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787d19c306
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📚 REFERENCE LIBRARY UPDATED!
✅ ADDED TO REFERENCES:
📁 /assets/references/buildings/ (NEW):
- generator.png (power generator reference)
- mine_entrance.png (cave entrance reference)
- population_board.png (statistics board)
- storage_shed.png (storage building)
- README.md (building style guide)
📁 /assets/references/npcs/zombie_statistician/ (NEW):
- master_reference.png (office zombie design)
- README.md (character documentation)
📁 /assets/references/npcs/electrician/ (EXISTING):
- master_reference.png (electrician with tools)
- README.md (already documented)
🎯 PURPOSE:
- Central reference library for all game assets
- Style consistency across development
- Quick reference for future sprite generation
- Documentation for character/building specs
📊 REFERENCE LIBRARY STATUS:
- NPCs: 3 documented (Electrician, Zombie Statistician, Tehnik)
- Buildings: 4 core structures documented
- Complete with READMEs for all ✅
All references follow Style 32 Dark-Chibi Noir! 🎨
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2026-01-10 00:40:34 +01:00 |
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105e94f582
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⚡ NEW ELECTRICIAN NPC REFERENCE ADDED!
✅ CHARACTER CREATED:
- New unique electrician design
- Dark grey jumpsuit + reflective strips
- Blonde streak in dark hair
- Red eyes (noir aesthetic)
- Tool belt + electrical cable
- Professional tired worker look
📁 SAVED TO:
- /assets/references/npcs/electrician/
- master_reference.png (transparent background)
- README.md (full character spec)
🔧 NPC SPECIFICATIONS:
- Role: Town Electrician
- Salary: 2 Cekini/day
- Job: Generator maintenance + repairs
- Priority: Week 1 implementation
📋 NEXT STEPS:
- Generate 11 sprite variations
- Idle (4), Walk (4), Action (2), Portrait (1)
- Integrate into generator system
Style 32 Dark-Chibi Noir ✅
Transparent background ✅
Ready for sprite generation! 🚀
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2026-01-10 00:01:45 +01:00 |
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1f1c7b6cc5
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✅ NPCs REGENERATED - Correct Style! (4 sprites)
🔧 FIXED STYLE ISSUES:
- Deleted wrong NPCs (too realistic/tactical)
- Regenerated with CORRECT chibi punk style
✅ NEW NPCS (Matching References):
1. Guard Luka - Whistle (NOT GUN!), patches, backpack
2. Innkeeper Janez - Beer mug, colorful beard, friendly
3. Mrs. Novak - Clipboard, glasses, ponytail with highlights
4. Elder Marta - Knitting needles, kind grandma, piercings
🎨 STYLE NOW CORRECT:
- ✅ Big head chibi proportions
- ✅ Colorful punk hair
- ✅ Piercings and patches
- ✅ NO WEAPONS! (tools/items only)
- ✅ Thick black outlines
- ✅ Expressive faces
- ✅ Red/unique eyes
- ✅ Matches mayor/priest/teacher references
📸 Used uploaded reference image for style matching
🗑️ Removed incorrect military/tactical NPCs
TOTAL: 4 corrected NPC references
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2026-01-09 04:26:55 +01:00 |
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15ca0c2451
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📁 NPCs Added to Main Reference Folder
✅ COPIED 4 NEW NPCs:
- Guard Captain Luka
- Innkeeper Janez
- Store Owner Novak
- Elder Marta
📸 FILES PER NPC:
- master_reference.png (portrait)
- idle.png (full body)
📂 LOCATION:
Now in both:
- assets/references/faza2_npcs/ (Faza 2 working)
- assets/references/npcs/ (Main reference library)
🎯 TOTAL REFERENCE NPCs: 8
Ready for sprite generation!
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2026-01-09 04:20:46 +01:00 |
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247e197ff1
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🎨 MASSIVE UPDATE: 166 Biome NPCs + 22 Creatures Generated!
✅ COMPLETE BIOME NPC COVERAGE (166 NPCs):
- Phase 1 Core Biomes: 61 NPCs (Glavni Smetar style)
- Phase 2 Magical Biomes: 80 NPCs (diversos stilov)
- Phase 3 Endgame: 25 NPCs (Atlantis mix + Chernobyl Kai)
✅ CREATURE GENERATION START (22/109):
- Chernobyl Mutants: 3/10 (Fish, Two-Headed Dog, Rad Cow)
- Farm Animals: 6/10 (Horse, Goat, Duck, Rabbit, Donkey, Llama)
- Wild Animals: 13/15 (Wolf, Bear, Fox, Eagle, etc.)
📚 DOCUMENTATION:
- Updated GAME_BIBLE.md with complete creature catalog (109 total)
- Created CREATURE_BOSS_GENERATION_MASTER_PLAN.md
- Created SESSION_REPORT_2026_01_06_CREATURE_GENERATION.md
- Updated BIOME spreadsheets
📁 ORGANIZATION:
- Created /assets/references/creatures/ structure
- Organized all NPCs by biome
- Reference style strategy defined
🎯 PROGRESS:
- Master References: 188 images generated today
- 68% of total creature/NPC work complete!
- Quota exhausted (resets 22:01) but amazing progress!
Next: Complete remaining creatures (87+) after quota reset
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2026-01-06 20:41:38 +01:00 |
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