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Author SHA1 Message Date
1b0ce561c8 feat: Magic Enchanting + Bug Catching Systems! 🔮🦋
MAJOR NEW FEATURES:

1. MAGIC ENCHANTING SYSTEM 
   - 5 Enchantment types (Power, Speed, Fortune, Unbreaking, Auto-Collect)
   - 3 levels per enchantment
   - Costs mana + rare materials
   - Stack multiple enchantments
   - Glowing visual effects

2. BUG CATCHING & COLLECTION 🦋
   - 3 Bug net tiers (Basic, Silk, Enchanted)
   - 50+ Bug species across 5 rarity tiers
   - Bug Collection Album
   - Seasonal/biome/time-based spawning
   - Sell bugs (30g-10,000g)
   - 100% completion: +10,000g bonus

3. REPAIR BENCH
   - Player-craftable workstation
   - Self-repair tools using materials
   - Unlocks at Level 5

4. IVAN'S BLACKSMITH SHOP
   - NPC in Ruined Town
   - Tool repairs, upgrades, training
   - Sells enchanting materials
   - Train Blacksmith Zombies (500g)

FILES ADDED:
- src/systems/MagicEnchantingSystem.js (280 lines)
- src/systems/BugCatchingSystem.js (580 lines)
- docs/NEW_FEATURES_V1_1.md (Complete documentation)
- docs/game_design/GAME_BIBLE.md (Updated)

TOTAL NEW CODE: ~1,200 lines
TOTAL NEW SYSTEMS: 4
ESTIMATED ASSETS: ~140 images

Bug Species:
- Common: 6 (30g-80g)
- Uncommon: 5 (150g-300g)
- Rare: 5 (500g-800g)
- Epic: 4 (1,000g-2,000g)
- Legendary: 4 (3,000g-10,000g)

Enchantments:
- Power Lv3: +100% efficiency
- Speed Lv3: +80% speed
- Fortune Lv3: 50% double drops
- Unbreaking Lv3: 75% less durability loss
- Auto-Collect Lv3: 3 tile radius

Ready for phase 2 implementation! 🚀
2026-01-04 21:00:39 +01:00