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51b3b67423
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Implement Nova Farma S1 Max: Layered terrain, water mechanics, Y-sorting, and asset cleanup
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2026-01-27 01:02:24 +01:00 |
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d8f24f9588
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SESSION END 23:40 - Complete visual overhaul. New folder structure (Ground/Veg/Env). Generated final assets (Style 32 Dark-Chibi). Implemented GrassScene_Clean.js with density logic. Scene PERFECT.
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2026-01-25 23:38:40 +01:00 |
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