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💻 WEEK 1 IMPLEMENTATION STARTED!
✅ 2 SYSTEMS CREATED:
📦 RESOURCE LOGISTICS SYSTEM:
- Auto-pickup resources (80px radius)
- Storage capacity management
- Resource depot system (+100 capacity each)
- UI display with icons (wood, food, stone)
- Collection VFX (green/gold sparkles)
- Dropped resource tracking
- Integration with existing systems
Features:
- Auto-pickup delay: 500ms
- Storage: wood(100), food(100), stone(100), coal(50)
- Visual feedback on collection
- Storage full warnings
- Resource pile spawning
🏙️ CITY MANAGEMENT SYSTEM:
- Population tracking (living/zombies/workers)
- Zombie Statistician NPC (11 sprites!)
- Daily board updates (9 AM)
- Employment mechanic (1 Cekin/day)
- City Hall + Population Board buildings
- NPC AI: walk to board, update stats, return
- Dialogue system integration
Statistician Features:
- Professional zombie office worker
- Updates board with clipboard
- Accurate population counts
- Idle animations (looks around)
- Work routine (daily at 9 AM)
- Salary: 1 Cekin/day (cheapest!)
📊 INTEGRATION READY:
- Uses all generated sprites ✅
- Connects to existing economy ✅
- Particle VFX system ready ✅
- Time system integration ✅
- Sound system hooks ✅
🎯 CODE QUALITY:
- Full JSDoc comments
- Error handling
- Console logging for debugging
- Modular design
- Easy to extend
Next: Building Upgrade System + Electrician NPC! ⚡
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2026-01-10 00:59:47 +01:00 |
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