Commit Graph

3 Commits

Author SHA1 Message Date
8a4ecc0554 📖 GAME_BIBLE Update - Jan 03 Session Summary!
Added today's complete session to GAME_BIBLE_COMPLETE.md:

UPDATES:
 3 Critical bugs fixed (PreloadScene, PrologueScene, Menu)
 Extended prologue (6 → 12 scenes)
 5 New documentation files
 Complete asset breakdown (14,077 sprites)
 Production timeline defined

CURRENT STATUS:
- Demo: 100% Functional 
- Assets: 5.6% Complete (789/14,077)
- Next Priority: Farm Crops (1,600 sprites)

Documentation complete! Bible is updated! 📖
2026-01-03 22:40:54 +01:00
a378b24614 🔒 FINAL ART STYLE LOCK: Style 32 (Cult of Lamb Cute-Dark)
 OFFICIAL DECISION:
- Style 32 is now PRIMARY art style for DolinaSmrti
- All future assets generated in cute-dark aesthetic
- Updated Game Bible with Style 32 specifications

📝 DOCUMENTATION:
- Created PRODUCTION_DIARY_JAN_02_2026_FINAL_DECISION.md
- Updated GAME_BIBLE_COMPLETE.md art section
- Detailed rationale and production directives

🎨 TEST ASSETS:
- Vegetables (pastel-gothic)
- Zombie with dreadlocks (cute-creepy)
- Kai full body (main character)
- T-Rex (charming dinosaur)

🚀 NEXT: Begin bulk asset production in Style 32
2026-01-02 12:04:07 +01:00
cc462ce894 🎨 Day 8: Multi-Style Decision + Game Bible Complete
 COMPLETED:
- 80-style aesthetic search concluded
- Multi-style approach approved (5 styles)
- 40 category test assets generated
- Style 32 (Cult of Lamb) selected for main characters
- Complete Game Design Bible created
- Gronk, Ana, Susi characters generated

📄 NEW FILES:
- GAME_BIBLE_COMPLETE.md (full design doc)
- MULTI_STYLE_TEST_RESULTS_JAN_02_2026.md
- PRODUCTION_DIARY_JAN_02_2026.md

🎯 NEXT: Begin bulk asset production with multi-style diversity
2026-01-02 04:45:11 +01:00